Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Arday
Janus
Level 160
God Stats
8W - 8L
1,691 SR
Queue Stats
164W - 156L
1,558 Elo+
Party 1
Arachne
Arachne
Maelseven115
Arachne
Level 62
God Stats
6W - 6L
1,457 SR
Queue Stats
198W - 142L
1,684 Elo+
Party 1
Nike
Nike
WizardofDark
Nike
Level 160
God Stats
12W - 4L
1,562 SR
Queue Stats
153W - 144L
1,647 Elo+
Party 1
Team Averages
Level 140
1,542 SR
1,578 Elo+

VS

Team Averages
Level 77
1,481 SR
1,562 Elo+
Skadi
Skadi
AlmaDeDragon28
Skadi
Level 30
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 52L
1,500 Elo+
Party 3
Nemesis
Nemesis
Baphomet17
Nemesis
Level 159
God Stats
0W - 1L
1,341 SR
Queue Stats
167W - 151L
1,612 Elo+
Party 2
Nox
Nox
Pekis_CR
Nox
Level 23
God Stats
1W - 4L
1,563 SR
Queue Stats
52W - 52L
1,640 Elo+
Party 2
Ymir
Ymir
Rmbx4
Ymir
Level 17
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Vulcan
Vulcan
iscariot03
Vulcan
Level 158
God Stats
4W - 2L
1,744 SR
Queue Stats
34W - 35L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 0 / 4
9,375
625
8,684
11,922
7,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
 
Artemis
14
4 / 0 / 6
9,319
621
6,054
6,935
2,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Arday
Janus
13
2 / 1 / 2
8,343
556
1,635
4,119
1,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Maelseven115
Arachne
13
4 / 0 / 3
8,315
554
3,361
9,376
4,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 7
8,103
540
7,348
15,024
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 1
6,431
429
4,643
11,354
3,140
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Baphomet17
Nemesis
14
0 / 0 / 2
7,665
511
2,971
8,309
3,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 6 / 0
6,256
417
1,775
9,850
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Rmbx4
Ymir
8
1 / 4 / 0
5,377
358
1,981
7,494
6,020
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Vulcan
iscariot03
Vulcan
11
0 / 2 / 3
6,373
425
3,151
4,146
1,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
3
3
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
0
4
7
W
Artemis
 
Artemis
4
0
6
7
L
2
6
1
0.42
W
Janus
Arday
Janus
2
1
2
3
L
Nemesis
Baphomet17
Nemesis
0
0
2
1
W
Arachne
Maelseven115
Arachne
4
0
3
5.5
L
0
6
0
0
L
Ymir
Rmbx4
Ymir
1
4
0
0.25
W
3
2
7
3.25
L
Vulcan
iscariot03
Vulcan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,082
Damage
14,521
47,376
Taken
41,153
26,251
Mitigated
20,847
20,517
Healing
3,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,684
2,336
2,094
6,950
11,922
7,697
1,506
2,623
9,062
53,114
12,970
W
Artemis
 
Artemis
6,054
2,668
0
3,972
6,935
2,947
810
1,234
5,701
0
69,703
L
4,643
2,380
0
990
11,354
3,140
0
1,606
9,748
0
40,619
W
Janus
Arday
Janus
1,635
0
0
1,191
4,119
1,585
195
2,244
1,757
53,643
0
L
Nemesis
Baphomet17
Nemesis
2,971
948
0
717
8,309
3,116
0
339
7,970
0
75,938
W
Arachne
Maelseven115
Arachne
3,361
2,352
0
3,453
9,376
4,458
312
2,704
6,490
0
58,184
L
1,775
223
0
1,843
9,850
6,910
231
4,478
5,372
40,360
0
L
Ymir
Rmbx4
Ymir
1,981
583
0
0
7,494
6,020
0
1,008
6,486
14,447
0
W
7,348
967
0
2,857
15,024
9,564
0
2,595
12,327
0
28,829
L
Vulcan
iscariot03
Vulcan
3,151
489
0
250
4,146
1,661
0
1,926
2,220
41,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
32,102
414
Minions Killed
375
0
Camps Cleared
0
1,433,257
Distance Traveled
1,414,250
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,375
625
103
7
0
254,301
5
W
Artemis
9,319
621
112
7
0
246,498
3
L
Skadi
6,431
429
60
4
0
254,111
2
W
Janus
8,343
556
86
6
0
276,171
5
L
Nemesis
7,665
511
133
9
0
348,173
5
W
Arachne
8,315
554
89
6
0
355,693
1
L
Nox
6,256
417
72
5
0
244,767
1
L
Ymir
5,377
358
24
2
0
268,652
0
W
Nike
8,103
540
24
2
0
300,594
4
L
Vulcan
6,373
425
86
6
0
298,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role