Player Matchup

Neith
Neith
GrandLotusIroh21
Neith
Level 95
God Stats
15W - 8L
1,686 SR
Queue Stats
324W - 254L
1,580 Elo+
Party 2
Vulcan
Vulcan
PenguLuvsKty
Vulcan
Level 102
God Stats
8W - 6L
1,158 SR
Queue Stats
483W - 504L
1,445 Elo+
Solo
Cliodhna
Cliodhna
RG_Carlos22
Cliodhna
Level 79
God Stats
10W - 4L
1,680 SR
Queue Stats
195W - 234L
1,419 Elo+
Solo
Achilles
Achilles
kingxvegeta
Achilles
Level 105
God Stats
33W - 27L
1,581 SR
Queue Stats
472W - 388L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
zekemonster98
Sylvanus
Level 120
God Stats
15W - 11L
1,473 SR
Queue Stats
651W - 657L
1,419 Elo+
Solo
Team Averages
Level 100
1,516 SR
1,484 Elo+

VS

Team Averages
Level 98
1,529 SR
1,420 Elo+
Atlas
Atlas
I AM DA BAIT
Atlas
Level 108
God Stats
29W - 25L
1,670 SR
Queue Stats
151W - 182L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
SaltySarg
Danzaburou
Level 60
God Stats
36W - 28L
1,558 SR
Queue Stats
232W - 245L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
Xx Ansatsu xX
Nu Wa
Level 124
God Stats
17W - 7L
1,564 SR
Queue Stats
369W - 376L
1,476 Elo+
Solo
Thanatos
Thanatos
cloud_the_dark
Thanatos
Level 109
God Stats
1W - 4L
1,545 SR
Queue Stats
22W - 20L
1,542 Elo+
Solo
Loki
Loki
zXaviTheGOATz
Loki
Level 89
God Stats
2W - 3L
1,307 SR
Queue Stats
79W - 95L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 2
12,570
571
21,670
19,551
9,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
18
4 / 3 / 2
11,219
510
10,670
13,722
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
RG_Carlos22
Cliodhna
19
4 / 3 / 4
11,811
537
10,080
18,571
8,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
kingxvegeta
Achilles
19
6 / 2 / 0
12,151
552
12,829
16,139
13,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
zekemonster98
Sylvanus
16
3 / 2 / 12
11,117
505
8,199
25,202
27,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,300
377
10,969
21,824
17,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
SaltySarg
Danzaburou
15
4 / 5 / 0
10,216
464
13,119
16,013
6,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 7 / 2
10,156
462
17,806
15,976
6,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
16
4 / 6 / 1
10,160
462
9,422
21,739
11,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 6 / 0
10,428
474
7,394
14,270
9,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
29
Kills
10
11
Deaths
30
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
12
1
2
13
L
0
6
3
0.25
W
Vulcan
4
3
2
1.67
W
Cliodhna
RG_Carlos22
Cliodhna
4
3
4
2
L
Danzaburou
SaltySarg
Danzaburou
4
5
0
0.8
L
1
7
2
0.29
L
Thanatos
4
6
1
0.75
W
Achilles
kingxvegeta
Achilles
6
2
0
3
L
1
6
0
0.17
W
Sylvanus
zekemonster98
Sylvanus
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,448
Damage
58,710
93,185
Taken
89,822
64,744
Mitigated
50,017
36,288
Healing
29,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,670
10,375
0
10,331
19,551
9,440
796
6,875
12,540
0
125,445
L
10,969
3,674
195
4,138
21,824
17,017
82
5,438
16,386
38,452
0
W
Vulcan
10,670
1,794
0
2,744
13,722
5,469
939
5,528
7,886
101,402
0
W
Cliodhna
RG_Carlos22
Cliodhna
10,080
2,074
0
5,767
18,571
8,237
2,225
4,934
13,485
0
126,441
L
Danzaburou
SaltySarg
Danzaburou
13,119
7,410
0
3,695
16,013
6,070
583
4,130
11,883
0
59,884
L
17,806
7,099
0
3,460
15,976
6,005
216
5,752
10,224
89,590
0
L
Thanatos
9,422
1,645
0
17,336
21,739
11,555
0
3,549
18,190
0
78,330
W
Achilles
kingxvegeta
Achilles
12,829
4,251
0
3,660
16,139
13,779
1,306
1,279
14,778
0
81,445
L
7,394
2,257
0
875
14,270
9,370
0
0
14,270
846
78,072
W
Sylvanus
zekemonster98
Sylvanus
8,199
2,381
4,863
8,923
25,202
27,819
400
10,332
14,617
25,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,868
Gold Earned
49,260
675
Minions Killed
541
0
Camps Cleared
0
1,981,316
Distance Traveled
1,845,941
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,570
571
175
8
0
348,583
4
L
Atlas
8,300
377
59
3
0
403,469
2
W
Vulcan
11,219
510
148
7
0
408,132
6
W
Cliodhna
11,811
537
178
8
0
445,680
3
L
Danzaburou
10,216
464
76
3
0
348,137
1
L
Nu Wa
10,156
462
133
6
0
334,648
4
L
Thanatos
10,160
462
126
6
0
397,000
0
W
Achilles
12,151
552
141
6
0
425,273
6
L
Loki
10,428
474
147
7
0
362,687
5
W
Sylvanus
11,117
505
33
2
0
353,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role