Player Matchup

Cliodhna
Cliodhna
AHeroBladeTV
Cliodhna
Level 122
God Stats
37W - 41L
1,511 SR
Queue Stats
349W - 373L
1,513 Elo+
Party 1
Ra
Ra
Armageddon300h
Ra
Level 123
God Stats
3W - 2L
1,473 SR
Queue Stats
170W - 154L
1,507 Elo+
Party 3
Cupid
Cupid
At0micSmokie
Cupid
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 102L
1,459 Elo+
Party 1
Bacchus
Bacchus
Gambit300
Bacchus
Level 104
God Stats
4W - 1L
1,679 SR
Queue Stats
19W - 15L
1,543 Elo+
Party 3
Jing Wei
Jing Wei
Rapid300
Jing Wei
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
251W - 232L
1,523 Elo+
Party 3
Team Averages
Level 124
1,533 SR
1,509 Elo+

VS

Team Averages
Level 99
1,486 SR
1,427 Elo+
Sol
Sol
 
Sol
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ShyOwl5757
Hades
Level 81
God Stats
5W - 5L
1,581 SR
Queue Stats
47W - 75L
1,416 Elo+
Party 2
Serqet
Serqet
iikvngdre
Serqet
Level 99
God Stats
2W - 5L
1,405 SR
Queue Stats
162W - 189L
1,453 Elo+
Solo
Athena
Athena
ijf91286
Athena
Level 74
God Stats
9W - 13L
1,404 SR
Queue Stats
30W - 58L
1,327 Elo+
Party 2
Mulan
Mulan
silver-echos0421
Mulan
Level 121
God Stats
64W - 63L
1,541 SR
Queue Stats
490W - 535L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AHeroBladeTV
Cliodhna
18
6 / 4 / 7
11,295
538
15,954
21,330
9,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
4 / 3 / 9
10,890
519
15,163
13,224
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 4
10,841
516
7,732
17,286
7,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
Gambit300
Bacchus
15
1 / 4 / 11
9,726
463
7,407
19,417
23,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Rapid300
Jing Wei
19
8 / 1 / 5
11,840
564
25,420
23,376
11,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 4 / 1
10,327
492
17,912
18,523
8,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hades
16
2 / 1 / 2
10,269
489
11,484
15,517
9,591
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
iikvngdre
Serqet
15
3 / 7 / 5
9,860
470
6,912
18,077
7,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
ijf91286
Athena
13
0 / 5 / 9
9,260
441
7,875
25,887
31,127
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 4 / 1
10,630
506
23,461
23,975
21,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
21
Kills
16
16
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
4
1
1.88
W
Cliodhna
AHeroBladeTV
Cliodhna
6
4
7
2.38
W
4
3
9
2.83
W
2
4
4
1
W
Bacchus
Gambit300
Bacchus
1
4
11
1.63
W
Jing Wei
Rapid300
Jing Wei
8
1
5
10.5
L
Hades
2
1
2
3
L
Serqet
iikvngdre
Serqet
3
7
5
0.79
L
Athena
ijf91286
Athena
0
5
9
0.9
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,676
Damage
67,644
94,633
Taken
101,979
60,712
Mitigated
78,196
43,213
Healing
33,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,912
6,227
0
6,967
18,523
8,637
3,726
2,850
15,673
72,746
11,768
W
Cliodhna
AHeroBladeTV
Cliodhna
15,954
2,849
0
10,627
21,330
9,959
0
6,920
14,286
0
87,764
W
15,163
2,906
3,018
4,927
13,224
7,058
0
4,423
8,801
106,987
0
W
7,732
5,327
410
7,153
17,286
7,844
534
11,158
6,128
0
82,874
W
Bacchus
Gambit300
Bacchus
7,407
1,078
0
3,264
19,417
23,985
0
8,587
10,830
29,286
0
W
Jing Wei
Rapid300
Jing Wei
25,420
17,731
0
13,814
23,376
11,866
1,361
4,876
18,500
0
107,905
L
Hades
11,484
2,396
1,678
7,528
15,517
9,591
136
4,537
10,980
82,788
0
L
Serqet
iikvngdre
Serqet
6,912
1,061
0
5,580
18,077
7,365
936
2,423
15,654
0
70,065
L
Athena
ijf91286
Athena
7,875
3,055
780
3,990
25,887
31,127
178
8,082
17,805
32,346
0
L
23,461
3,073
0
7,127
23,975
21,476
423
4,816
19,159
0
84,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,592
Gold Earned
50,346
600
Minions Killed
516
0
Camps Cleared
0
2,008,520
Distance Traveled
1,946,387
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,327
492
113
5
0
349,911
2
W
Cliodhna
11,295
538
118
6
0
480,099
3
W
Ra
10,890
519
159
8
0
381,132
1
W
Cupid
10,841
516
148
7
0
323,268
7
W
Bacchus
9,726
463
29
1
0
430,447
1
W
Jing Wei
11,840
564
146
7
0
393,574
3
L
Hades
10,269
489
131
6
0
365,501
2
L
Serqet
9,860
470
96
5
0
430,372
3
L
Athena
9,260
441
51
2
0
407,691
2
L
Mulan
10,630
506
125
6
0
392,912
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role