Player Matchup

Kali
Kali
GhostX18
Kali
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
305W - 293L
1,616 Elo+
Party 1
Chronos
Chronos
ShaFerrum
Chronos
Level 153
God Stats
3W - 3L
1,601 SR
Queue Stats
341W - 300L
1,635 Elo+
Party 1
Mercury
Mercury
Traumatise
Mercury
Level 127
God Stats
0W - 3L
1,304 SR
Queue Stats
231W - 219L
1,627 Elo+
Party 1
Team Averages
Level 133
1,468 SR
1,626 Elo+

VS

Team Averages
Level 125
1,405 SR
1,485 Elo+
Jing Wei
Jing Wei
Amundsenkalmah
Jing Wei
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,166 Elo+
Solo
Raijin
Raijin
EdenTheGod420
Raijin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,611 Elo+
Party 2
Hun Batz
Hun Batz
YoungMcBad
Hun Batz
Level 149
God Stats
1W - 0L
1,214 SR
Queue Stats
94W - 80L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
15
3 / 8 / 8
11,582
724
16,204
27,525
12,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chronos
ShaFerrum
Chronos
16
3 / 6 / 10
11,401
713
14,778
28,362
14,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Traumatise
Mercury
17
11 / 7 / 4
12,973
811
15,684
18,867
8,608
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
1 / 7 / 14
11,717
732
10,413
19,101
9,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
6 / 5 / 10
12,490
781
19,445
17,473
7,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
YoungMcBad
Hun Batz
20
14 / 5 / 7
14,758
922
30,766
19,119
16,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
52
17
Kills
21
21
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
1
7
14
1.14
W
6
5
10
2.2
L
Kali
3
8
8
0.88
L
Chronos
ShaFerrum
Chronos
3
6
10
1.33
L
Mercury
Traumatise
Mercury
11
7
4
1.86
W
Hun Batz
YoungMcBad
Hun Batz
14
5
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
60,624
74,754
Taken
55,693
35,745
Mitigated
33,708
13,758
Healing
4,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,413
8,971
0
568
19,101
9,225
1,556
6,071
13,030
0
29,349
W
19,445
1,533
0
1,289
17,473
7,733
556
5,136
12,337
49,652
0
L
Kali
16,204
7,828
0
7,011
27,525
12,694
144
9,306
18,219
0
35,916
L
Chronos
ShaFerrum
Chronos
14,778
7,527
0
5,969
28,362
14,443
0
4,757
23,605
45,292
0
L
Mercury
Traumatise
Mercury
15,684
8,323
0
778
18,867
8,608
1,110
5,530
13,337
0
27,677
W
Hun Batz
YoungMcBad
Hun Batz
30,766
11,844
0
2,381
19,119
16,750
590
4,189
14,930
0
72,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
38,965
125
Minions Killed
166
4
Camps Cleared
10
914,842
Distance Traveled
854,116
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,717
732
30
2
0
295,442
3
W
Raijin
12,490
781
52
3
4
266,821
6
L
Kali
11,582
724
44
3
1
319,635
0
L
Chronos
11,401
713
51
3
3
280,032
4
L
Mercury
12,973
811
30
2
0
315,175
2
W
Hun Batz
14,758
922
84
5
6
291,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role