Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
AmonConfus
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Izanami
Izanami
Celophite
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,068 Elo+
Party 2
Team Averages
Level 92
1,500 SR
1,392 Elo+

VS

Team Averages
Level 128
1,474 SR
1,714 Elo+
Discordia
Discordia
MrVazelin4ik
Discordia
Level 157
God Stats
16W - 3L
1,265 SR
Queue Stats
1,142W - 370L
1,822 Elo+
Party 3
Sun Wukong
Sun Wukong
NogamiRukami
Sun Wukong
Level 160
God Stats
8W - 4L
1,486 SR
Queue Stats
967W - 298L
1,821 Elo+
Party 3
Cliodhna
Cliodhna
shimosan
Cliodhna
Level 66
God Stats
1W - 0L
1,670 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 5 / 4
7,008
701
4,972
16,546
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
 
Bacchus
11
1 / 5 / 4
7,008
701
4,972
16,546
18,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
AmonConfus
Kukulkan
10
1 / 9 / 1
6,859
686
2,922
9,632
3,635
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Celophite
Izanami
11
2 / 6 / 2
7,193
719
6,981
10,954
4,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MrVazelin4ik
Discordia
15
10 / 1 / 9
9,805
981
11,609
6,347
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
NogamiRukami
Sun Wukong
14
9 / 0 / 9
9,546
955
12,060
14,030
10,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cliodhna
shimosan
Cliodhna
10
1 / 4 / 13
7,637
764
7,820
7,877
3,241
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
5
Kills
20
25
Deaths
5
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
5
4
0.6
L
Bacchus
 
Bacchus
1
5
4
0.6
L
Kukulkan
AmonConfus
Kukulkan
1
9
1
0.17
L
Izanami
Celophite
Izanami
2
6
2
0.5
W
Discordia
MrVazelin4ik
Discordia
10
1
9
14.5
W
Sun Wukong
NogamiRukami
Sun Wukong
9
0
9
13.5
W
Cliodhna
shimosan
Cliodhna
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
31,489
53,678
Taken
28,254
43,942
Mitigated
16,138
3,460
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,972
647
0
1,180
16,546
18,147
0
4,844
11,112
12,160
0
L
Bacchus
 
Bacchus
4,972
647
0
1,180
16,546
18,147
0
4,844
11,112
12,160
0
L
Kukulkan
AmonConfus
Kukulkan
2,922
448
0
10
9,632
3,635
0
2,797
6,374
13,959
0
L
Izanami
Celophite
Izanami
6,981
4,661
0
1,090
10,954
4,013
0
3,135
7,290
0
24,843
W
Discordia
MrVazelin4ik
Discordia
11,609
930
93
1,078
6,347
2,619
1,266
1,994
4,353
39,438
0
W
Sun Wukong
NogamiRukami
Sun Wukong
12,060
2,977
0
5,438
14,030
10,278
1,072
4,035
8,979
0
30,804
W
Cliodhna
shimosan
Cliodhna
7,820
983
0
846
7,877
3,241
116
2,370
5,507
0
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,068
Gold Earned
26,988
69
Minions Killed
129
1
Camps Cleared
8
617,944
Distance Traveled
611,913
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,008
701
1
0
0
172,781
2
L
Bacchus
7,008
701
1
0
0
172,781
2
L
Kukulkan
6,859
686
17
2
0
118,185
0
L
Izanami
7,193
719
50
5
1
154,197
2
W
Discordia
9,805
981
65
7
1
194,394
0
W
Sun Wukong
9,546
955
48
5
4
223,154
0
W
Cliodhna
7,637
764
16
2
3
194,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role