Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Blackninja711
Anubis
Level 157
God Stats
3W - 2L
1,602 SR
Queue Stats
232W - 101L
1,882 Elo+
Party 1
Hou Yi
Hou Yi
PawgWarrior
Hou Yi
Level 141
God Stats
4W - 3L
1,659 SR
Queue Stats
240W - 115L
1,784 Elo+
Party 1
Team Averages
Level 155
1,565 SR
1,667 Elo+

VS

Team Averages
Level 133
1,509 SR
1,676 Elo+
Terra
Terra
EmperorNick12
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,659 Elo+
Party 2
Thoth
Thoth
Squill555
Thoth
Level 146
God Stats
1W - 1L
1,680 SR
Queue Stats
46W - 39L
1,719 Elo+
Party 2
Cupid
Cupid
StationaryDuck7
Cupid
Level 126
God Stats
2W - 2L
1,347 SR
Queue Stats
35W - 23L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 8
8,791
879
8,437
10,198
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
 
Bacchus
13
4 / 0 / 8
8,791
879
8,437
10,198
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 3 / 7
7,640
764
9,974
6,500
3,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
12
4 / 1 / 5
7,654
765
6,699
7,326
2,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,076
708
3,150
11,974
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
Squill555
Thoth
11
2 / 4 / 2
7,152
715
6,469
6,843
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 2
7,186
719
7,525
9,326
3,587
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
16
Kills
4
4
Deaths
12
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
8
8
W
Bacchus
 
Bacchus
4
0
8
8
W
4
3
7
2.5
L
0
4
4
0.5
W
Hou Yi
4
1
5
6.5
L
Thoth
Squill555
Thoth
2
4
2
0.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,547
Damage
17,144
34,222
Taken
28,143
23,640
Mitigated
15,593
9,069
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
8,437
801
30
4,013
10,198
8,907
172
3,439
6,428
17,575
0
W
Bacchus
 
Bacchus
8,437
801
30
4,013
10,198
8,907
172
3,439
6,428
17,575
0
W
9,974
489
0
329
6,500
3,259
78
3,231
3,071
27,534
0
L
3,150
370
559
2,564
11,974
9,315
0
6,473
5,501
7,292
0
W
Hou Yi
6,699
3,271
0
654
7,326
2,567
450
2,595
4,455
0
31,304
L
Thoth
Squill555
Thoth
6,469
270
0
954
6,843
2,691
0
5,885
958
19,026
0
L
7,525
3,453
46
859
9,326
3,587
0
6,255
3,071
0
29,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,876
Gold Earned
21,414
138
Minions Killed
113
8
Camps Cleared
2
763,510
Distance Traveled
545,908
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,791
879
18
2
1
218,485
3
W
Bacchus
8,791
879
18
2
1
218,485
3
W
Anubis
7,640
764
37
4
2
152,034
3
L
Terra
7,076
708
7
1
0
207,481
0
W
Hou Yi
7,654
765
65
7
4
174,506
1
L
Thoth
7,152
715
46
5
0
166,077
3
L
Cupid
7,186
719
60
6
2
172,350
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role