Player Matchup

King Arthur
King Arthur
Calculatron
King Arthur
Level 98
God Stats
2W - 2L
1,429 SR
Queue Stats
79W - 52L
1,546 Elo+
Party 1
Mulan
Mulan
Trex61902
Mulan
Level 106
God Stats
4W - 3L
1,545 SR
Queue Stats
148W - 116L
1,549 Elo+
Party 1
Olorun
Olorun
raj3229
Olorun
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 55L
1,576 Elo+
Party 1
Team Averages
Level 72
1,491 SR
1,557 Elo+

VS

Team Averages
Level 23
1,231 SR
1,109 Elo+
Atlas
Atlas
MOWGLIx
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 2
Zeus
Zeus
NOpotions
Zeus
Level 5
God Stats
0W - 3L
1,049 SR
Queue Stats
1W - 4L
1,109 Elo+
Party 2
Chaac
Chaac
OffSpectrum
Chaac
Level 35
God Stats
0W - 2L
1,144 SR
Queue Stats
0W - 4L
1,109 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Calculatron
King Arthur
14
4 / 1 / 9
9,025
752
6,459
8,745
8,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
Trex61902
Mulan
13
2 / 0 / 10
8,856
738
9,277
10,596
9,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
raj3229
Olorun
15
10 / 1 / 6
10,532
878
14,890
9,194
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MOWGLIx
Atlas
11
0 / 4 / 2
7,422
619
5,518
11,668
9,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
11
2 / 7 / 0
8,003
667
8,331
8,670
3,106
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 5 / 1
7,278
607
6,395
14,958
11,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
16
Kills
2
2
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Calculatron
King Arthur
4
1
9
8.5
L
Atlas
MOWGLIx
Atlas
0
4
2
0.25
L
Zeus
2
7
0
0.29
L
0
5
1
0.1
W
Mulan
Trex61902
Mulan
2
0
10
7
W
Olorun
raj3229
Olorun
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,626
Damage
20,244
28,535
Taken
35,296
22,137
Mitigated
24,527
9,661
Healing
3,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Calculatron
King Arthur
6,459
581
0
1,985
8,745
8,087
346
3,188
5,557
0
22,141
L
Atlas
MOWGLIx
Atlas
5,518
1,828
148
261
11,668
9,825
0
5,583
5,904
20,741
0
L
Zeus
8,331
1,754
0
860
8,670
3,106
0
3,159
5,414
16,083
0
L
6,395
1,690
45
1,779
14,958
11,596
0
4,638
10,132
0
20,575
W
Mulan
Trex61902
Mulan
9,277
1,781
0
3,162
10,596
9,428
249
4,931
5,665
0
36,648
W
Olorun
raj3229
Olorun
14,890
8,337
696
3,818
9,194
4,622
1,332
6,449
2,745
40,731
3,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
22,703
150
Minions Killed
93
10
Camps Cleared
1
679,801
Distance Traveled
534,368
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,025
752
31
3
1
239,004
1
L
Atlas
7,422
619
29
2
0
194,428
2
L
Zeus
8,003
667
33
3
0
146,960
5
L
Chaac
7,278
607
31
3
1
192,980
1
W
Mulan
8,856
738
49
4
6
227,493
1
W
Olorun
10,532
878
70
6
3
213,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role