Player Matchup

Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
Bakachanjordie
Chiron
Platinum IV
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,678 MMR
Solo
Osiris
Osiris
Gold V
SportsDog
Osiris
Gold V
Level 160
God Stats
3W - 4L
1,630 SR
Queue Stats
99W - 91L
1,726 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
ZTantalus
Kumbhakarna
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 90L
1,580 MMR
Party 1
Hou Yi
Hou Yi
Gold III
perspectiveduck5
Hou Yi
Gold III
Level 147
God Stats
11W - 11L
1,498 SR
Queue Stats
122W - 103L
1,740 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,526 SR
1,645 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,526 SR
1,633 MMR
Cthulhu
Cthulhu
Platinum V
 
Cthulhu
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Brago
Sun Wukong
Gold III
Level 159
God Stats
0W - 1L
1,456 SR
Queue Stats
19W - 18L
1,647 MMR
Solo
Discordia
Discordia
Gold I
Drayenor
Discordia
Gold I
Level 158
God Stats
19W - 7L
1,687 SR
Queue Stats
442W - 451L
1,702 MMR
Solo
Kali
Kali
Platinum IV
MyVinylScratch
Kali
Platinum IV
Level 159
God Stats
0W - 3L
1,122 SR
Queue Stats
403W - 403L
1,630 MMR
Solo
Ullr
Ullr
Silver I
Uchiha999
Ullr
Silver I
Level 86
God Stats
0W - 1L
1,865 SR
Queue Stats
40W - 32L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
2 / 6 / 8
12,368
515
13,752
21,414
11,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 0 / 5
13,309
555
17,974
17,433
9,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
SportsDog
Osiris
19
3 / 1 / 5
13,634
568
13,504
23,497
31,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
ZTantalus
Kumbhakarna
16
1 / 0 / 9
11,835
493
7,613
15,529
20,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 3 / 7
13,344
556
11,705
15,153
7,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ArtemisBaron SamediAtlasArachne

VS

Bans
BakasuraShivaCliodhnaKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 5
9,683
403
10,183
22,789
27,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Brago
Sun Wukong
17
0 / 2 / 3
11,289
470
11,082
19,690
20,500
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
Drayenor
Discordia
17
2 / 3 / 4
10,739
447
13,763
12,107
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
4 / 3 / 3
11,604
484
9,077
24,697
16,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
16
3 / 4 / 3
10,629
443
11,374
16,708
7,543
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
15
Kills
10
10
Deaths
15
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
6
8
1
L
Cthulhu
 
Cthulhu
1
3
5
1.17
W
5
0
5
7.5
L
Sun Wukong
Brago
Sun Wukong
0
2
3
0.75
L
Discordia
Drayenor
Discordia
2
3
4
1.33
L
4
3
3
1.83
W
Osiris
SportsDog
Osiris
3
1
5
5.5
L
Ullr
3
4
3
1.13
W
Kumbhakarna
ZTantalus
Kumbhakarna
1
0
9
5.5
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,548
Damage
55,479
93,026
Taken
95,991
79,797
Mitigated
77,468
35,434
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,752
6,289
0
8,483
21,414
11,016
0
5,563
15,851
0
120,602
L
Cthulhu
 
Cthulhu
10,183
601
437
1,970
22,789
27,552
0
4,669
18,120
42,281
0
W
17,974
8,313
1,289
7,892
17,433
9,349
3,456
7,925
9,508
0
122,148
L
Sun Wukong
Brago
Sun Wukong
11,082
2,458
0
7,855
19,690
20,500
53
1,092
18,598
0
100,822
L
Discordia
Drayenor
Discordia
13,763
228
0
729
12,107
5,654
0
1,105
11,002
97,455
0
L
9,077
3,068
0
11,010
24,697
16,219
341
1,404
23,293
0
126,291
W
Osiris
SportsDog
Osiris
13,504
4,042
0
12,727
23,497
31,920
158
5,349
18,148
160
116,885
L
Ullr
11,374
4,135
0
966
16,708
7,543
0
1,198
15,510
0
67,616
W
Kumbhakarna
ZTantalus
Kumbhakarna
7,613
586
0
3,456
15,529
20,222
282
5,826
9,703
29,748
0
W
11,705
5,534
0
1,587
15,153
7,290
1,936
1,806
13,347
0
115,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,490
Gold Earned
53,944
709
Minions Killed
675
0
Camps Cleared
0
2,406,027
Distance Traveled
2,307,993
32
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,368
515
143
6
0
531,022
4
L
Cthulhu
9,683
403
43
2
0
479,554
7
W
Chiron
13,309
555
190
8
0
451,070
6
L
Sun Wukong
11,289
470
189
8
0
446,413
8
L
Discordia
10,739
447
157
7
0
465,095
12
L
Kali
11,604
484
173
7
0
507,599
11
W
Osiris
13,634
568
187
8
0
444,593
6
L
Ullr
10,629
443
113
5
0
409,332
5
W
Kumbhakarna
11,835
493
30
1
0
539,881
6
W
Hou Yi
13,344
556
159
7
0
439,461
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role