Player Matchup

Zeus
Zeus
Halkengar
Zeus
Level 11
God Stats
0W - 2L
1,466 SR
Queue Stats
0W - 4L
1,074 Elo+
Party 2
King Arthur
King Arthur
KlausBones007
King Arthur
Level 75
God Stats
0W - 1L
1,539 SR
Queue Stats
6W - 12L
1,114 Elo+
Party 2
Fenrir
Fenrir
UltraKiOfLights
Fenrir
Level 160
God Stats
0W - 5L
1,356 SR
Queue Stats
32W - 34L
1,478 Elo+
Party 2
Team Averages
Level 82
1,454 SR
1,222 Elo+

VS

Team Averages
Level 91
1,458 SR
1,476 Elo+
Vulcan
Vulcan
DanielKullick
Vulcan
Level 97
God Stats
4W - 4L
1,404 SR
Queue Stats
42W - 63L
1,381 Elo+
Party 1
Hou Yi
Hou Yi
LittleCharles
Hou Yi
Level 75
God Stats
21W - 25L
1,502 SR
Queue Stats
129W - 166L
1,521 Elo+
Party 1
Mulan
Mulan
SenseFlight
Mulan
Level 101
God Stats
1W - 1L
1,469 SR
Queue Stats
40W - 33L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 4 / 0
7,785
599
5,169
9,132
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
KlausBones007
King Arthur
11
0 / 4 / 1
7,056
543
3,879
16,416
15,801
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 5 / 1
6,821
525
5,432
17,092
13,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
8,567
659
12,742
6,012
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 0 / 6
10,251
789
11,533
6,591
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
5 / 1 / 8
9,433
726
12,251
11,058
8,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
13
13
Deaths
1
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
Zeus
1
4
0
0.25
L
King Arthur
KlausBones007
King Arthur
0
4
1
0.13
W
7
0
6
10
W
5
1
8
9
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,480
Damage
36,526
42,640
Taken
23,661
33,583
Mitigated
14,022
1,814
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,742
3,616
0
3,362
6,012
2,769
1,101
858
4,939
42,499
0
L
Zeus
5,169
448
0
500
9,132
4,218
0
3,259
5,873
22,923
0
L
King Arthur
KlausBones007
King Arthur
3,879
377
0
0
16,416
15,801
0
5,182
11,234
0
21,874
W
11,533
5,566
0
2,627
6,591
3,023
475
1,089
5,383
0
40,647
W
12,251
2,506
0
3,205
11,058
8,230
675
3,640
7,357
0
34,551
L
5,432
524
0
1,314
17,092
13,564
0
4,666
12,426
0
12,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,662
Gold Earned
28,251
107
Minions Killed
162
2
Camps Cleared
10
674,010
Distance Traveled
750,705
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,567
659
41
3
3
266,127
3
L
Zeus
7,785
599
58
4
2
201,201
0
L
King Arthur
7,056
543
37
3
0
260,579
2
W
Hou Yi
10,251
789
72
6
5
236,885
3
W
Mulan
9,433
726
49
4
2
247,693
4
L
Fenrir
6,821
525
12
1
0
212,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role