Player Matchup

Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
 
Hou Yi
Gold I
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Da Ji
Da Ji
Platinum V
Mxrques
Da Ji
Platinum V
Level 125
God Stats
3W - 4L
1,292 SR
Queue Stats
153W - 153L
1,715 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum I
SCKYLLEM
Ah Muzen Cab
Platinum I
Level 108
God Stats
1W - 1L
1,758 SR
Queue Stats
276W - 254L
1,746 MMR
Solo
Mulan
Mulan
Gold II
ZFSSparta
Mulan
Gold II
Level 130
God Stats
2W - 3L
1,516 SR
Queue Stats
210W - 208L
1,464 MMR
Party 2
Freya
Freya
Silver V
pwkisse
Freya
Silver V
Level 103
God Stats
1W - 7L
1,381 SR
Queue Stats
453W - 454L
629 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 102
1,491 SR
1,426 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,651 SR
1,405 MMR
Thoth
Thoth
Platinum V
CraKy12
Thoth
Platinum V
Level 154
God Stats
1W - 1L
1,626 SR
Queue Stats
28W - 27L
1,898 MMR
Solo
Geb
Geb
Silver V
ScyllaYouLater
Geb
Silver V
Level 142
God Stats
1W - 1L
1,443 SR
Queue Stats
73W - 90L
636 MMR
Solo
Guan Yu
Guan Yu
Platinum II
SrWinters
Guan Yu
Platinum II
Level 134
God Stats
8W - 3L
1,967 SR
Queue Stats
150W - 127L
1,865 MMR
Party 3
Neith
Neith
Silver IV
lnoxline
Neith
Silver IV
Level 127
God Stats
17W - 18L
1,450 SR
Queue Stats
105W - 129L
634 MMR
Solo
Bellona
Bellona
Diamond V
ßråDPïtt
Bellona
Diamond V
Level 155
God Stats
34W - 21L
1,767 SR
Queue Stats
555W - 548L
1,994 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
4 / 5 / 2
14,166
525
13,763
22,169
11,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
 
Hou Yi
20
4 / 5 / 2
14,166
525
13,763
22,169
11,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Mxrques
Da Ji
19
3 / 4 / 4
12,368
458
11,335
28,365
13,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ah Muzen Cab
SCKYLLEM
Ah Muzen Cab
17
2 / 7 / 4
11,338
420
9,487
19,537
7,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
ZFSSparta
Mulan
20
4 / 7 / 3
13,645
505
16,740
30,769
35,245
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
pwkisse
Freya
16
1 / 11 / 5
10,741
398
11,931
27,384
10,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
IzanamiUllrFenrirKali

VS

Bans
BakasuraAtlasNemesisCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CraKy12
Thoth
20
9 / 4 / 11
15,300
567
21,210
15,127
7,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
1 / 3 / 18
13,852
513
7,736
28,752
40,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
SrWinters
Guan Yu
20
7 / 4 / 15
16,089
596
25,554
33,261
48,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
lnoxline
Neith
20
2 / 3 / 6
14,091
522
10,955
15,828
9,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ßråDPïtt
Bellona
20
15 / 3 / 10
17,384
644
26,796
28,905
31,330
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
94
18
Kills
34
39
Deaths
17
20
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
5
2
1
L
Hou Yi
 
Hou Yi
4
5
2
1
W
Thoth
CraKy12
Thoth
9
4
11
3.63
L
Da Ji
Mxrques
Da Ji
3
4
4
1.25
L
Ah Muzen Cab
SCKYLLEM
Ah Muzen Cab
2
7
4
0.57
W
1
3
18
3.33
W
Guan Yu
SrWinters
Guan Yu
7
4
15
3.63
L
Mulan
ZFSSparta
Mulan
4
7
3
0.79
W
Neith
lnoxline
Neith
2
3
6
1.67
L
Freya
pwkisse
Freya
1
11
5
0.32
W
Bellona
ßråDPïtt
Bellona
15
3
10
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,019
Damage
92,251
150,393
Taken
121,873
91,330
Mitigated
136,488
40,185
Healing
37,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
13,763
8,062
0
6,079
22,169
11,934
3,406
2,329
19,840
0
133,498
L
Hou Yi
 
Hou Yi
13,763
8,062
0
6,079
22,169
11,934
3,406
2,329
19,840
0
133,498
W
Thoth
CraKy12
Thoth
21,210
900
0
1,103
15,127
7,242
5,054
4,570
10,557
130,249
0
L
Da Ji
Mxrques
Da Ji
11,335
2,194
0
8,458
28,365
13,677
0
2,790
25,575
0
118,321
L
Ah Muzen Cab
SCKYLLEM
Ah Muzen Cab
9,487
2,714
0
1,979
19,537
7,999
749
7,846
11,691
0
84,579
W
7,736
405
0
4,331
28,752
40,150
1,192
5,014
23,738
46,338
0
W
Guan Yu
SrWinters
Guan Yu
25,554
3,492
5,302
15,430
33,261
48,102
1,296
4,131
29,130
0
116,024
L
Mulan
ZFSSparta
Mulan
16,740
997
0
12,312
30,769
35,245
113
3,675
27,094
0
106,647
W
Neith
lnoxline
Neith
10,955
4,770
0
7,778
15,828
9,664
6,899
1,356
14,472
0
102,350
L
Freya
pwkisse
Freya
11,931
3,595
0
5,278
27,384
10,541
643
12,306
15,078
46,988
6,102
W
Bellona
ßråDPïtt
Bellona
26,796
13,529
0
3,949
28,905
31,330
6,139
3,556
25,349
0
175,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,424
Gold Earned
76,716
947
Minions Killed
791
0
Camps Cleared
0
2,645,806
Distance Traveled
2,571,120
34
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
14,166
525
210
8
0
426,580
7
L
Hou Yi
14,166
525
210
8
0
426,580
7
W
Thoth
15,300
567
190
7
0
490,221
5
L
Da Ji
12,368
458
160
6
0
539,939
6
L
Ah Muzen Cab
11,338
420
116
4
0
378,371
5
W
Geb
13,852
513
57
2
0
509,388
5
W
Guan Yu
16,089
596
165
6
0
550,911
11
L
Mulan
13,645
505
177
7
0
449,928
4
W
Neith
14,091
522
180
7
0
445,302
7
L
Freya
10,741
398
74
3
0
424,408
5
W
Bellona
17,384
644
199
7
0
575,298
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role