Player Matchup

Bacchus
Bacchus
Cpt America61
Bacchus
Level 122
God Stats
11W - 3L
1,988 SR
Queue Stats
443W - 436L
1,588 Elo+
Party 1
Baba Yaga
Baba Yaga
DocPayne27
Baba Yaga
Level 120
God Stats
5W - 2L
1,904 SR
Queue Stats
309W - 319L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
DocRagnarr88
Gilgamesh
Level 103
God Stats
11W - 5L
1,855 SR
Queue Stats
329W - 324L
1,548 Elo+
Party 1
Sylvanus
Sylvanus
agwashington
Sylvanus
Level 143
God Stats
1W - 2L
1,494 SR
Queue Stats
120W - 106L
1,546 Elo+
Party 2
Awilix
Awilix
jewbocka123
Awilix
Level 150
God Stats
0W - 4L
1,145 SR
Queue Stats
234W - 209L
1,634 Elo+
Party 2
Team Averages
Level 128
1,677 SR
1,572 Elo+

VS

Team Averages
Level 97
1,517 SR
1,556 Elo+
Chang'e
Chang'e
Badbabs7
Chang'e
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,583 Elo+
Party 4
Geb
Geb
DocSimins
Geb
Level 88
God Stats
3W - 5L
1,353 SR
Queue Stats
193W - 202L
1,583 Elo+
Party 3
Anubis
Anubis
LeSisterFister
Anubis
Level 107
God Stats
2W - 0L
1,642 SR
Queue Stats
69W - 75L
1,543 Elo+
Party 4
Mulan
Mulan
ModernImpact11
Mulan
Level 82
God Stats
1W - 1L
1,416 SR
Queue Stats
53W - 59L
1,509 Elo+
Party 4
Chaac
Chaac
Spooklord_Nito
Chaac
Level 104
God Stats
3W - 2L
1,674 SR
Queue Stats
140W - 143L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
0 / 5 / 2
6,896
627
7,122
17,361
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baba Yaga
DocPayne27
Baba Yaga
14
4 / 5 / 4
8,830
803
14,502
12,012
5,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
DocRagnarr88
Gilgamesh
15
3 / 3 / 5
8,501
773
12,617
16,362
19,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
agwashington
Sylvanus
12
0 / 5 / 4
7,083
644
7,930
18,595
20,965
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Awilix
14
1 / 1 / 4
7,048
641
9,623
19,104
10,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Badbabs7
Chang'e
12
2 / 3 / 7
7,855
714
6,719
10,608
4,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 16
9,026
821
10,243
9,556
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 1 / 9
9,576
871
14,832
9,566
6,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 2 / 10
8,670
788
13,269
17,832
14,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 1 / 11
9,329
848
21,096
16,004
13,844

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
72
8
Kills
19
19
Deaths
8
19
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Badbabs7
Chang'e
2
3
7
1.83
L
Bacchus
0
5
2
0.2
L
Baba Yaga
DocPayne27
Baba Yaga
4
5
4
1.2
L
Gilgamesh
DocRagnarr88
Gilgamesh
3
3
5
1.83
W
1
1
16
9
W
7
1
9
11.5
W
4
2
10
4.5
W
5
1
11
10.5
L
Sylvanus
agwashington
Sylvanus
0
5
4
0.4
L
Awilix
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,794
Damage
66,159
83,434
Taken
63,566
79,559
Mitigated
48,501
28,643
Healing
36,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Badbabs7
Chang'e
6,719
670
9,018
4,803
10,608
4,693
575
6,265
4,343
13,714
0
L
Bacchus
7,122
462
990
1,864
17,361
23,531
0
6,945
10,237
13,056
0
L
Baba Yaga
DocPayne27
Baba Yaga
14,502
693
948
2,470
12,012
5,329
348
5,558
6,263
29,872
0
L
Gilgamesh
DocRagnarr88
Gilgamesh
12,617
1,445
1,876
4,082
16,362
19,416
132
6,195
9,914
0
21,826
W
10,243
1,245
877
2,085
9,556
9,038
480
4,690
4,866
14,423
0
W
14,832
971
1,556
4,085
9,566
6,291
565
5,134
4,432
31,866
0
W
13,269
2,662
1,192
6,349
17,832
14,635
780
5,782
12,050
0
17,146
W
21,096
3,693
1,219
5,421
16,004
13,844
1,073
7,683
8,321
0
36,964
L
Sylvanus
agwashington
Sylvanus
7,930
1,453
3,676
4,025
18,595
20,965
273
6,350
12,012
11,469
0
L
Awilix
9,623
2,480
1,402
7,310
19,104
10,318
136
6,746
12,245
0
18,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,358
Gold Earned
44,456
86
Minions Killed
127
0
Camps Cleared
0
938,279
Distance Traveled
1,038,306
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,855
714
24
2
0
216,834
5
L
Bacchus
6,896
627
15
1
0
199,485
4
L
Baba Yaga
8,830
803
28
3
0
206,652
4
L
Gilgamesh
8,501
773
17
2
0
170,169
2
W
Geb
9,026
821
5
0
0
200,358
0
W
Anubis
9,576
871
48
4
0
197,841
2
W
Mulan
8,670
788
14
1
0
197,390
0
W
Chaac
9,329
848
36
3
0
225,883
0
L
Sylvanus
7,083
644
6
1
0
136,773
3
L
Awilix
7,048
641
20
2
0
225,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role