Player Matchup

Sobek
Sobek
Aeonrooacch
Sobek
Level 29
God Stats
4W - 6L
1,559 SR
Queue Stats
180W - 152L
1,549 Elo+
Solo
Nu Wa
Nu Wa
TBennett925
Nu Wa
Level 120
God Stats
22W - 29L
1,510 SR
Queue Stats
28W - 37L
1,444 Elo+
Party 2
Izanami
Izanami
barbelly28
Izanami
Level 62
God Stats
0W - 3L
1,402 SR
Queue Stats
5W - 8L
1,310 Elo+
Party 2
Poseidon
Poseidon
battleduty5
Poseidon
Level 29
God Stats
9W - 21L
1,413 SR
Queue Stats
35W - 51L
1,435 Elo+
Solo
Shiva
Shiva
rybennett810
Shiva
Level 112
God Stats
3W - 3L
1,643 SR
Queue Stats
14W - 19L
1,402 Elo+
Party 2
Team Averages
Level 70
1,505 SR
1,428 Elo+

VS

Team Averages
Level 87
1,528 SR
1,517 Elo+
Cthulhu
Cthulhu
KingMille
Cthulhu
Level 109
God Stats
5W - 2L
1,284 SR
Queue Stats
224W - 226L
1,427 Elo+
Solo
Ne Zha
Ne Zha
Kumba69
Ne Zha
Level 79
God Stats
4W - 3L
1,665 SR
Queue Stats
202W - 174L
1,520 Elo+
Party 1
Sol
Sol
deatHHawk808
Sol
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 61L
1,589 Elo+
Party 1
Janus
Janus
nightraid71
Janus
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 47L
1,532 Elo+
Party 1
Cupid
Cupid
x_09-Rav_x
Cupid
Level 120
God Stats
5W - 3L
1,690 SR
Queue Stats
106W - 84L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 0
7,246
725
4,329
14,170
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 1 / 2
6,850
685
6,103
5,588
2,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
barbelly28
Izanami
14
1 / 1 / 0
7,503
750
2,115
6,213
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
battleduty5
Poseidon
12
0 / 6 / 1
6,460
646
2,882
10,411
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 1
6,605
661
8,273
10,837
4,919
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KingMille
Cthulhu
14
0 / 1 / 8
7,009
701
7,370
8,861
7,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
Kumba69
Ne Zha
15
4 / 0 / 2
7,881
788
9,319
7,676
3,685
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 6
7,308
731
6,462
5,243
2,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 4
7,708
771
10,716
5,561
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
15
2 / 0 / 0
7,967
797
5,539
5,191
2,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
2
Kills
12
12
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cthulhu
KingMille
Cthulhu
0
1
8
4
W
Ne Zha
Kumba69
Ne Zha
4
0
2
5
L
0
1
2
1
L
Izanami
barbelly28
Izanami
1
1
0
1
L
Poseidon
battleduty5
Poseidon
0
6
1
0.08
W
2
0
6
5
W
4
1
4
6
L
0
2
1
0.25
W
Cupid
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,702
Damage
39,406
47,219
Taken
32,532
24,786
Mitigated
17,934
7,529
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,329
285
0
3,670
14,170
11,263
0
6,948
7,010
17,698
0
W
Cthulhu
KingMille
Cthulhu
7,370
353
381
682
8,861
7,914
0
2,564
6,191
16,871
0
W
Ne Zha
Kumba69
Ne Zha
9,319
1,340
0
3,272
7,676
3,685
0
3,077
4,423
0
37,110
L
6,103
1,698
0
202
5,588
2,094
0
2,422
3,142
23,885
0
L
Izanami
barbelly28
Izanami
2,115
1,204
0
179
6,213
2,757
784
1,439
4,686
0
22,105
L
Poseidon
battleduty5
Poseidon
2,882
604
0
1,538
10,411
3,753
0
6,579
3,744
14,074
0
W
6,462
2,704
0
2,583
5,243
2,148
0
2,823
2,222
18,694
0
W
10,716
606
0
782
5,561
2,127
0
2,226
3,261
34,590
0
L
8,273
1,386
508
1,432
10,837
4,919
654
6,328
4,089
0
21,354
W
Cupid
5,539
3,382
40
1,235
5,191
2,060
650
1,938
3,121
0
36,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
37,873
188
Minions Killed
247
0
Camps Cleared
0
979,720
Distance Traveled
1,069,213
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,246
725
36
4
0
212,161
3
W
Cthulhu
7,009
701
21
2
0
213,626
2
W
Ne Zha
7,881
788
53
5
0
233,208
3
L
Nu Wa
6,850
685
41
4
0
187,865
4
L
Izanami
7,503
750
56
6
0
167,138
0
L
Poseidon
6,460
646
28
3
0
178,899
3
W
Sol
7,308
731
33
3
0
212,761
5
W
Janus
7,708
771
56
6
0
224,405
2
L
Shiva
6,605
661
27
3
0
233,657
1
W
Cupid
7,967
797
84
8
0
185,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role