Player Matchup

Cupid
Cupid
Derptasticly
Cupid
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 67L
1,678 Elo+
Party 1
Thoth
Thoth
Freeb
Thoth
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,725 Elo+
Party 3
Yemoja
Yemoja
Meokeo
Yemoja
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,739 Elo+
Party 1
Sylvanus
Sylvanus
TacticalLloyd
Sylvanus
Level 159
God Stats
6W - 2L
1,811 SR
Queue Stats
105W - 87L
1,683 Elo+
Party 1
Eset
Eset
phonius
Eset
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 20L
1,667 Elo+
Party 3
Team Averages
Level 86
1,562 SR
1,698 Elo+

VS

Team Averages
Level 25
1,472 SR
1,428 Elo+
Anubis
Anubis
Bustyyk
Anubis
Level 19
God Stats
0W - 2L
1,303 SR
Queue Stats
14W - 20L
1,417 Elo+
Party 2
Geb
Geb
Dialtone wXs
Geb
Level 49
God Stats
3W - 3L
1,469 SR
Queue Stats
74W - 92L
1,417 Elo+
Party 2
Medusa
Medusa
EatMyPeterbilt
Medusa
Level 26
God Stats
10W - 11L
1,524 SR
Queue Stats
71W - 87L
1,397 Elo+
Party 2
Ares
Ares
McNuggetswXs
Ares
Level 12
God Stats
0W - 2L
1,262 SR
Queue Stats
2W - 2L
1,457 Elo+
Party 2
Kali
Kali
StarFireLord
Kali
Level 17
God Stats
2W - 2L
1,803 SR
Queue Stats
40W - 41L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 0 / 11
12,138
1,214
40,281
6,535
3,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thoth
Freeb
Thoth
17
4 / 0 / 17
10,985
1,099
25,959
2,618
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
Meokeo
Yemoja
17
2 / 0 / 22
11,224
1,122
8,956
17,457
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sylvanus
TacticalLloyd
Sylvanus
17
4 / 0 / 21
11,793
1,179
8,932
10,791
11,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
phonius
Eset
16
2 / 1 / 14
10,192
1,019
9,389
7,454
3,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

336

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bustyyk
Anubis
14
0 / 7 / 1
8,993
899
7,590
19,751
9,995
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 1
8,882
888
9,026
20,368
25,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 7 / 1
8,975
898
11,996
20,461
11,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 0
9,042
904
5,403
19,342
17,174
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
0 / 3 / 1
8,761
876
3,884
21,069
11,289
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
5
26
Kills
1
1
Deaths
26
85
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bustyyk
Anubis
0
7
1
0.07
W
14
0
11
19.5
L
0
3
1
0.17
L
0
7
1
0.07
W
Thoth
Freeb
Thoth
4
0
17
12.5
L
1
6
0
0.17
W
Yemoja
Meokeo
Yemoja
2
0
22
13
L
0
3
1
0.17
W
Sylvanus
TacticalLloyd
Sylvanus
4
0
21
14.5
W
Eset
phonius
Eset
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,517
Damage
37,899
44,855
Taken
100,991
38,692
Mitigated
75,167
20,506
Healing
2,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bustyyk
Anubis
7,590
228
0
1,060
19,751
9,995
0
10,448
9,303
29,751
0
W
40,281
31,340
1,058
3,026
6,535
3,794
0
3,507
3,028
0
64,698
L
9,026
124
0
20
20,368
25,629
0
10,479
9,889
19,392
0
L
11,996
3,687
0
484
20,461
11,080
0
8,544
11,917
0
29,313
W
Thoth
Freeb
Thoth
25,959
946
0
360
2,618
1,298
0
1,151
1,467
53,235
0
L
5,403
213
25
226
19,342
17,174
0
11,417
7,925
11,209
0
W
Yemoja
Meokeo
Yemoja
8,956
1,406
252
2,312
17,457
18,726
0
8,737
8,720
11,661
0
L
3,884
1,092
0
758
21,069
11,289
0
12,348
8,721
0
11,603
W
Sylvanus
TacticalLloyd
Sylvanus
8,932
2,458
6,198
4,793
10,791
11,268
0
4,368
6,423
14,063
0
W
Eset
phonius
Eset
9,389
1,625
1,218
1,289
7,454
3,606
0
4,256
3,198
26,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,332
Gold Earned
44,653
190
Minions Killed
157
6
Camps Cleared
3
997,685
Distance Traveled
893,807
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,993
899
76
8
1
156,314
0
W
Cupid
12,138
1,214
76
8
4
212,831
0
L
Geb
8,882
888
10
1
1
190,049
0
L
Medusa
8,975
898
45
5
0
178,273
0
W
Thoth
10,985
1,099
68
7
1
201,461
0
L
Ares
9,042
904
14
1
1
156,711
0
W
Yemoja
11,224
1,122
1
0
0
202,657
0
L
Kali
8,761
876
12
1
0
212,460
0
W
Sylvanus
11,793
1,179
14
1
0
186,465
1
W
Eset
10,192
1,019
31
3
1
194,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role