Player Matchup

Cthulhu
Cthulhu
Hayden mate
Cthulhu
Level 80
God Stats
0W - 1L
1,480 SR
Queue Stats
23W - 27L
1,320 Elo+
Party 1
Skadi
Skadi
NoGameNoL1fe
Skadi
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,230 Elo+
Party 1
Bakasura
Bakasura
dSmitty 126
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,310 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,287 Elo+

VS

Team Averages
Level 122
1,528 SR
1,375 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IttzEclipse
Sun Wukong
Level 65
God Stats
5W - 2L
1,661 SR
Queue Stats
47W - 70L
1,282 Elo+
Solo
Kukulkan
Kukulkan
SamuelNerysf
Kukulkan
Level 154
God Stats
65W - 106L
1,422 SR
Queue Stats
117W - 191L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hayden mate
Cthulhu
10
1 / 2 / 0
6,847
685
6,594
7,580
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 1 / 1
5,980
598
6,847
7,352
2,895
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
dSmitty 126
Bakasura
10
0 / 0 / 1
6,032
603
2,314
6,635
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 0
6,775
678
7,494
4,601
2,028
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
IttzEclipse
Sun Wukong
11
1 / 1 / 1
6,727
673
4,246
9,720
7,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
SamuelNerysf
Kukulkan
11
0 / 0 / 3
6,596
660
3,652
4,142
1,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
1
Kills
3
3
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
0
2
L
Cthulhu
Hayden mate
Cthulhu
1
2
0
0.5
W
Sun Wukong
IttzEclipse
Sun Wukong
1
1
1
1.5
L
0
1
1
0.5
W
Kukulkan
SamuelNerysf
Kukulkan
0
0
3
1.5
L
Bakasura
dSmitty 126
Bakasura
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,755
Damage
15,392
21,567
Taken
18,463
12,354
Mitigated
11,128
2,120
Healing
4,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,494
2,943
0
684
4,601
2,028
349
1,464
3,082
0
22,896
L
Cthulhu
Hayden mate
Cthulhu
6,594
733
136
732
7,580
5,766
0
570
7,010
16,581
0
W
Sun Wukong
IttzEclipse
Sun Wukong
4,246
1,190
0
2,311
9,720
7,172
0
3,077
6,422
0
24,037
L
6,847
2,483
0
0
7,352
2,895
0
1,535
5,817
0
20,394
W
Kukulkan
SamuelNerysf
Kukulkan
3,652
395
277
739
4,142
1,928
123
2,507
1,635
21,695
0
L
Bakasura
dSmitty 126
Bakasura
2,314
1,617
0
1,252
6,635
3,693
0
1,834
4,801
0
11,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,859
Gold Earned
20,098
90
Minions Killed
133
2
Camps Cleared
8
541,484
Distance Traveled
535,055
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,775
678
41
4
3
172,166
1
L
Cthulhu
6,847
685
23
2
0
166,437
0
W
Sun Wukong
6,727
673
41
4
5
188,770
0
L
Skadi
5,980
598
33
3
1
169,741
1
W
Kukulkan
6,596
660
51
5
0
174,119
4
L
Bakasura
6,032
603
34
3
1
205,306
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role