Player Matchup

Janus
Janus
Foshii
Janus
Level 128
God Stats
2W - 3L
1,221 SR
Queue Stats
231W - 137L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
PhantomAI2
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
213W - 127L
1,562 Elo+
Party 1
Tyr
Tyr
YRH InvasiveClk
Tyr
Level 87
God Stats
1W - 2L
1,629 SR
Queue Stats
83W - 80L
1,468 Elo+
Solo
Team Averages
Level 80
1,450 SR
1,519 Elo+

VS

Team Averages
Level 64
1,513 SR
1,590 Elo+
Ymir
Ymir
Bostic825
Ymir
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 75L
1,538 Elo+
Party 2
Ra
Ra
Thantosmain70
Ra
Level 21
God Stats
1W - 1L
1,737 SR
Queue Stats
64W - 34L
1,735 Elo+
Party 2
Cupid
Cupid
eSinfulTTV
Cupid
Level 89
God Stats
10W - 3L
1,302 SR
Queue Stats
52W - 40L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Foshii
Janus
15
4 / 6 / 1
10,591
623
15,524
16,981
8,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
PhantomAI2
Danzaburou
14
2 / 9 / 2
9,654
568
10,323
20,862
10,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 7 / 6
9,785
576
10,286
20,663
24,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
4 / 1 / 17
13,119
772
12,267
15,938
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
7 / 5 / 12
12,991
764
19,837
15,404
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
19
11 / 0 / 6
13,131
772
20,351
12,582
7,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
22
22
Deaths
6
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
1
17
12.5
L
Janus
Foshii
Janus
4
6
1
0.75
L
Danzaburou
PhantomAI2
Danzaburou
2
9
2
0.33
W
7
5
12
2.6
L
0
7
6
0.43
W
Cupid
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,133
Damage
52,455
58,506
Taken
43,924
42,655
Mitigated
31,390
5,161
Healing
19,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
12,267
2,310
189
4,795
15,938
16,122
222
4,072
11,576
26,507
0
L
Janus
Foshii
Janus
15,524
525
0
250
16,981
8,179
47
7,037
9,944
50,146
0
L
Danzaburou
PhantomAI2
Danzaburou
10,323
4,613
0
1,741
20,862
10,325
0
14,489
6,373
0
29,899
W
19,837
1,638
4,572
6,518
15,404
7,304
0
5,419
9,767
69,476
0
L
10,286
1,025
0
3,170
20,663
24,151
0
10,931
9,732
0
33,075
W
Cupid
20,351
11,013
887
3,027
12,582
7,964
2,629
6,519
5,914
0
51,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,030
Gold Earned
39,241
150
Minions Killed
182
5
Camps Cleared
9
797,739
Distance Traveled
980,948
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,119
772
21
1
2
322,894
0
L
Janus
10,591
623
74
4
4
278,859
2
L
Danzaburou
9,654
568
40
2
1
236,370
1
W
Ra
12,991
764
82
5
3
334,856
3
L
Tyr
9,785
576
36
2
0
282,510
1
W
Cupid
13,131
772
79
5
4
323,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role