Player Matchup

Jormungandr
Jormungandr
ChaazeY
Jormungandr
Level 145
God Stats
1W - 2L
1,690 SR
Queue Stats
318W - 272L
1,631 Elo+
Party 2
Kali
Kali
DelhiScrub14
Kali
Level 120
God Stats
12W - 15L
1,501 SR
Queue Stats
346W - 309L
1,646 Elo+
Party 2
Thor
Thor
chewfer01
Thor
Level 129
God Stats
17W - 27L
1,611 SR
Queue Stats
454W - 422L
1,593 Elo+
Party 2
Cu Chulainn
Cu Chulainn
davinshki
Cu Chulainn
Level 24
God Stats
1W - 1L
1,768 SR
Queue Stats
2W - 5L
1,295 Elo+
Solo
Nu Wa
Nu Wa
emeyer23
Nu Wa
Level 121
God Stats
6W - 4L
1,558 SR
Queue Stats
207W - 178L
1,579 Elo+
Party 2
Team Averages
Level 108
1,626 SR
1,549 Elo+

VS

Team Averages
Level 109
1,505 SR
1,506 Elo+
He Bo
He Bo
IamQveen21
He Bo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,427 Elo+
Solo
Eset
Eset
KingSaltLife
Eset
Level 145
God Stats
4W - 2L
1,361 SR
Queue Stats
72W - 75L
1,518 Elo+
Party 1
Neith
Neith
RandreaM9614
Neith
Level 148
God Stats
9W - 16L
1,477 SR
Queue Stats
46W - 63L
1,461 Elo+
Party 1
Izanami
Izanami
YanjunLaw
Izanami
Level 29
God Stats
3W - 0L
1,578 SR
Queue Stats
40W - 32L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
kmann_99
Cthulhu
Level 160
God Stats
3W - 1L
1,607 SR
Queue Stats
79W - 74L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChaazeY
Jormungandr
17
5 / 5 / 10
10,189
784
14,005
19,139
18,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
5 / 6 / 7
9,492
730
11,519
17,546
8,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
17
7 / 5 / 8
10,132
779
13,501
13,162
5,838
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
davinshki
Cu Chulainn
16
0 / 2 / 5
8,830
679
5,086
13,141
9,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
emeyer23
Nu Wa
17
7 / 3 / 10
10,214
786
17,029
10,835
4,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
16
2 / 8 / 11
9,407
724
5,963
15,080
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
4 / 7 / 11
9,974
767
12,382
13,260
5,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 8
10,473
806
8,712
11,795
4,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
YanjunLaw
Izanami
20
6 / 3 / 7
11,375
875
12,762
15,696
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
kmann_99
Cthulhu
16
4 / 3 / 9
9,909
762
16,036
17,680
15,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
67
24
Kills
21
21
Deaths
24
40
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChaazeY
Jormungandr
5
5
10
2
L
5
6
7
1.42
W
He Bo
2
8
11
0.94
W
4
7
11
1.36
W
5
3
8
3
W
Izanami
YanjunLaw
Izanami
6
3
7
3.17
L
Thor
7
5
8
2.2
L
Cu Chulainn
davinshki
Cu Chulainn
0
2
5
1.25
L
Nu Wa
emeyer23
Nu Wa
7
3
10
4
W
Cthulhu
kmann_99
Cthulhu
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,140
Damage
55,855
73,823
Taken
73,511
46,337
Mitigated
36,769
7,179
Healing
11,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChaazeY
Jormungandr
14,005
6,887
0
615
19,139
18,688
88
7,511
11,013
38,375
0
L
11,519
6,953
0
4,575
17,546
8,201
18
8,605
8,649
0
17,293
W
He Bo
5,963
531
476
2,462
15,080
5,151
361
6,675
8,033
23,788
0
W
12,382
1,115
142
1,374
13,260
5,233
0
6,160
6,801
26,362
0
W
8,712
2,674
0
1,746
11,795
4,866
581
3,434
8,109
0
33,265
W
Izanami
YanjunLaw
Izanami
12,762
7,801
0
3,053
15,696
6,455
243
5,506
9,788
0
69,749
L
Thor
13,501
3,762
0
500
13,162
5,838
0
5,672
7,099
0
38,537
L
Cu Chulainn
davinshki
Cu Chulainn
5,086
857
0
0
13,141
9,056
166
4,173
8,788
4,303
23,458
L
Nu Wa
emeyer23
Nu Wa
17,029
4,013
0
1,489
10,835
4,554
56
7,001
3,679
41,830
0
W
Cthulhu
kmann_99
Cthulhu
16,036
1,115
502
1,844
17,680
15,064
0
7,884
9,437
26,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,857
Gold Earned
51,138
235
Minions Killed
245
0
Camps Cleared
0
1,214,708
Distance Traveled
1,234,061
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,189
784
60
5
0
222,074
2
L
Kali
9,492
730
13
1
0
277,738
0
W
He Bo
9,407
724
29
2
0
252,265
1
W
Eset
9,974
767
33
3
0
238,491
2
W
Neith
10,473
806
54
4
0
248,075
0
W
Izanami
11,375
875
97
7
0
241,235
0
L
Thor
10,132
779
57
4
0
232,558
0
L
Cu Chulainn
8,830
679
62
5
0
256,791
5
L
Nu Wa
10,214
786
43
3
0
225,547
0
W
Cthulhu
9,909
762
32
2
0
253,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role