Player Matchup

Tyr
Tyr
CrashHercules
Tyr
Level 139
God Stats
3W - 1L
1,538 SR
Queue Stats
77W - 51L
1,663 Elo+
Party 3
Fafnir
Fafnir
GoldenWind7676
Fafnir
Level 20
God Stats
1W - 0L
1,307 SR
Queue Stats
21W - 12L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
SimpMeHarderUwU
Nu Wa
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 3L
1,707 Elo+
Party 1
Loki
Loki
capedhero
Loki
Level 28
God Stats
184W - 83L
1,879 SR
Queue Stats
282W - 190L
1,749 Elo+
Party 3
Danzaburou
Danzaburou
dEmJinWraith74
Danzaburou
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Team Averages
Level 48
1,545 SR
1,642 Elo+

VS

Team Averages
Level 71
1,361 SR
1,456 Elo+
Chaac
Chaac
AUTODIDACT1
Chaac
Level 121
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 85L
1,369 Elo+
Party 2
Fenrir
Fenrir
SushiCheese
Fenrir
Level 41
God Stats
1W - 4L
1,268 SR
Queue Stats
27W - 34L
1,495 Elo+
Party 2
Ullr
Ullr
cjgamer1243
Ullr
Level 119
God Stats
0W - 3L
1,399 SR
Queue Stats
116W - 164L
1,400 Elo+
Party 2
Jormungandr
Jormungandr
pasta_boy11
Jormungandr
Level 69
God Stats
0W - 3L
1,138 SR
Queue Stats
40W - 93L
1,384 Elo+
Party 2
Janus
Janus
xPithius
Janus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
8,551
855
11,034
12,569
9,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 6
8,207
821
8,184
11,672
13,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 3 / 3
7,707
771
8,731
6,780
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
16
7 / 1 / 3
8,566
857
13,413
7,582
3,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
dEmJinWraith74
Danzaburou
12
0 / 4 / 2
6,943
694
3,163
9,625
4,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 2
7,703
770
7,048
11,646
8,171
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
12
2 / 3 / 5
7,128
713
3,937
9,233
4,184
Mace

Mace

+10
Physical Power

15
4 / 3 / 3
8,367
837
5,717
9,667
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
pasta_boy11
Jormungandr
13
0 / 2 / 6
7,008
701
8,904
12,657
12,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
xPithius
Janus
13
0 / 5 / 2
6,960
696
5,838
9,220
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
28
16
Kills
10
11
Deaths
16
20
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
W
4
2
6
3.5
W
3
1
6
6
W
2
3
3
1.17
L
Fenrir
2
3
5
1.5
W
Loki
7
1
3
8.5
L
4
3
3
1.83
W
Danzaburou
dEmJinWraith74
Danzaburou
0
4
2
0.25
L
Jormungandr
pasta_boy11
Jormungandr
0
2
6
1.5
L
Janus
xPithius
Janus
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,525
Damage
31,444
48,228
Taken
52,423
33,769
Mitigated
32,460
10,827
Healing
6,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,048
1,095
0
1,981
11,646
8,171
0
4,723
6,717
1,419
18,859
W
11,034
2,531
0
5,411
12,569
9,692
0
3,909
7,460
0
29,426
W
8,184
2,261
0
2,023
11,672
13,371
48
4,804
6,868
20,957
0
W
8,731
1,942
0
1,278
6,780
2,745
1,426
3,089
3,691
23,366
0
L
Fenrir
3,937
1,051
0
233
9,233
4,184
0
763
8,404
0
8,636
W
Loki
13,413
4,688
0
638
7,582
3,448
0
1,945
5,637
0
33,944
L
5,717
2,045
0
1,278
9,667
4,208
0
761
8,049
0
28,131
W
Danzaburou
dEmJinWraith74
Danzaburou
3,163
1,384
0
1,477
9,625
4,513
0
1,099
8,526
0
18,058
L
Jormungandr
pasta_boy11
Jormungandr
8,904
1,894
201
2,246
12,657
12,098
0
6,179
6,130
18,868
0
L
Janus
xPithius
Janus
5,838
1,087
0
170
9,220
3,799
0
3,609
5,419
28,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
37,166
206
Minions Killed
196
0
Camps Cleared
0
1,064,581
Distance Traveled
986,768
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,703
770
41
4
0
200,776
0
W
Tyr
8,551
855
48
5
0
237,843
4
W
Fafnir
8,207
821
27
3
0
206,285
1
W
Nu Wa
7,707
771
46
5
0
193,537
0
L
Fenrir
7,128
713
11
1
0
191,230
1
W
Loki
8,566
857
59
6
0
250,063
4
L
Ullr
8,367
837
62
6
0
203,218
1
W
Danzaburou
6,943
694
26
3
0
176,853
2
L
Jormungandr
7,008
701
33
3
0
203,117
2
L
Janus
6,960
696
49
5
0
188,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role