Player Matchup

Hou Yi
Hou Yi
IFUEGOMANGOl
Hou Yi
Level 66
God Stats
27W - 19L
1,440 SR
Queue Stats
565W - 536L
1,413 Elo+
Solo
Fafnir
Fafnir
Meöwceline
Fafnir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 81L
1,337 Elo+
Party 1
Ra
Ra
TristinaSchnips
Ra
Level 95
God Stats
14W - 21L
1,415 SR
Queue Stats
52W - 77L
1,337 Elo+
Party 1
Team Averages
Level 93
1,452 SR
1,362 Elo+

VS

Team Averages
Level 115
1,626 SR
1,477 Elo+
Loki
Loki
LaPlngaD3inste1n
Loki
Level 140
God Stats
3W - 3L
1,428 SR
Queue Stats
91W - 84L
1,520 Elo+
Party 2
Hera
Hera
Omega29Zero
Hera
Level 157
God Stats
3W - 0L
1,947 SR
Queue Stats
58W - 50L
1,551 Elo+
Party 2
Geb
Geb
ThECrazYGeeZ
Geb
Level 48
God Stats
13W - 14L
1,502 SR
Queue Stats
220W - 302L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
0 / 1 / 1
6,266
627
5,314
6,144
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
10
0 / 3 / 0
6,739
674
2,651
10,305
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 8 / 0
6,549
655
2,662
10,230
4,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 3
8,689
869
9,969
6,825
2,917
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
3 / 0 / 8
7,924
792
11,417
4,574
1,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 9
7,422
742
2,315
5,872
5,295
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
12
12
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
0
1
1
0.5
W
8
0
3
9.5
L
Fafnir
0
3
0
0
W
3
0
8
7
W
1
1
9
5.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,627
Damage
23,701
26,679
Taken
17,271
16,697
Mitigated
10,087
4,982
Healing
1,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,314
1,952
0
729
6,144
2,517
0
3,488
2,524
0
18,153
W
9,969
3,287
0
60
6,825
2,917
75
2,618
4,207
0
27,006
L
Fafnir
2,651
602
0
2,844
10,305
10,082
0
5,528
4,631
5,009
0
W
11,417
2,760
0
1,460
4,574
1,875
441
1,393
3,181
39,705
0
W
2,315
308
0
0
5,872
5,295
260
1,827
4,045
10,663
0
L
2,662
95
489
920
10,230
4,098
24
4,775
5,367
26,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,554
Gold Earned
24,035
92
Minions Killed
121
4
Camps Cleared
8
529,930
Distance Traveled
630,743
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,266
627
31
3
1
169,115
3
W
Loki
8,689
869
33
3
3
218,162
1
L
Fafnir
6,739
674
7
1
2
196,605
1
W
Hera
7,924
792
75
8
5
196,590
1
W
Geb
7,422
742
13
1
0
215,991
2
L
Ra
6,549
655
54
5
1
164,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role