Player Matchup

Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Aaz MaJster
Sobek
Level 56
God Stats
4W - 2L
1,664 SR
Queue Stats
44W - 75L
1,268 Elo+
Party 1
Bastet
Bastet
GodSlayerQc8939
Bastet
Level 160
God Stats
1W - 0L
1,893 SR
Queue Stats
213W - 247L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
KtheKing24
Amaterasu
Level 47
God Stats
213W - 192L
1,502 SR
Queue Stats
239W - 247L
1,448 Elo+
Solo
Kukulkan
Kukulkan
excaliburQC
Kukulkan
Level 29
God Stats
1W - 0L
1,705 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 101
1,627 SR
1,448 Elo+

VS

Team Averages
Level 62
1,490 SR
1,365 Elo+
Khepri
Khepri
Conquistador740
Khepri
Level 43
God Stats
25W - 26L
1,510 SR
Queue Stats
144W - 168L
1,408 Elo+
Party 3
Charybdis
Charybdis
Devlz-X-Adv0cate
Charybdis
Level 129
God Stats
0W - 2L
1,227 SR
Queue Stats
109W - 88L
1,498 Elo+
Party 2
Nemesis
Nemesis
LuisOGLoko
Nemesis
Level 36
God Stats
4W - 4L
1,856 SR
Queue Stats
150W - 185L
1,338 Elo+
Solo
Olorun
Olorun
P0rta_Alchemica
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 2
Odin
Odin
TheSwoosh7
Odin
Level 94
God Stats
6W - 13L
1,356 SR
Queue Stats
256W - 281L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
6 / 2 / 3
9,765
610
13,616
15,832
6,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rama
 
Rama
16
6 / 2 / 3
9,765
610
13,616
15,832
6,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
3 / 2 / 3
8,280
518
4,677
14,294
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 0 / 2
8,115
507
3,778
12,620
4,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
KtheKing24
Amaterasu
15
3 / 0 / 0
8,951
559
8,918
13,953
12,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
excaliburQC
Kukulkan
12
0 / 2 / 2
7,444
465
6,751
5,520
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,860
429
4,166
12,287
12,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
11
4 / 4 / 0
7,178
449
8,659
10,468
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
LuisOGLoko
Nemesis
12
2 / 2 / 0
7,278
455
8,116
14,031
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 0
6,513
407
2,704
10,757
4,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 0
8,188
512
6,819
10,691
8,338
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
20
Kills
6
8
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
2
3
3.75
W
Rama
 
Rama
6
2
3
3.75
W
3
2
3
2.25
L
0
4
2
0.25
L
Charybdis
4
4
0
1
W
2
0
2
3
W
Amaterasu
KtheKing24
Amaterasu
3
0
0
3
L
Nemesis
LuisOGLoko
Nemesis
2
2
0
1
L
0
3
0
0
L
0
1
0
0
W
Kukulkan
excaliburQC
Kukulkan
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,356
Damage
30,464
78,051
Taken
58,234
47,021
Mitigated
35,612
37,816
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,616
11,910
0
7,941
15,832
6,263
3,792
2,033
13,799
0
83,051
W
Rama
 
Rama
13,616
11,910
0
7,941
15,832
6,263
3,792
2,033
13,799
0
83,051
W
4,677
513
241
5,564
14,294
14,582
340
2,040
12,254
17,602
0
L
4,166
1,249
0
2,004
12,287
12,192
0
1,760
10,527
23,482
0
L
Charybdis
8,659
3,515
0
2,826
10,468
4,408
0
1,308
9,160
0
45,724
W
3,778
701
0
7,740
12,620
4,910
0
1,053
11,567
0
55,872
W
Amaterasu
KtheKing24
Amaterasu
8,918
4,220
0
8,264
13,953
12,765
1,282
654
13,299
0
65,606
L
Nemesis
LuisOGLoko
Nemesis
8,116
4,264
0
4,531
14,031
5,868
0
2,327
11,704
0
50,543
L
2,704
2,023
0
1,623
10,757
4,806
0
5,938
4,819
32,348
0
L
6,819
1,520
0
750
10,691
8,338
0
95
10,596
0
67,423
W
Kukulkan
excaliburQC
Kukulkan
6,751
822
0
125
5,520
2,238
599
1,090
4,430
47,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,320
Gold Earned
36,017
595
Minions Killed
361
0
Camps Cleared
0
1,708,366
Distance Traveled
1,461,953
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,765
610
143
9
0
270,793
2
W
Rama
9,765
610
143
9
0
270,793
2
W
Sobek
8,280
518
24
2
0
320,484
0
L
Khepri
6,860
429
22
1
0
278,270
3
L
Charybdis
7,178
449
61
4
0
254,678
2
W
Bastet
8,115
507
85
5
0
337,052
2
W
Amaterasu
8,951
559
129
8
0
251,014
4
L
Nemesis
7,278
455
91
6
0
333,602
0
L
Olorun
6,513
407
51
3
0
253,972
2
L
Odin
8,188
512
136
9
0
341,431
2
W
Kukulkan
7,444
465
71
4
0
258,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role