Player Matchup

Mulan
Mulan
Diamond II
Toakah
Mulan
Diamond II
Level 158
God Stats
11W - 1L
2,012 SR
Queue Stats
29W - 3L
2,685 MMR
Party 1
Olorun
Olorun
Diamond II
emitpain
Olorun
Diamond II
Level 150
God Stats
10W - 0L
2,012 SR
Queue Stats
29W - 3L
2,685 MMR
Party 1
Achilles
Achilles
Masters
Ąsuna
Achilles
Masters
Level 126
God Stats
21W - 0L
2,041 SR
Queue Stats
49W - 12L
2,920 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
2,022 SR
2,763 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 146
1,843 SR
2,689 MMR
Bacchus
Bacchus
Masters
IFLORIDAIBOY
Bacchus
Masters
Level 160
God Stats
94W - 36L
1,827 SR
Queue Stats
882W - 653L
2,779 MMR
Party 2
Nox
Nox
Diamond I
Vihvoh
Nox
Diamond I
Level 156
God Stats
1W - 2L
1,753 SR
Queue Stats
57W - 33L
2,393 MMR
Party 2
Bastet
Bastet
Grandmaster
YandereArigato
Bastet
Grandmaster
Level 123
God Stats
7W - 3L
1,948 SR
Queue Stats
131W - 51L
2,896 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Toakah
Mulan
13
1 / 0 / 11
7,419
742
9,371
11,327
11,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
emitpain
Olorun
12
7 / 1 / 4
8,243
824
12,178
9,165
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
Ąsuna
Achilles
13
4 / 0 / 8
8,256
826
5,863
13,871
16,353
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothBaba YagaGuan YuAresShiva

VS

Bans
Ah Muzen CabSolBaron SamediPersephoneScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
IFLORIDAIBOY
Bacchus
9
0 / 5 / 1
6,360
636
3,647
12,397
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Nox
Vihvoh
Nox
10
1 / 3 / 0
6,857
686
5,506
9,064
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 4 / 1
6,408
641
8,808
10,766
5,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
3
12
Kills
1
1
Deaths
12
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
IFLORIDAIBOY
Bacchus
0
5
1
0.1
W
Mulan
Toakah
Mulan
1
0
11
6.5
L
Nox
Vihvoh
Nox
1
3
0
0.33
L
0
4
1
0.13
W
Olorun
emitpain
Olorun
7
1
4
9
W
Achilles
Ąsuna
Achilles
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
17,961
34,363
Taken
32,227
32,064
Mitigated
20,982
14,104
Healing
5,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
IFLORIDAIBOY
Bacchus
3,647
440
0
1,997
12,397
11,256
0
4,786
7,291
13,736
0
W
Mulan
Toakah
Mulan
9,371
1,149
422
3,728
11,327
11,085
233
2,874
8,453
0
22,334
L
Nox
Vihvoh
Nox
5,506
1,374
0
440
9,064
4,253
0
3,624
5,260
22,861
0
L
8,808
1,460
0
2,725
10,766
5,473
0
4,029
6,652
0
15,553
W
Olorun
emitpain
Olorun
12,178
7,264
1,445
4,549
9,165
4,626
1,664
2,591
6,574
47,084
0
W
Achilles
Ąsuna
Achilles
5,863
1,303
839
3,121
13,871
16,353
99
3,937
9,934
0
17,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,918
Gold Earned
19,625
142
Minions Killed
80
7
Camps Cleared
2
563,947
Distance Traveled
567,676
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,360
636
14
1
1
171,851
4
W
Mulan
7,419
742
38
4
2
188,614
3
L
Nox
6,857
686
49
5
0
185,047
0
L
Bastet
6,408
641
17
2
1
210,778
0
W
Olorun
8,243
824
78
8
3
175,325
2
W
Achilles
8,256
826
26
3
2
200,008
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role