Player Matchup

Thoth
Thoth
Justiinn1k
Thoth
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 116L
1,543 Elo+
Party 3
Hun Batz
Hun Batz
Kyle1269
Hun Batz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,521 Elo+
Party 3
Zhong Kui
Zhong Kui
Lvl100Noob
Zhong Kui
Level 41
God Stats
2W - 1L
1,711 SR
Queue Stats
30W - 25L
1,455 Elo+
Party 3
Charybdis
Charybdis
MYNFT
Charybdis
Level 29
God Stats
2W - 1L
1,470 SR
Queue Stats
78W - 104L
1,352 Elo+
Party 2
Guan Yu
Guan Yu
ODT_Delta
Guan Yu
Level 78
God Stats
2W - 5L
1,204 SR
Queue Stats
223W - 228L
1,488 Elo+
Party 2
Team Averages
Level 62
1,477 SR
1,472 Elo+

VS

Team Averages
Level 66
1,478 SR
1,329 Elo+
Sol
Sol
IKAR_IS
Sol
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 96L
1,449 Elo+
Party 1
Neith
Neith
IceQueen0214
Neith
Level 13
God Stats
4W - 8L
1,391 SR
Queue Stats
7W - 13L
1,236 Elo+
Party 1
Fenrir
Fenrir
Undyingking22
Fenrir
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
54W - 44L
1,433 Elo+
Party 1
Tyr
Tyr
narutolee18
Tyr
Level 31
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 149L
1,310 Elo+
Solo
Athena
Athena
subzero602
Athena
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,219 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
5 / 6 / 12
13,174
488
20,145
18,505
8,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Kyle1269
Hun Batz
20
10 / 3 / 5
16,440
609
18,503
25,898
14,139
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Lvl100Noob
Zhong Kui
20
7 / 3 / 6
14,337
531
23,204
26,611
23,822
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
MYNFT
Charybdis
19
10 / 3 / 11
13,006
482
20,857
21,746
10,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ODT_Delta
Guan Yu
19
2 / 5 / 19
13,005
482
15,573
33,361
44,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
10 / 5 / 5
14,748
546
26,515
22,626
8,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 7 / 3
10,673
395
12,331
17,359
5,656
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 10 / 6
13,504
500
25,327
33,465
14,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 5 / 2
9,395
348
3,641
19,819
12,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
subzero602
Athena
14
0 / 7 / 7
10,589
392
7,528
29,374
34,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
43
34
Kills
20
20
Deaths
34
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sol
10
5
5
2.5
L
1
7
3
0.36
W
Thoth
5
6
12
1.83
W
Hun Batz
Kyle1269
Hun Batz
10
3
5
4.17
W
Zhong Kui
Lvl100Noob
Zhong Kui
7
3
6
3.33
W
Charybdis
MYNFT
Charybdis
10
3
11
5.17
W
Guan Yu
ODT_Delta
Guan Yu
2
5
19
2.3
L
9
10
6
1.2
L
0
5
2
0.2
L
Athena
subzero602
Athena
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,282
Damage
75,342
126,121
Taken
122,643
101,164
Mitigated
76,304
47,808
Healing
28,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
26,515
10,016
0
9,596
22,626
8,841
2,178
7,386
15,240
119,084
0
L
12,331
7,211
0
3,215
17,359
5,656
1,912
3,140
14,219
0
80,129
W
Thoth
20,145
952
0
2,255
18,505
8,371
2,997
5,944
12,097
107,161
0
W
Hun Batz
Kyle1269
Hun Batz
18,503
6,025
0
10,932
25,898
14,139
1,628
4,731
20,921
0
196,586
W
Zhong Kui
Lvl100Noob
Zhong Kui
23,204
5,385
480
9,408
26,611
23,822
3,873
3,912
20,584
109,343
0
W
Charybdis
MYNFT
Charybdis
20,857
10,008
982
8,552
21,746
10,024
3,417
7,720
13,798
0
93,320
W
Guan Yu
ODT_Delta
Guan Yu
15,573
2,015
5,168
10,031
33,361
44,808
223
11,177
21,932
0
52,779
L
25,327
7,942
0
8,872
33,465
14,992
0
13,805
19,660
0
92,155
L
3,641
422
0
3,768
19,819
12,158
0
14,324
5,495
0
39,551
L
Athena
subzero602
Athena
7,528
1,977
0
2,823
29,374
34,657
714
5,352
24,022
31,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,962
Gold Earned
58,909
761
Minions Killed
495
0
Camps Cleared
0
2,379,218
Distance Traveled
2,082,639
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
14,748
546
163
6
0
433,903
0
L
Neith
10,673
395
132
5
0
419,772
0
W
Thoth
13,174
488
153
6
0
486,278
2
W
Hun Batz
16,440
609
241
9
0
511,155
3
W
Zhong Kui
14,337
531
186
7
0
402,779
2
W
Charybdis
13,006
482
128
5
0
443,856
0
W
Guan Yu
13,005
482
53
2
0
535,150
3
L
Fenrir
13,504
500
94
3
0
471,164
1
L
Tyr
9,395
348
59
2
0
289,739
0
L
Athena
10,589
392
47
2
0
468,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role