Player Matchup

He Bo
He Bo
 
He Bo
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
BaconBad
Nu Wa
Level 157
God Stats
26W - 13L
1,723 SR
Queue Stats
94W - 100L
1,543 Elo+
Party 2
Xbalanque
Xbalanque
Gyrack
Xbalanque
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 32L
1,589 Elo+
Party 3
Fenrir
Fenrir
Husslehoff
Fenrir
Level 63
God Stats
1W - 2L
1,506 SR
Queue Stats
89W - 88L
1,549 Elo+
Party 2
Ganesha
Ganesha
KSI DEAF HD
Ganesha
Level 103
God Stats
5W - 3L
1,657 SR
Queue Stats
25W - 27L
1,521 Elo+
Party 3
Team Averages
Level 103
1,577 SR
1,540 Elo+

VS

Team Averages
Level 125
1,423 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
DVDA 2K
King Arthur
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,340 Elo+
Party 1
Medusa
Medusa
Heavenly Vape
Medusa
Level 144
God Stats
4W - 9L
1,334 SR
Queue Stats
293W - 290L
1,519 Elo+
Party 4
Loki
Loki
KaliCleri
Loki
Level 124
God Stats
1W - 2L
1,081 SR
Queue Stats
224W - 229L
1,564 Elo+
Solo
Anubis
Anubis
NickedMyBalls
Anubis
Level 126
God Stats
8W - 2L
1,698 SR
Queue Stats
36W - 19L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
9
0 / 6 / 0
5,606
467
6,526
7,857
2,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
BaconBad
Nu Wa
12
2 / 3 / 1
7,490
624
12,290
7,989
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
Gyrack
Xbalanque
11
3 / 2 / 0
6,602
550
4,326
7,971
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Husslehoff
Fenrir
10
2 / 4 / 0
6,291
524
4,364
10,428
3,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
KSI DEAF HD
Ganesha
9
0 / 1 / 3
5,960
497
1,908
8,896
6,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
2 / 2 / 2
6,970
581
4,139
10,828
4,417
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
DVDA 2K
King Arthur
12
1 / 1 / 3
7,091
591
5,878
11,556
6,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 2 / 2
7,258
605
6,333
6,474
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
12
2 / 1 / 4
6,898
575
2,275
10,396
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
9 / 1 / 3
8,224
685
9,970
11,696
6,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
7
Kills
16
16
Deaths
7
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
6
0
0
W
Ra
 
Ra
2
2
2
1.5
L
Nu Wa
BaconBad
Nu Wa
2
3
1
0.83
W
King Arthur
DVDA 2K
King Arthur
1
1
3
2.5
L
Xbalanque
Gyrack
Xbalanque
3
2
0
1.5
W
2
2
2
1.5
L
Fenrir
Husslehoff
Fenrir
2
4
0
0.5
L
Ganesha
KSI DEAF HD
Ganesha
0
1
3
1.5
W
Loki
2
1
4
4
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,414
Damage
28,595
43,141
Taken
50,950
16,871
Mitigated
23,333
7,584
Healing
24,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,526
379
0
322
7,857
2,203
0
3,586
4,271
35,475
0
W
Ra
 
Ra
4,139
729
424
5,820
10,828
4,417
110
2,361
8,467
53,325
0
L
Nu Wa
BaconBad
Nu Wa
12,290
3,702
0
1,562
7,989
2,127
132
1,020
6,969
55,702
0
W
King Arthur
DVDA 2K
King Arthur
5,878
1,142
0
5,145
11,556
6,018
135
7,584
3,972
0
55,564
L
Xbalanque
Gyrack
Xbalanque
4,326
1,610
0
2,363
7,971
2,475
0
3,349
4,622
0
44,336
W
6,333
2,792
0
1,000
6,474
2,523
63
1,171
5,303
0
52,713
L
Fenrir
Husslehoff
Fenrir
4,364
540
0
1,504
10,428
3,797
0
2,938
7,490
0
38,399
L
Ganesha
KSI DEAF HD
Ganesha
1,908
72
0
1,833
8,896
6,269
0
3,216
5,680
19,218
0
W
Loki
2,275
381
0
6,243
10,396
3,957
0
3,380
7,016
0
44,014
W
9,970
534
0
5,587
11,696
6,418
187
6,228
5,468
48,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,949
Gold Earned
36,441
298
Minions Killed
435
0
Camps Cleared
0
1,168,967
Distance Traveled
1,195,767
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
5,606
467
49
4
0
229,845
4
W
Ra
6,970
581
85
7
0
248,012
5
L
Nu Wa
7,490
624
80
7
0
228,260
5
W
King Arthur
7,091
591
88
7
0
232,273
1
L
Xbalanque
6,602
550
100
8
0
220,308
5
W
Medusa
7,258
605
93
8
0
227,615
3
L
Fenrir
6,291
524
66
6
0
248,489
1
L
Ganesha
5,960
497
3
0
0
242,065
1
W
Loki
6,898
575
88
7
0
251,464
4
W
Anubis
8,224
685
81
7
0
236,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role