Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Minisafa
Artemis
Level 24
God Stats
2W - 5L
1,430 SR
Queue Stats
15W - 21L
1,322 Elo+
Party 1
Hun Batz
Hun Batz
SICKFORMULA
Hun Batz
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
217W - 163L
1,622 Elo+
Party 3
Persephone
Persephone
XxGaspaxX
Persephone
Level 29
God Stats
7W - 2L
1,735 SR
Queue Stats
40W - 15L
1,751 Elo+
Party 3
Apollo
Apollo
scout9909
Apollo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,282 Elo+
Party 1
Team Averages
Level 72
1,533 SR
1,495 Elo+

VS

Team Averages
Level 103
1,819 SR
1,620 Elo+
Cu Chulainn
Cu Chulainn
Omega2174
Cu Chulainn
Level 142
God Stats
19W - 13L
1,908 SR
Queue Stats
831W - 716L
1,692 Elo+
Party 2
Izanami
Izanami
REMOTAYYS
Izanami
Level 78
God Stats
10W - 4L
1,787 SR
Queue Stats
150W - 138L
1,553 Elo+
Solo
Arachne
Arachne
Tardnout
Arachne
Level 142
God Stats
1W - 0L
1,714 SR
Queue Stats
36W - 36L
1,513 Elo+
Solo
Sol
Sol
game_slayer_801
Sol
Level 127
God Stats
4W - 4L
1,955 SR
Queue Stats
178W - 151L
1,641 Elo+
Party 2
Aphrodite
Aphrodite
ohJsun
Aphrodite
Level 25
God Stats
34W - 43L
1,731 SR
Queue Stats
425W - 338L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 1 / 2
8,543
657
15,498
20,416
19,369
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Minisafa
Artemis
14
0 / 7 / 0
7,796
600
4,481
13,023
6,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
SICKFORMULA
Hun Batz
15
1 / 4 / 1
8,489
653
12,677
18,509
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Persephone
XxGaspaxX
Persephone
14
1 / 4 / 0
8,281
637
7,352
10,593
4,217
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
scout9909
Apollo
13
0 / 5 / 1
7,649
588
4,232
12,867
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Omega2174
Cu Chulainn
18
10 / 0 / 5
10,875
837
24,879
21,647
23,957
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
REMOTAYYS
Izanami
17
1 / 0 / 7
9,827
756
12,026
9,732
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
Tardnout
Arachne
18
3 / 0 / 5
10,665
820
11,306
12,582
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 6
10,159
781
11,645
10,807
4,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Aphrodite
ohJsun
Aphrodite
16
2 / 1 / 7
9,396
723
9,284
12,060
13,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
21
21
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
2
1
L
Artemis
Minisafa
Artemis
0
7
0
0
W
Cu Chulainn
Omega2174
Cu Chulainn
10
0
5
12.5
W
Izanami
REMOTAYYS
Izanami
1
0
7
4.5
L
Hun Batz
SICKFORMULA
Hun Batz
1
4
1
0.38
W
Arachne
Tardnout
Arachne
3
0
5
5.5
L
Persephone
XxGaspaxX
Persephone
1
4
0
0.25
W
5
1
6
8
W
Aphrodite
ohJsun
Aphrodite
2
1
7
5.5
L
Apollo
scout9909
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,240
Damage
69,140
75,408
Taken
66,828
45,264
Mitigated
54,079
7,072
Healing
29,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
15,498
689
512
924
20,416
19,369
0
6,954
13,232
44,100
0
L
Artemis
Minisafa
Artemis
4,481
952
0
1,226
13,023
6,163
0
4,042
8,909
0
16,608
W
Cu Chulainn
Omega2174
Cu Chulainn
24,879
2,342
0
1,672
21,647
23,957
559
5,426
15,938
6,718
40,993
W
Izanami
REMOTAYYS
Izanami
12,026
5,196
0
2,780
9,732
4,691
4,124
4,515
5,064
0
50,560
L
Hun Batz
SICKFORMULA
Hun Batz
12,677
2,797
0
1,854
18,509
9,062
0
4,978
13,376
0
36,216
W
Arachne
Tardnout
Arachne
11,306
6,817
0
6,804
12,582
7,042
2,291
2,409
10,056
0
51,020
L
Persephone
XxGaspaxX
Persephone
7,352
583
0
593
10,593
4,217
0
2,535
8,038
23,377
0
W
11,645
2,715
0
5,421
10,807
4,649
3,790
3,719
7,048
45,711
0
W
Aphrodite
ohJsun
Aphrodite
9,284
675
5,319
7,640
12,060
13,740
488
5,920
5,872
15,878
0
L
Apollo
scout9909
Apollo
4,232
2,504
0
1,963
12,867
6,453
0
4,755
8,076
0
16,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,758
Gold Earned
50,922
225
Minions Killed
283
0
Camps Cleared
0
1,255,848
Distance Traveled
1,404,499
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,543
657
66
5
0
292,254
2
L
Artemis
7,796
600
30
2
0
220,941
0
W
Cu Chulainn
10,875
837
57
4
0
303,359
0
W
Izanami
9,827
756
74
6
0
264,749
2
L
Hun Batz
8,489
653
72
6
0
262,724
1
W
Arachne
10,665
820
78
6
0
326,849
4
L
Persephone
8,281
637
33
3
0
230,668
0
W
Sol
10,159
781
54
4
0
255,873
1
W
Aphrodite
9,396
723
20
2
0
253,669
0
L
Apollo
7,649
588
24
2
0
249,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role