Player Matchup

Artemis
Artemis
Cubix106
Artemis
Level 89
God Stats
1W - 2L
1,596 SR
Queue Stats
409W - 252L
1,744 Elo+
Party 1
Hades
Hades
DeathsMorality
Hades
Level 129
God Stats
8W - 3L
1,269 SR
Queue Stats
304W - 249L
1,558 Elo+
Party 1
Fenrir
Fenrir
songreat2
Fenrir
Level 28
God Stats
2W - 3L
1,567 SR
Queue Stats
44W - 23L
1,614 Elo+
Party 1
Team Averages
Level 82
1,477 SR
1,639 Elo+

VS

Team Averages
Level 83
1,534 SR
1,652 Elo+
Bacchus
Bacchus
Littleschmidtt
Bacchus
Level 109
God Stats
3W - 2L
1,550 SR
Queue Stats
91W - 79L
1,641 Elo+
Solo
Charybdis
Charybdis
Mcloves
Charybdis
Level 112
God Stats
1W - 1L
1,185 SR
Queue Stats
68W - 36L
1,674 Elo+
Party 2
Nox
Nox
UchihaKirito23
Nox
Level 29
God Stats
1W - 0L
1,867 SR
Queue Stats
63W - 39L
1,640 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Cubix106
Artemis
16
1 / 6 / 5
10,765
598
14,457
18,694
10,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 6 / 4
11,542
641
20,077
21,831
16,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
songreat2
Fenrir
15
3 / 2 / 3
11,754
653
6,736
19,780
28,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
12,712
706
13,469
21,175
37,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Mcloves
Charybdis
18
4 / 3 / 9
12,753
709
22,501
16,952
7,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
5 / 3 / 9
13,015
723
16,329
13,067
6,142
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
8
Kills
14
14
Deaths
8
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Cubix106
Artemis
1
6
5
0.58
L
4
6
4
1
W
5
2
9
4.75
W
Charybdis
Mcloves
Charybdis
4
3
9
2.83
W
5
3
9
3.17
L
Fenrir
songreat2
Fenrir
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,270
Damage
52,299
60,305
Taken
51,194
55,293
Mitigated
51,106
14,820
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Cubix106
Artemis
14,457
6,135
0
3,088
18,694
10,222
0
11,900
6,794
0
52,784
L
20,077
1,712
659
7,689
21,831
16,317
0
8,935
12,896
62,147
0
W
13,469
1,516
894
3,247
21,175
37,817
244
6,759
14,416
24,371
0
W
Charybdis
Mcloves
Charybdis
22,501
15,035
0
3,377
16,952
7,147
629
8,547
8,405
0
69,564
W
16,329
1,546
0
944
13,067
6,142
889
5,678
7,389
61,017
0
L
Fenrir
songreat2
Fenrir
6,736
1,220
471
2,913
19,780
28,754
0
9,196
10,584
0
13,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,061
Gold Earned
38,480
177
Minions Killed
201
8
Camps Cleared
8
911,063
Distance Traveled
949,281
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,765
598
73
4
3
288,585
2
L
Hades
11,542
641
90
5
5
293,575
3
W
Bacchus
12,712
706
30
2
2
344,389
6
W
Charybdis
12,753
709
91
5
5
296,794
4
W
Nox
13,015
723
80
4
1
308,098
2
L
Fenrir
11,754
653
14
1
0
328,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role