Player Matchup

Sobek
Sobek
FrozenDino
Sobek
Level 133
God Stats
2W - 3L
1,243 SR
Queue Stats
116W - 104L
1,635 Elo+
Party 1
Fenrir
Fenrir
MGLoony
Fenrir
Level 61
God Stats
29W - 7L
1,889 SR
Queue Stats
163W - 71L
1,710 Elo+
Party 2
Thoth
Thoth
MonsieurrPsycho
Thoth
Level 121
God Stats
30W - 12L
1,756 SR
Queue Stats
234W - 105L
1,647 Elo+
Party 2
Xbalanque
Xbalanque
RedPhage
Xbalanque
Level 118
God Stats
2W - 2L
1,613 SR
Queue Stats
115W - 95L
1,652 Elo+
Party 1
Sun Wukong
Sun Wukong
TheFizzyPigeon
Sun Wukong
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 70L
1,664 Elo+
Party 1
Team Averages
Level 110
1,600 SR
1,662 Elo+

VS

Team Averages
Level 124
1,540 SR
1,588 Elo+
Ares
Ares
Alpinitø
Ares
Level 65
God Stats
0W - 2L
1,322 SR
Queue Stats
100W - 86L
1,665 Elo+
Solo
Skadi
Skadi
Cleverbearpun
Skadi
Level 107
God Stats
9W - 4L
1,830 SR
Queue Stats
300W - 280L
1,554 Elo+
Party 3
Bastet
Bastet
SadKaz
Bastet
Level 147
God Stats
16W - 10L
1,733 SR
Queue Stats
337W - 330L
1,569 Elo+
Party 3
Ah Puch
Ah Puch
dragonfreak1124
Ah Puch
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 100L
1,590 Elo+
Party 3
Ne Zha
Ne Zha
goforbronze
Ne Zha
Level 154
God Stats
35W - 37L
1,316 SR
Queue Stats
484W - 463L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
14
0 / 0 / 4
9,301
465
5,425
12,538
12,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MGLoony
Fenrir
18
9 / 1 / 1
11,346
567
11,370
17,746
11,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 2 / 4
9,812
491
9,161
9,638
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
RedPhage
Xbalanque
19
4 / 0 / 3
11,986
599
12,344
9,445
4,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TheFizzyPigeon
Sun Wukong
16
2 / 3 / 3
10,030
502
10,190
15,907
13,793
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 1 / 1
8,971
449
6,414
13,540
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
0 / 6 / 0
9,653
483
6,017
14,535
5,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
SadKaz
Bastet
17
3 / 2 / 1
10,619
531
16,725
20,124
8,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 1
9,235
462
9,127
8,286
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
14
1 / 6 / 2
9,330
467
4,786
18,545
8,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
1
1
1
1.5
L
0
6
0
0
W
Sobek
0
0
4
2
W
Fenrir
MGLoony
Fenrir
9
1
1
9.5
W
0
2
4
1
W
Xbalanque
RedPhage
Xbalanque
4
0
3
5.5
L
Bastet
SadKaz
Bastet
3
2
1
1.75
W
Sun Wukong
TheFizzyPigeon
Sun Wukong
2
3
3
1.17
L
1
0
1
1.5
L
Ne Zha
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,490
Damage
43,069
65,274
Taken
75,030
45,566
Mitigated
38,993
23,545
Healing
20,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
6,414
280
0
2,068
13,540
12,509
0
5,587
7,953
34,136
0
L
6,017
1,654
0
900
14,535
5,176
0
508
14,027
0
98,544
W
Sobek
5,425
494
3,018
5,944
12,538
12,298
0
5,181
7,357
28,965
0
W
Fenrir
MGLoony
Fenrir
11,370
5,186
0
4,369
17,746
11,345
0
3,881
13,865
0
106,747
W
9,161
144
0
1,185
9,638
4,122
0
5,066
4,572
98,706
0
W
Xbalanque
RedPhage
Xbalanque
12,344
6,200
0
4,657
9,445
4,008
108
616
8,829
0
120,885
L
Bastet
SadKaz
Bastet
16,725
4,560
0
8,161
20,124
8,826
420
1,212
18,912
0
85,335
W
Sun Wukong
TheFizzyPigeon
Sun Wukong
10,190
1,417
0
4,372
15,907
13,793
0
1,165
14,742
0
70,543
L
9,127
200
0
3,786
8,286
3,486
0
5,303
2,983
90,498
0
L
Ne Zha
4,786
947
0
6,028
18,545
8,996
0
1,976
16,569
0
80,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,475
Gold Earned
47,808
704
Minions Killed
636
0
Camps Cleared
0
1,970,756
Distance Traveled
1,980,998
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,971
449
53
3
0
409,390
6
L
Skadi
9,653
483
164
8
0
341,865
1
W
Sobek
9,301
465
26
1
0
433,364
6
W
Fenrir
11,346
567
146
7
0
451,054
4
W
Thoth
9,812
491
186
9
0
378,667
10
W
Xbalanque
11,986
599
216
11
0
373,371
7
L
Bastet
10,619
531
148
7
0
397,702
2
W
Sun Wukong
10,030
502
130
7
0
334,300
5
L
Ah Puch
9,235
462
165
8
0
421,585
9
L
Ne Zha
9,330
467
106
5
0
410,456
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role