Player Matchup

Nox
Nox
Platinum I
 
Nox
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Platinum I
 
Nox
Platinum I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum III
Blindxo
Ratatoskr
Platinum III
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 30L
1,977 MMR
Party 1
Hun Batz
Hun Batz
Diamond IV
RoyalMxA
Hun Batz
Diamond IV
Level 154
God Stats
0W - 2L
1,717 SR
Queue Stats
142W - 137L
2,057 MMR
Solo
Ullr
Ullr
Platinum II
Wacci
Ullr
Platinum II
Level 66
God Stats
3W - 2L
1,786 SR
Queue Stats
132W - 104L
2,082 MMR
Solo
Merlin
Merlin
Diamond III
asgardway
Merlin
Diamond III
Level 160
God Stats
9W - 11L
1,613 SR
Queue Stats
659W - 646L
2,087 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 141
1,603 SR
1,867 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 126
1,650 SR
2,077 MMR
Baron Samedi
Baron Samedi
Diamond V
Dento9
Baron Samedi
Diamond V
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 175L
1,951 MMR
Solo
Ra
Ra
Diamond II
LoverOfShwaa
Ra
Diamond II
Level 63
God Stats
7W - 3L
1,577 SR
Queue Stats
217W - 195L
2,327 MMR
Party 2
Bellona
Bellona
Diamond V
SirDeathacus
Bellona
Diamond V
Level 159
God Stats
36W - 21L
1,745 SR
Queue Stats
154W - 147L
2,000 MMR
Solo
Anhur
Anhur
Diamond V
YummyCrayons
Anhur
Diamond V
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 49L
1,911 MMR
Solo
Fenrir
Fenrir
Diamond III
hawkblade100
Fenrir
Diamond III
Level 154
God Stats
7W - 7L
1,928 SR
Queue Stats
193W - 168L
2,197 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
1 / 1 / 0
7,784
432
6,068
7,947
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nox
 
Nox
12
1 / 1 / 0
7,784
432
6,068
7,947
7,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
Blindxo
Ratatoskr
15
2 / 5 / 2
9,058
503
8,636
17,725
14,484
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
RoyalMxA
Hun Batz
12
1 / 3 / 3
7,903
439
6,788
14,347
6,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
Wacci
Ullr
14
2 / 8 / 1
8,686
483
8,400
16,617
4,782
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
asgardway
Merlin
13
1 / 6 / 1
8,307
462
10,545
12,568
5,477
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CliodhnaPoseidonKing ArthurKali

VS

Bans
Jing WeiBakasuraChernobogNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dento9
Baron Samedi
13
2 / 0 / 9
8,989
499
7,863
11,658
15,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 1 / 8
9,708
539
8,224
14,713
7,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
SirDeathacus
Bellona
16
6 / 3 / 7
10,268
570
13,182
17,299
17,280
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
7 / 1 / 2
11,194
622
13,599
14,438
6,405
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
16
6 / 2 / 6
10,051
558
10,446
14,714
10,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
8
Kills
23
24
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
1
0
1
L
Nox
 
Nox
1
1
0
1
L
Ratatoskr
Blindxo
Ratatoskr
2
5
2
0.6
W
Baron Samedi
Dento9
Baron Samedi
2
0
9
6.5
W
2
1
8
6
L
Hun Batz
RoyalMxA
Hun Batz
1
3
3
0.83
W
Bellona
SirDeathacus
Bellona
6
3
7
3.17
L
Ullr
Wacci
Ullr
2
8
1
0.31
W
7
1
2
8
L
Merlin
asgardway
Merlin
1
6
1
0.25
W
Fenrir
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,505
Damage
53,314
77,151
Taken
72,822
45,927
Mitigated
57,955
15,411
Healing
37,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,068
809
0
1,822
7,947
7,498
0
3,438
4,509
19,456
0
L
Nox
 
Nox
6,068
809
0
1,822
7,947
7,498
0
3,438
4,509
19,456
0
L
Ratatoskr
Blindxo
Ratatoskr
8,636
1,889
0
5,738
17,725
14,484
870
3,119
14,606
0
61,961
W
Baron Samedi
Dento9
Baron Samedi
7,863
1,598
2,670
4,818
11,658
15,719
0
3,428
8,230
27,959
0
W
8,224
561
1,959
7,105
14,713
7,654
161
6,183
8,530
99,308
0
L
Hun Batz
RoyalMxA
Hun Batz
6,788
1,820
0
3,566
14,347
6,188
0
3,413
10,934
0
60,281
W
Bellona
SirDeathacus
Bellona
13,182
6,404
0
4,780
17,299
17,280
0
2,125
15,174
0
76,037
L
Ullr
Wacci
Ullr
8,400
3,368
0
1,448
16,617
4,782
1,320
1,592
15,025
0
73,399
W
13,599
7,944
0
8,924
14,438
6,405
0
1,771
12,667
0
114,876
L
Merlin
asgardway
Merlin
10,545
1,525
0
1,015
12,568
5,477
0
4,525
8,043
73,927
0
W
Fenrir
10,446
3,719
0
7,091
14,714
10,897
0
3,768
10,946
0
80,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,522
Gold Earned
50,210
531
Minions Killed
625
0
Camps Cleared
0
2,052,217
Distance Traveled
1,791,501
31
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,784
432
26
1
0
346,652
4
L
Nox
7,784
432
26
1
0
346,652
4
L
Ratatoskr
9,058
503
118
7
0
378,224
7
W
Baron Samedi
8,989
499
29
2
0
331,089
2
W
Ra
9,708
539
169
9
0
381,729
4
L
Hun Batz
7,903
439
98
5
0
388,996
8
W
Bellona
10,268
570
121
7
0
353,908
3
L
Ullr
8,686
483
130
7
0
296,680
3
W
Anhur
11,194
622
178
10
0
333,291
1
L
Merlin
8,307
462
133
7
0
295,013
5
W
Fenrir
10,051
558
128
7
0
391,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role