Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
AbsoluteH3R0
Hachiman
Level 87
God Stats
1W - 2L
1,767 SR
Queue Stats
65W - 57L
1,506 Elo+
Party 2
Scylla
Scylla
YungCanto
Scylla
Level 117
God Stats
0W - 1L
1,642 SR
Queue Stats
39W - 33L
1,483 Elo+
Party 2
Team Averages
Level 98
1,582 SR
1,498 Elo+

VS

Team Averages
Level 122
1,457 SR
1,519 Elo+
Sun Wukong
Sun Wukong
Boigles
Sun Wukong
Level 78
God Stats
2W - 1L
1,288 SR
Queue Stats
51W - 30L
1,608 Elo+
Solo
Baba Yaga
Baba Yaga
Budakishix
Baba Yaga
Level 140
God Stats
15W - 15L
1,496 SR
Queue Stats
727W - 733L
1,470 Elo+
Solo
Artio
Artio
Nin10dohnerd
Artio
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 3
Eset
Eset
SayuriX
Eset
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 9L
1,518 Elo+
Solo
Heimdallr
Heimdallr
thenaquinator1
Heimdallr
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 3 / 7
8,199
820
9,144
20,695
13,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
 
Hades
12
2 / 6 / 7
7,389
739
9,558
12,559
7,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
 
Mercury
12
2 / 5 / 7
7,082
708
5,080
12,221
4,563
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
AbsoluteH3R0
Hachiman
13
2 / 4 / 7
7,409
741
11,595
9,705
3,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
YungCanto
Scylla
16
2 / 1 / 8
7,893
789
13,383
5,457
2,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boigles
Sun Wukong
16
6 / 2 / 11
9,974
997
9,199
15,923
15,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Budakishix
Baba Yaga
16
5 / 1 / 11
8,951
895
13,841
8,585
4,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 5 / 11
8,008
801
3,520
15,977
16,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Eset
SayuriX
Eset
15
4 / 4 / 9
8,714
871
9,278
11,455
5,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
thenaquinator1
Heimdallr
16
3 / 1 / 14
9,037
904
16,151
9,650
5,054
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
13
Kills
19
19
Deaths
13
36
Assists
56
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
3
7
2.83
L
Hades
 
Hades
2
6
7
0.92
L
Mercury
 
Mercury
2
5
7
1.1
L
Hachiman
AbsoluteH3R0
Hachiman
2
4
7
1.38
W
Sun Wukong
Boigles
Sun Wukong
6
2
11
5.75
W
Baba Yaga
Budakishix
Baba Yaga
5
1
11
10.5
W
1
5
11
1.3
W
Eset
SayuriX
Eset
4
4
9
2.13
L
Scylla
YungCanto
Scylla
2
1
8
6
W
Heimdallr
thenaquinator1
Heimdallr
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,760
Damage
51,989
60,637
Taken
61,590
32,064
Mitigated
47,391
20,741
Healing
30,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
9,144
649
1,130
5,885
20,695
13,550
0
7,129
13,566
0
20,776
L
Hades
 
Hades
9,558
332
2,163
2,615
12,559
7,731
0
6,287
6,272
14,372
0
L
Mercury
 
Mercury
5,080
1,091
1,843
3,299
12,221
4,563
0
4,933
7,288
0
9,246
L
Hachiman
AbsoluteH3R0
Hachiman
11,595
6,388
577
1,733
9,705
3,888
0
4,634
5,071
0
18,888
W
Sun Wukong
Boigles
Sun Wukong
9,199
1,598
1,085
8,134
15,923
15,771
66
5,033
10,890
0
18,847
W
Baba Yaga
Budakishix
Baba Yaga
13,841
1,308
3,081
3,729
8,585
4,337
1,253
2,880
5,705
26,396
0
W
3,520
229
2,967
4,049
15,977
16,277
560
5,541
10,436
6,044
0
W
Eset
SayuriX
Eset
9,278
1,307
2,535
3,586
11,455
5,952
411
4,624
6,831
19,290
0
L
Scylla
YungCanto
Scylla
13,383
499
746
750
5,457
2,332
0
3,656
1,801
23,882
0
W
Heimdallr
thenaquinator1
Heimdallr
16,151
7,541
765
672
9,650
5,054
1,836
4,863
4,787
0
28,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,972
Gold Earned
44,684
84
Minions Killed
103
0
Camps Cleared
0
944,862
Distance Traveled
1,067,078
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,199
820
13
1
0
187,254
0
L
Hades
7,389
739
14
1
0
176,341
0
L
Mercury
7,082
708
8
1
0
176,805
0
L
Hachiman
7,409
741
17
2
0
193,429
0
W
Sun Wukong
9,974
997
13
1
0
245,572
3
W
Baba Yaga
8,951
895
32
3
0
210,589
3
W
Artio
8,008
801
3
0
0
211,865
0
W
Eset
8,714
871
22
2
0
185,533
0
L
Scylla
7,893
789
32
3
0
211,033
2
W
Heimdallr
9,037
904
33
3
0
213,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role