Player Matchup

Ares
Ares
Diamond IV
GrannyBasher69
Ares
Diamond IV
Level 122
God Stats
3W - 2L
1,873 SR
Queue Stats
56W - 20L
2,141 MMR
Party 2
Persephone
Persephone
Diamond II
HiGuysFrostFangs
Persephone
Diamond II
Level 43
God Stats
4W - 1L
2,070 SR
Queue Stats
116W - 32L
2,582 MMR
Party 2
Cupid
Cupid
Platinum I
UncleBasher69
Cupid
Platinum I
Level 71
God Stats
4W - 2L
1,299 SR
Queue Stats
106W - 30L
2,201 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 79
1,747 SR
2,308 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,945 SR
2,125 MMR
Baron Samedi
Baron Samedi
Platinum III
BallzLickah
Baron Samedi
Platinum III
Level 109
God Stats
4W - 0L
1,849 SR
Queue Stats
16W - 0L
2,125 MMR
Party 1
Hou Yi
Hou Yi
Platinum III
Lodе
Hou Yi
Platinum III
Level 158
God Stats
90W - 2L
1,910 SR
Queue Stats
205W - 2L
2,125 MMR
Party 1
Yemoja
Yemoja
Platinum II
SåJävlaÄgd
Yemoja
Platinum II
Level 86
God Stats
9W - 0L
2,077 SR
Queue Stats
13W - 0L
2,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 4
10,697
713
5,521
24,038
34,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
HiGuysFrostFangs
Persephone
15
2 / 2 / 4
10,161
677
14,281
9,548
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 3
9,755
650
15,822
21,169
11,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
ThothSobekAchillesXing TianMedusa

VS

Bans
Ah Muzen CabScyllaFenrirMorgan Le FayGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BallzLickah
Baron Samedi
15
4 / 3 / 5
11,362
757
16,581
20,227
12,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
Lodе
Hou Yi
15
4 / 2 / 4
10,844
723
28,960
14,090
6,167
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 6
10,638
709
3,208
16,691
19,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
7
Kills
10
10
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BallzLickah
Baron Samedi
4
3
5
2.17
L
2
5
4
0.8
L
Persephone
HiGuysFrostFangs
Persephone
2
2
4
2
W
Hou Yi
Lodе
Hou Yi
4
2
4
3
W
2
2
6
2.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,624
Damage
48,749
54,755
Taken
51,008
51,092
Mitigated
38,860
9,019
Healing
25,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BallzLickah
Baron Samedi
16,581
2,261
3,288
7,846
20,227
12,854
831
7,414
12,813
50,851
0
L
5,521
352
0
4,389
24,038
34,321
0
8,227
15,811
11,002
0
L
Persephone
HiGuysFrostFangs
Persephone
14,281
321
90
2,641
9,548
5,086
0
2,996
6,550
61,014
0
W
Hou Yi
Lodе
Hou Yi
28,960
12,705
0
3,233
14,090
6,167
1,651
7,100
6,990
0
75,533
W
3,208
1,973
6,216
5,163
16,691
19,839
515
5,620
11,071
11,668
0
L
15,822
6,353
193
1,706
21,169
11,685
0
8,895
12,274
0
47,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,613
Gold Earned
32,844
146
Minions Killed
173
3
Camps Cleared
10
802,147
Distance Traveled
769,254
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,362
757
61
4
2
251,589
4
L
Ares
10,697
713
8
1
1
260,275
3
L
Persephone
10,161
677
84
6
2
270,654
0
W
Hou Yi
10,844
723
92
6
7
261,419
2
W
Yemoja
10,638
709
20
1
1
256,246
5
L
Cupid
9,755
650
54
4
0
271,218
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role