Player Matchup

Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
BoogieWitDaHoodi
Mulan
Level 25
God Stats
8W - 6L
1,353 SR
Queue Stats
319W - 368L
1,081 Elo+
Party 1
Anubis
Anubis
Brabbit9
Anubis
Level 27
God Stats
2W - 1L
1,313 SR
Queue Stats
407W - 472L
1,135 Elo+
Party 1
Medusa
Medusa
EKimball
Medusa
Level 121
God Stats
11W - 7L
1,559 SR
Queue Stats
187W - 209L
1,331 Elo+
Party 4
Ravana
Ravana
coneface
Ravana
Level 116
God Stats
1W - 2L
1,297 SR
Queue Stats
69W - 101L
1,300 Elo+
Party 4
Team Averages
Level 62
1,420 SR
1,308 Elo+

VS

Team Averages
Level 55
1,421 SR
1,342 Elo+
Nemesis
Nemesis
CremeBrulele
Nemesis
Level 86
God Stats
15W - 16L
1,651 SR
Queue Stats
85W - 102L
1,396 Elo+
Solo
Ra
Ra
File 2772
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 98L
1,357 Elo+
Party 2
Chernobog
Chernobog
Rockinator132
Chernobog
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 27L
1,310 Elo+
Party 3
Sun Wukong
Sun Wukong
Schmelden56
Sun Wukong
Level 10
God Stats
9W - 7L
1,046 SR
Queue Stats
34W - 28L
1,310 Elo+
Party 3
Cthulhu
Cthulhu
SnemmiAparition
Cthulhu
Level 47
God Stats
1W - 2L
1,406 SR
Queue Stats
36W - 35L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
3 / 1 / 19
9,600
505
5,387
15,399
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
 
Ymir
13
3 / 1 / 19
9,600
505
5,387
15,399
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 2 / 3
9,564
503
11,550
16,251
12,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
Brabbit9
Anubis
14
6 / 1 / 14
9,242
486
19,308
13,733
8,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
EKimball
Medusa
13
12 / 3 / 7
9,588
505
15,212
11,787
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
coneface
Ravana
15
4 / 2 / 8
9,062
477
8,191
7,569
6,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CremeBrulele
Nemesis
12
2 / 8 / 2
7,908
416
6,575
19,117
6,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 2
7,636
402
7,613
9,255
3,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Rockinator132
Chernobog
11
0 / 3 / 4
7,309
385
7,011
9,349
3,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Schmelden56
Sun Wukong
14
5 / 3 / 1
9,402
495
10,463
19,082
12,980
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 12 / 6
7,497
395
7,489
24,795
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
23
32
Kills
8
10
Deaths
29
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
19
12.5
W
Ymir
 
Ymir
3
1
19
12.5
W
4
2
3
2.75
W
Anubis
Brabbit9
Anubis
6
1
14
13
L
Nemesis
CremeBrulele
Nemesis
2
8
2
0.38
W
Medusa
EKimball
Medusa
12
3
7
5.17
L
1
3
2
0.67
L
Chernobog
Rockinator132
Chernobog
0
3
4
0.67
L
Sun Wukong
Schmelden56
Sun Wukong
5
3
1
1.83
L
0
12
6
0.25
W
Ravana
coneface
Ravana
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,035
Damage
39,151
80,138
Taken
81,598
70,640
Mitigated
44,560
24,789
Healing
17,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,387
967
0
2,664
15,399
19,427
450
3,245
12,154
31,538
0
W
Ymir
 
Ymir
5,387
967
0
2,664
15,399
19,427
450
3,245
12,154
31,538
0
W
11,550
997
0
7,545
16,251
12,693
1,364
1,122
15,129
0
64,475
W
Anubis
Brabbit9
Anubis
19,308
1,871
0
7,722
13,733
8,320
2,293
7,493
6,240
66,216
0
L
Nemesis
CremeBrulele
Nemesis
6,575
2,102
0
5,358
19,117
6,300
0
6,777
12,340
0
50,249
W
Medusa
EKimball
Medusa
15,212
8,411
416
2,359
11,787
4,666
2,782
2,470
9,317
0
41,355
L
7,613
834
956
2,024
9,255
3,029
0
3,816
5,439
62,301
0
L
Chernobog
Rockinator132
Chernobog
7,011
3,486
0
2,397
9,349
3,314
0
3,356
5,993
0
37,482
L
Sun Wukong
Schmelden56
Sun Wukong
10,463
1,856
0
4,536
19,082
12,980
0
2,189
16,893
0
50,034
L
7,489
657
588
1,867
24,795
18,937
0
8,557
16,238
24,663
0
W
Ravana
coneface
Ravana
8,191
2,755
0
1,419
7,569
6,107
0
1,746
5,823
0
59,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,656
Gold Earned
39,752
395
Minions Killed
351
0
Camps Cleared
0
1,988,642
Distance Traveled
1,651,325
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,600
505
37
2
0
343,840
1
W
Ymir
9,600
505
37
2
0
343,840
1
W
Mulan
9,564
503
104
5
0
348,699
2
W
Anubis
9,242
486
82
4
0
268,819
5
L
Nemesis
7,908
416
77
4
0
308,769
4
W
Medusa
9,588
505
52
3
0
317,036
1
L
Ra
7,636
402
100
5
0
334,056
3
L
Chernobog
7,309
385
53
3
0
327,096
1
L
Sun Wukong
9,402
495
90
5
0
346,423
0
L
Cthulhu
7,497
395
31
2
0
334,981
0
W
Ravana
9,062
477
83
4
0
366,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role