Player Matchup

Heimdallr
Heimdallr
About7FatAsians
Heimdallr
Level 26
God Stats
1W - 0L
1,517 SR
Queue Stats
3W - 2L
1,504 Elo+
Party 2
Scylla
Scylla
JOOMBAJUICE
Scylla
Level 118
God Stats
3W - 0L
1,878 SR
Queue Stats
7W - 4L
1,622 Elo+
Party 2
Ne Zha
Ne Zha
MADACRA
Ne Zha
Level 32
God Stats
8W - 9L
1,595 SR
Queue Stats
67W - 91L
1,367 Elo+
Party 3
Baron Samedi
Baron Samedi
WinWongLingLong
Baron Samedi
Level 27
God Stats
3W - 1L
1,469 SR
Queue Stats
34W - 47L
1,331 Elo+
Party 3
Thor
Thor
spuddyboy
Thor
Level 154
God Stats
2W - 1L
1,584 SR
Queue Stats
5W - 6L
1,576 Elo+
Party 2
Team Averages
Level 71
1,609 SR
1,480 Elo+

VS

Team Averages
Level 38
1,306 SR
1,147 Elo+
Anubis
Anubis
MontyMatrix
Anubis
Level 58
God Stats
9W - 10L
1,177 SR
Queue Stats
34W - 41L
1,119 Elo+
Party 1
Cthulhu
Cthulhu
Sheeshmeister
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 1
Arachne
Arachne
Treekillerrr
Arachne
Level 25
God Stats
2W - 2L
1,147 SR
Queue Stats
12W - 16L
1,167 Elo+
Party 1
Hercules
Hercules
ZombieAsian34
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 1
Neith
Neith
theshoupdawg
Neith
Level 30
God Stats
0W - 3L
1,205 SR
Queue Stats
0W - 3L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
About7FatAsians
Heimdallr
15
0 / 2 / 3
9,227
439
7,837
11,807
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
18
4 / 0 / 9
11,597
552
17,000
9,154
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
MADACRA
Ne Zha
18
6 / 2 / 2
11,267
537
9,871
18,035
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
WinWongLingLong
Baron Samedi
16
3 / 1 / 5
10,864
517
11,955
15,616
16,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
20
13 / 1 / 2
13,194
628
25,235
17,326
11,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
2 / 7 / 0
10,007
477
6,149
17,546
7,952
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
13
1 / 4 / 2
7,640
364
13,024
20,494
21,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Treekillerrr
Arachne
15
3 / 3 / 2
9,981
475
7,508
24,382
9,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
ZombieAsian34
Hercules
16
0 / 8 / 1
9,791
466
8,497
22,062
17,286
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 4 / 3
8,271
394
7,232
13,056
6,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
26
Kills
6
6
Deaths
26
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
About7FatAsians
Heimdallr
0
2
3
0.75
W
Scylla
4
0
9
8.5
W
Ne Zha
MADACRA
Ne Zha
6
2
2
3.5
L
Anubis
2
7
0
0.29
L
Cthulhu
1
4
2
0.5
L
Arachne
Treekillerrr
Arachne
3
3
2
1.33
W
Baron Samedi
WinWongLingLong
Baron Samedi
3
1
5
5.5
L
Hercules
ZombieAsian34
Hercules
0
8
1
0.06
W
Thor
13
1
2
14
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,898
Damage
42,410
71,938
Taken
97,540
46,221
Mitigated
61,778
27,169
Healing
13,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
About7FatAsians
Heimdallr
7,837
2,871
340
2,616
11,807
5,862
2,657
5,890
5,917
0
54,874
W
Scylla
17,000
2,878
0
1,314
9,154
3,985
1,515
2,729
6,425
90,579
0
W
Ne Zha
MADACRA
Ne Zha
9,871
3,427
0
3,135
18,035
8,202
0
2,975
15,060
0
98,153
L
Anubis
6,149
170
0
2,077
17,546
7,952
898
8,129
9,417
71,783
0
L
Cthulhu
13,024
518
805
1,187
20,494
21,210
0
8,468
12,026
41,142
0
L
Arachne
Treekillerrr
Arachne
7,508
6,315
0
4,750
24,382
9,129
0
3,333
21,049
0
72,306
W
Baron Samedi
WinWongLingLong
Baron Samedi
11,955
1,945
4,960
7,192
15,616
16,836
528
5,667
9,949
56,002
0
L
Hercules
ZombieAsian34
Hercules
8,497
3,288
0
2,325
22,062
17,286
611
2,812
19,250
0
59,497
W
Thor
25,235
8,447
0
7,612
17,326
11,336
5,169
1,912
15,414
0
111,968
L
7,232
2,288
0
2,196
13,056
6,201
462
6,213
6,843
0
52,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,149
Gold Earned
45,690
612
Minions Killed
468
0
Camps Cleared
0
1,922,115
Distance Traveled
1,825,920
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,227
439
91
4
0
350,387
0
W
Scylla
11,597
552
136
6
0
371,010
0
W
Ne Zha
11,267
537
148
7
0
416,108
0
L
Anubis
10,007
477
130
6
0
325,698
1
L
Cthulhu
7,640
364
49
2
0
386,776
1
L
Arachne
9,981
475
100
5
0
414,182
2
W
Baron Samedi
10,864
517
76
4
0
370,741
3
L
Hercules
9,791
466
100
5
0
320,229
0
W
Thor
13,194
628
161
8
0
413,869
5
L
Neith
8,271
394
89
4
0
379,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role