Player Matchup

Cupid
Cupid
Gold III
GucciLatex
Cupid
Gold III
Level 38
God Stats
4W - 5L
1,444 SR
Queue Stats
32W - 35L
1,597 MMR
Solo
Chaac
Chaac
Gold I
Synobeam
Chaac
Gold I
Level 115
God Stats
0W - 1L
1,732 SR
Queue Stats
35W - 33L
1,678 MMR
Party 3
Xbalanque
Xbalanque
Gold II
TavoMadrigal
Xbalanque
Gold II
Level 129
God Stats
66W - 61L
1,584 SR
Queue Stats
315W - 319L
1,659 MMR
Solo
Susano
Susano
Gold III
internalploopy
Susano
Gold III
Level 106
God Stats
0W - 1L
1,238 SR
Queue Stats
54W - 60L
1,538 MMR
Party 3
Tiamat
Tiamat
Gold III
rogue350
Tiamat
Gold III
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 86L
1,605 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 98
1,500 SR
1,615 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,567 SR
1,598 MMR
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold II
DuttyWap
Jing Wei
Gold II
Level 147
God Stats
1W - 3L
1,476 SR
Queue Stats
288W - 296L
1,620 MMR
Party 1
Agni
Agni
Gold III
Hippothotamus
Agni
Gold III
Level 143
God Stats
2W - 1L
1,554 SR
Queue Stats
25W - 19L
1,646 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
SlimSlav
Sun Wukong
Gold V
Level 124
God Stats
4W - 1L
1,746 SR
Queue Stats
208W - 184L
1,610 MMR
Solo
Geb
Geb
Platinum V
mrgarysghost
Geb
Platinum V
Level 129
God Stats
55W - 42L
1,626 SR
Queue Stats
271W - 278L
1,714 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
2 / 1 / 1
7,157
447
4,599
10,315
4,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Synobeam
Chaac
10
0 / 6 / 0
6,211
388
4,231
15,526
11,403
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
TavoMadrigal
Xbalanque
13
2 / 4 / 2
7,750
484
10,292
12,035
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 1
6,109
382
4,166
13,255
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
rogue350
Tiamat
12
0 / 4 / 0
6,733
421
3,793
9,822
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
UllrKaliBakasuraMercury

VS

Bans
BastetAtlasKing ArthurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 1 / 3
8,969
561
7,089
10,952
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ravana
 
Ravana
15
5 / 1 / 3
8,969
561
7,089
10,952
7,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
DuttyWap
Jing Wei
15
1 / 1 / 1
8,728
546
5,048
10,372
3,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 1 / 4
8,432
527
8,134
6,761
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SlimSlav
Sun Wukong
15
8 / 0 / 2
9,873
617
13,374
13,945
11,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 1 / 5
7,905
494
3,995
12,924
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
4
Kills
22
20
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
1
3
6.5
W
Ravana
 
Ravana
5
1
3
6.5
W
Jing Wei
DuttyWap
Jing Wei
1
1
1
1.5
L
Cupid
2
1
1
2.5
W
2
1
4
4
W
Sun Wukong
SlimSlav
Sun Wukong
8
0
2
9
L
Chaac
Synobeam
Chaac
0
6
0
0
L
Xbalanque
TavoMadrigal
Xbalanque
2
4
2
0.75
L
0
5
1
0.1
W
1
1
5
3.5
L
Tiamat
rogue350
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,081
Damage
44,729
60,953
Taken
65,906
31,311
Mitigated
45,608
11,686
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,089
2,422
0
4,082
10,952
7,881
0
505
10,389
0
72,087
W
Ravana
 
Ravana
7,089
2,422
0
4,082
10,952
7,881
0
505
10,389
0
72,087
W
Jing Wei
DuttyWap
Jing Wei
5,048
4,290
0
4,035
10,372
3,934
720
0
10,372
0
72,651
L
Cupid
4,599
2,468
0
2,280
10,315
4,268
27
1,128
9,187
0
49,249
W
8,134
1,403
0
500
6,761
2,823
0
1,508
4,979
76,457
0
W
Sun Wukong
SlimSlav
Sun Wukong
13,374
4,192
0
6,628
13,945
11,357
346
119
13,788
0
70,595
L
Chaac
Synobeam
Chaac
4,231
927
0
2,759
15,526
11,403
0
1,035
14,491
0
37,685
L
Xbalanque
TavoMadrigal
Xbalanque
10,292
4,335
0
3,186
12,035
4,552
90
2,340
9,695
0
57,949
L
4,166
672
0
660
13,255
4,956
0
2,820
10,435
0
43,220
W
3,995
594
0
2,659
12,924
11,732
240
1,123
11,633
23,333
0
L
Tiamat
rogue350
Tiamat
3,793
669
0
2,801
9,822
6,132
0
4,806
5,016
48,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
52,876
386
Minions Killed
636
0
Camps Cleared
0
1,456,136
Distance Traveled
2,029,876
14
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,969
561
128
8
0
376,543
4
W
Ravana
8,969
561
128
8
0
376,543
4
W
Jing Wei
8,728
546
108
7
0
297,013
7
L
Cupid
7,157
447
68
4
0
319,022
4
W
Agni
8,432
527
128
8
0
309,649
4
W
Sun Wukong
9,873
617
111
7
0
310,285
6
L
Chaac
6,211
388
72
5
0
317,830
0
L
Xbalanque
7,750
484
95
6
0
267,164
5
L
Susano
6,109
382
66
4
0
307,848
4
W
Geb
7,905
494
33
2
0
359,843
15
L
Tiamat
6,733
421
85
5
0
244,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role