Player Matchup

Fenrir
Fenrir
Astral Ranger
Fenrir
Level 149
God Stats
7W - 3L
1,667 SR
Queue Stats
277W - 288L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
CoIIius
Baron Samedi
Level 28
God Stats
1W - 3L
1,265 SR
Queue Stats
32W - 31L
1,207 Elo+
Party 1
Yemoja
Yemoja
IMMORTAL_DJ
Yemoja
Level 96
God Stats
6W - 0L
1,760 SR
Queue Stats
99W - 100L
1,347 Elo+
Solo
Cernunnos
Cernunnos
MelbinMartinez
Cernunnos
Level 14
God Stats
18W - 13L
1,500 SR
Queue Stats
128W - 118L
1,207 Elo+
Party 1
King Arthur
King Arthur
micheal_RIP
King Arthur
Level 69
God Stats
7W - 7L
1,500 SR
Queue Stats
217W - 210L
1,390 Elo+
Party 1
Team Averages
Level 71
1,538 SR
1,320 Elo+

VS

Team Averages
Level 63
1,407 SR
1,286 Elo+
Mulan
Mulan
DR uzumaki
Mulan
Level 25
God Stats
0W - 2L
1,248 SR
Queue Stats
12W - 13L
1,317 Elo+
Party 2
Ra
Ra
Gainfullfurball
Ra
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 95L
1,055 Elo+
Party 2
Chang'e
Chang'e
Malcenthet
Chang'e
Level 119
God Stats
26W - 28L
1,499 SR
Queue Stats
190W - 227L
1,388 Elo+
Solo
Danzaburou
Danzaburou
Vault101waster
Danzaburou
Level 29
God Stats
11W - 23L
1,287 SR
Queue Stats
41W - 55L
1,285 Elo+
Party 2
Bakasura
Bakasura
mewfive2
Bakasura
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 107L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 1
5,797
580
4,272
7,204
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
CoIIius
Baron Samedi
9
2 / 1 / 0
5,292
529
2,707
5,607
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
8
1 / 0 / 2
5,330
533
2,802
5,865
2,685
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cernunnos
MelbinMartinez
Cernunnos
7
0 / 2 / 1
4,430
443
3,371
7,178
2,403
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
micheal_RIP
King Arthur
9
1 / 1 / 1
5,268
527
2,562
4,174
2,402
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
8
1 / 2 / 0
5,040
504
1,467
6,542
2,596
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 1
4,648
465
1,780
4,275
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Malcenthet
Chang'e
7
1 / 1 / 0
4,396
440
3,147
4,602
1,620
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Vault101waster
Danzaburou
7
0 / 1 / 2
4,596
460
4,404
5,017
1,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bakasura
mewfive2
Bakasura
10
2 / 2 / 0
5,640
564
4,578
9,325
3,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
4
4
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
W
Baron Samedi
CoIIius
Baron Samedi
2
1
0
2
L
Mulan
1
2
0
0.5
L
0
3
1
0.17
W
Yemoja
1
0
2
2
L
Chang'e
Malcenthet
Chang'e
1
1
0
1
W
Cernunnos
MelbinMartinez
Cernunnos
0
2
1
0.25
L
Danzaburou
Vault101waster
Danzaburou
0
1
2
1
L
Bakasura
mewfive2
Bakasura
2
2
0
1
W
King Arthur
micheal_RIP
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,714
Damage
15,376
30,028
Taken
29,761
12,659
Mitigated
10,706
11,599
Healing
6,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,272
730
0
3,172
7,204
2,733
0
520
6,684
0
23,749
W
Baron Samedi
CoIIius
Baron Samedi
2,707
316
254
1,874
5,607
2,436
64
1,454
3,643
32,744
0
L
Mulan
1,467
348
0
846
6,542
2,596
123
0
6,542
0
22,224
L
1,780
137
96
363
4,275
1,465
656
1,841
2,434
25,156
0
W
Yemoja
2,802
848
1,791
2,253
5,865
2,685
12
1,299
4,566
15,776
0
L
Chang'e
Malcenthet
Chang'e
3,147
399
410
1,969
4,602
1,620
431
755
3,847
14,405
0
W
Cernunnos
MelbinMartinez
Cernunnos
3,371
2,287
0
2,005
7,178
2,403
0
1,654
5,437
0
22,061
L
Danzaburou
Vault101waster
Danzaburou
4,404
1,951
301
965
5,017
1,353
979
1,275
3,742
0
20,096
L
Bakasura
mewfive2
Bakasura
4,578
3,758
0
1,983
9,325
3,672
0
1,638
7,687
0
32,699
W
King Arthur
micheal_RIP
King Arthur
2,562
268
0
250
4,174
2,402
0
0
4,174
0
26,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
24,320
191
Minions Killed
190
0
Camps Cleared
0
943,600
Distance Traveled
888,953
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,797
580
39
4
0
217,833
1
W
Baron Samedi
5,292
529
49
5
0
184,760
1
L
Mulan
5,040
504
43
4
0
188,482
0
L
Ra
4,648
465
34
3
0
173,393
1
W
Yemoja
5,330
533
27
3
0
184,963
3
L
Chang'e
4,396
440
21
2
0
165,480
4
W
Cernunnos
4,430
443
36
4
0
166,414
0
L
Danzaburou
4,596
460
26
3
0
165,686
1
L
Bakasura
5,640
564
66
7
0
195,912
0
W
King Arthur
5,268
527
40
4
0
189,630
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role