Player Matchup

Anhur
Anhur
Asuryan
Anhur
Level 114
God Stats
0W - 1L
1,327 SR
Queue Stats
104W - 73L
1,616 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SleepingForest7
Morgan Le Fay
Level 89
God Stats
3W - 2L
1,624 SR
Queue Stats
81W - 39L
1,701 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
UnYielDingLiFe
Ah Muzen Cab
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 108L
1,524 Elo+
Solo
Zeus
Zeus
beaginator
Zeus
Level 110
God Stats
1W - 1L
1,661 SR
Queue Stats
67W - 41L
1,638 Elo+
Party 2
Scylla
Scylla
ermahgerdgerby
Scylla
Level 97
God Stats
0W - 2L
1,565 SR
Queue Stats
82W - 49L
1,614 Elo+
Party 2
Team Averages
Level 103
1,535 SR
1,619 Elo+

VS

Team Averages
Level 105
1,580 SR
1,540 Elo+
Susano
Susano
JulianGomezGO17
Susano
Level 127
God Stats
3W - 2L
1,656 SR
Queue Stats
180W - 177L
1,510 Elo+
Solo
Mulan
Mulan
SlickBacon
Mulan
Level 113
God Stats
3W - 2L
1,516 SR
Queue Stats
68W - 57L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Slikk
Nu Wa
Level 121
God Stats
1W - 1L
1,433 SR
Queue Stats
21W - 22L
1,518 Elo+
Solo
Hercules
Hercules
TOASTxRIDER
Hercules
Level 38
God Stats
2W - 0L
1,797 SR
Queue Stats
34W - 36L
1,540 Elo+
Party 1
Hachiman
Hachiman
eat-me_1987
Hachiman
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
257W - 242L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asuryan
Anhur
19
3 / 5 / 14
11,668
648
11,011
18,198
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
SleepingForest7
Morgan Le Fay
20
8 / 8 / 11
13,098
728
18,533
23,351
10,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
UnYielDingLiFe
Ah Muzen Cab
20
7 / 6 / 14
14,483
805
17,663
21,819
10,017
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 10 / 13
11,838
658
24,723
19,883
8,004
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
7 / 10 / 12
13,394
744
12,877
17,816
7,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 12
14,752
820
24,994
19,753
8,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
20
4 / 8 / 27
13,192
733
21,041
26,418
34,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Slikk
Nu Wa
20
6 / 6 / 16
13,303
739
22,924
16,194
6,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
TOASTxRIDER
Hercules
20
8 / 3 / 20
14,329
796
10,103
22,227
29,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hachiman
eat-me_1987
Hachiman
19
6 / 6 / 14
12,250
681
16,337
17,667
7,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
128
28
Kills
39
39
Deaths
28
64
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Anhur
Asuryan
Anhur
3
5
14
2
W
15
5
12
4.2
L
Morgan Le Fay
SleepingForest7
Morgan Le Fay
8
8
11
1.69
W
Mulan
4
8
27
2.19
W
Nu Wa
Slikk
Nu Wa
6
6
16
2.33
W
Hercules
TOASTxRIDER
Hercules
8
3
20
6
L
Ah Muzen Cab
UnYielDingLiFe
Ah Muzen Cab
7
6
14
2.33
L
3
10
13
0.95
W
Hachiman
eat-me_1987
Hachiman
6
6
14
2.17
L
7
10
12
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,807
Damage
95,399
101,067
Taken
102,259
43,861
Mitigated
87,171
28,560
Healing
33,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Asuryan
Anhur
11,011
3,664
2,683
5,055
18,198
8,037
1,059
4,798
13,400
0
33,727
W
24,994
1,493
2,731
2,911
19,753
8,673
791
8,439
11,314
0
43,330
L
Morgan Le Fay
SleepingForest7
Morgan Le Fay
18,533
2,294
1,248
4,873
23,351
10,369
1,000
6,791
16,560
51,114
0
W
Mulan
21,041
2,029
2,426
3,708
26,418
34,758
122
13,321
13,097
1,449
34,376
W
Nu Wa
Slikk
Nu Wa
22,924
5,095
3,218
4,079
16,194
6,999
1,741
10,243
5,951
46,718
0
W
Hercules
TOASTxRIDER
Hercules
10,103
1,855
3,490
7,985
22,227
29,512
851
13,739
8,488
0
24,659
L
Ah Muzen Cab
UnYielDingLiFe
Ah Muzen Cab
17,663
7,937
1,001
7,386
21,819
10,017
2,601
5,121
16,698
0
47,419
L
24,723
3,312
1,077
2,044
19,883
8,004
0
2,883
17,000
47,375
0
W
Hachiman
eat-me_1987
Hachiman
16,337
5,633
1,207
2,032
17,667
7,229
4,468
10,391
7,276
0
37,044
L
12,877
1,346
1,061
2,132
17,816
7,434
0
4,255
13,561
26,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,481
Gold Earned
67,826
217
Minions Killed
219
0
Camps Cleared
0
1,435,369
Distance Traveled
1,526,950
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,668
648
36
2
0
272,825
0
W
Susano
14,752
820
45
3
0
339,643
1
L
Morgan Le Fay
13,098
728
52
3
0
284,783
0
W
Mulan
13,192
733
36
2
0
302,199
0
W
Nu Wa
13,303
739
61
3
0
286,277
3
W
Hercules
14,329
796
29
2
0
327,116
0
L
Ah Muzen Cab
14,483
805
65
4
0
343,710
2
L
Zeus
11,838
658
30
2
0
259,164
1
W
Hachiman
12,250
681
48
3
0
271,715
0
L
Scylla
13,394
744
34
2
0
274,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role