Player Matchup

Hades
Hades
Avigale
Hades
Level 114
God Stats
16W - 5L
1,853 SR
Queue Stats
107W - 105L
1,494 Elo+
Solo
Pele
Pele
Hokori Uchiha
Pele
Level 149
God Stats
5W - 5L
1,502 SR
Queue Stats
83W - 66L
1,511 Elo+
Party 2
Charybdis
Charybdis
MrKlim
Charybdis
Level 102
God Stats
2W - 1L
1,722 SR
Queue Stats
75W - 83L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
p1ut01337
Baron Samedi
Level 84
God Stats
4W - 1L
1,730 SR
Queue Stats
190W - 200L
1,514 Elo+
Solo
Horus
Horus
redditmod
Horus
Level 24
God Stats
4W - 3L
1,463 SR
Queue Stats
39W - 31L
1,504 Elo+
Party 2
Team Averages
Level 95
1,654 SR
1,509 Elo+

VS

Team Averages
Level 108
1,564 SR
1,533 Elo+
Cu Chulainn
Cu Chulainn
Alemefraz
Cu Chulainn
Level 116
God Stats
9W - 16L
1,500 SR
Queue Stats
796W - 840L
1,561 Elo+
Solo
Ne Zha
Ne Zha
MaraZmatiK1017
Ne Zha
Level 109
God Stats
1W - 2L
1,718 SR
Queue Stats
190W - 223L
1,491 Elo+
Solo
Neith
Neith
Pseudovalide
Neith
Level 43
God Stats
20W - 16L
1,476 SR
Queue Stats
27W - 16L
1,508 Elo+
Party 1
Cerberus
Cerberus
Stalfosse
Cerberus
Level 127
God Stats
10W - 7L
1,626 SR
Queue Stats
251W - 211L
1,553 Elo+
Party 1
Freya
Freya
TroccaaN
Freya
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 178L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Avigale
Hades
10
2 / 2 / 3
5,885
589
4,281
5,716
3,172
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 0 / 3
7,227
723
7,530
8,655
4,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
MrKlim
Charybdis
11
3 / 0 / 3
6,604
660
4,876
5,823
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
p1ut01337
Baron Samedi
11
5 / 1 / 4
6,730
673
6,843
4,918
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
redditmod
Horus
8
1 / 0 / 4
5,800
580
3,139
6,451
4,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Alemefraz
Cu Chulainn
9
1 / 3 / 0
5,459
546
3,386
8,872
4,181
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 1
5,881
588
3,952
8,872
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
5,070
507
3,036
6,437
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Stalfosse
Cerberus
8
0 / 5 / 1
5,158
516
2,384
9,305
5,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Freya
TroccaaN
Freya
9
0 / 3 / 1
5,122
512
2,774
7,277
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
3
3
Deaths
18
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Alemefraz
Cu Chulainn
1
3
0
0.33
W
Hades
Avigale
Hades
2
2
3
1.75
W
7
0
3
8.5
L
2
4
1
0.63
W
Charybdis
MrKlim
Charybdis
3
0
3
4.5
L
0
3
0
0
L
Cerberus
Stalfosse
Cerberus
0
5
1
0.1
L
Freya
TroccaaN
Freya
0
3
1
0.17
W
Baron Samedi
p1ut01337
Baron Samedi
5
1
4
7
W
Horus
redditmod
Horus
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,669
Damage
15,532
31,563
Taken
40,763
15,878
Mitigated
17,459
15,581
Healing
9,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Alemefraz
Cu Chulainn
3,386
940
909
1,986
8,872
4,181
0
2,185
6,687
0
26,906
W
Hades
Avigale
Hades
4,281
709
490
2,028
5,716
3,172
534
1,643
4,073
35,511
0
W
7,530
3,011
0
3,877
8,655
4,131
522
1,097
7,558
0
56,169
L
3,952
1,471
0
950
8,872
3,352
0
1,873
6,999
0
33,486
W
Charybdis
MrKlim
Charybdis
4,876
3,529
0
4,077
5,823
1,906
354
0
5,823
0
41,194
L
3,036
1,902
0
1,907
6,437
1,572
0
0
6,437
0
36,395
L
Cerberus
Stalfosse
Cerberus
2,384
283
0
2,254
9,305
5,566
0
5,290
4,015
24,848
0
L
Freya
TroccaaN
Freya
2,774
1,347
0
1,938
7,277
2,788
392
1,776
5,501
26,921
0
W
Baron Samedi
p1ut01337
Baron Samedi
6,843
1,887
180
1,730
4,918
2,568
0
1,942
2,976
37,707
0
W
Horus
redditmod
Horus
3,139
1,475
252
2,947
6,451
4,101
0
476
5,975
0
19,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,246
Gold Earned
26,690
326
Minions Killed
277
0
Camps Cleared
0
974,841
Distance Traveled
927,571
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,459
546
25
3
0
206,014
1
W
Hades
5,885
589
70
7
0
189,350
1
W
Pele
7,227
723
90
9
0
221,892
2
L
Ne Zha
5,881
588
63
6
0
194,687
1
W
Charybdis
6,604
660
82
8
0
193,320
4
L
Neith
5,070
507
73
7
0
180,478
1
L
Cerberus
5,158
516
64
6
0
153,772
1
L
Freya
5,122
512
52
5
0
192,620
3
W
Baron Samedi
6,730
673
60
6
0
160,133
2
W
Horus
5,800
580
24
2
0
210,146
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role