Player Matchup

Odin
Odin
Gold III
BulbousBaby
Odin
Gold III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,815 MMR
Party 1
Atlas
Atlas
Gold III
IldreamIl
Atlas
Gold III
Level 129
God Stats
12W - 4L
1,771 SR
Queue Stats
26W - 17L
1,808 MMR
Party 1
Anhur
Anhur
Gold III
petiesmurfs
Anhur
Gold III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,815 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 73
1,590 SR
1,813 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,637 SR
1,734 MMR
Chaac
Chaac
Gold IV
DooDoo_Derrick
Chaac
Gold IV
Level 111
God Stats
0W - 1L
1,446 SR
Queue Stats
16W - 12L
1,722 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
I Jupi I
Baron Samedi
Gold IV
Level 129
God Stats
4W - 4L
1,699 SR
Queue Stats
22W - 18L
1,565 MMR
Party 2
Horus
Horus
Gold I
xGmaster
Horus
Gold I
Level 143
God Stats
1W - 1L
1,765 SR
Queue Stats
20W - 12L
1,913 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
13,178
599
12,859
29,915
37,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Atlas
IldreamIl
Atlas
17
2 / 4 / 7
14,307
650
18,145
25,710
38,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 6 / 2
15,476
703
26,301
22,757
11,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ShivaZeusThothBastetGeb

VS

Bans
Ah PuchPersephoneCthulhuYu HuangPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 14
12,888
586
18,377
31,282
41,635
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
I Jupi I
Baron Samedi
19
5 / 2 / 9
13,927
633
30,269
21,328
13,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
xGmaster
Horus
19
9 / 2 / 5
14,143
643
23,519
30,283
40,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
14
14
Deaths
10
18
Assists
28
Player
Kills
Deaths
Assists
KDA
W
1
4
9
1.38
L
0
6
14
1.17
L
Baron Samedi
I Jupi I
Baron Samedi
5
2
9
4.75
W
Atlas
IldreamIl
Atlas
2
4
7
1.38
W
7
6
2
1.33
L
Horus
xGmaster
Horus
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,305
Damage
72,165
78,382
Taken
82,893
86,666
Mitigated
95,674
11,162
Healing
36,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,859
2,317
0
3,825
29,915
37,006
739
12,115
16,952
0
42,784
L
18,377
2,811
0
7,117
31,282
41,635
409
5,360
25,922
0
51,403
L
Baron Samedi
I Jupi I
Baron Samedi
30,269
2,776
5,735
9,791
21,328
13,054
888
6,966
14,362
90,483
0
W
Atlas
IldreamIl
Atlas
18,145
5,949
0
2,465
25,710
38,569
575
12,238
13,035
46,996
0
W
26,301
16,885
0
4,872
22,757
11,091
2,068
6,112
16,167
0
73,195
L
Horus
xGmaster
Horus
23,519
7,934
3,786
10,413
30,283
40,985
654
7,466
22,817
0
47,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,961
Gold Earned
40,958
212
Minions Killed
221
6
Camps Cleared
12
1,111,228
Distance Traveled
1,139,951
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
13,178
599
72
3
0
420,496
3
L
Chaac
12,888
586
56
3
3
382,801
3
L
Baron Samedi
13,927
633
110
5
4
345,147
4
W
Atlas
14,307
650
42
2
1
361,787
1
W
Anhur
15,476
703
98
4
5
328,945
4
L
Horus
14,143
643
55
3
5
412,003
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role