Player Matchup

Zhong Kui
Zhong Kui
DelusiveLuck
Zhong Kui
Level 83
God Stats
1W - 2L
1,251 SR
Queue Stats
119W - 45L
1,861 Elo+
Party 1
Heimdallr
Heimdallr
LiquifiedGem
Heimdallr
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 53L
1,788 Elo+
Party 1
Baron Samedi
Baron Samedi
Plagué
Baron Samedi
Level 100
God Stats
2W - 0L
1,823 SR
Queue Stats
97W - 32L
1,906 Elo+
Party 1
Ne Zha
Ne Zha
SimpleQuotes
Ne Zha
Level 29
God Stats
20W - 3L
1,899 SR
Queue Stats
154W - 53L
1,835 Elo+
Party 1
Yu Huang
Yu Huang
killerace324
Yu Huang
Level 143
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 15L
1,252 Elo+
Solo
Team Averages
Level 100
1,595 SR
1,728 Elo+

VS

Team Averages
Level 90
1,622 SR
1,518 Elo+
Artio
Artio
Alxrod
Artio
Level 33
God Stats
0W - 3L
1,723 SR
Queue Stats
46W - 47L
1,307 Elo+
Solo
King Arthur
King Arthur
SlNlXTER
King Arthur
Level 93
God Stats
1W - 2L
1,739 SR
Queue Stats
67W - 52L
1,581 Elo+
Party 2
Heimdallr
Heimdallr
Vexaro
Heimdallr
Level 131
God Stats
1W - 2L
1,521 SR
Queue Stats
36W - 38L
1,546 Elo+
Solo
Arachne
Arachne
ulloacc
Arachne
Level 49
God Stats
1W - 2L
1,501 SR
Queue Stats
98W - 100L
1,554 Elo+
Solo
Chang'e
Chang'e
xLordBanjox
Chang'e
Level 143
God Stats
5W - 7L
1,623 SR
Queue Stats
57W - 51L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DelusiveLuck
Zhong Kui
14
4 / 1 / 4
8,665
578
10,403
11,714
8,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
LiquifiedGem
Heimdallr
13
4 / 1 / 4
7,816
521
13,350
9,360
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Plagué
Baron Samedi
14
4 / 2 / 4
8,950
597
10,440
11,194
7,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
11
3 / 2 / 5
6,978
465
9,314
15,148
9,696
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yu Huang
killerace324
Yu Huang
12
0 / 1 / 2
7,208
481
5,990
4,762
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Alxrod
Artio
10
2 / 2 / 1
6,691
446
5,682
19,662
18,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
SlNlXTER
King Arthur
13
1 / 4 / 0
7,505
500
4,388
12,130
9,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Vexaro
Heimdallr
10
1 / 6 / 2
6,174
412
7,224
12,039
4,610
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ulloacc
Arachne
11
2 / 2 / 2
7,226
482
4,541
15,890
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
xLordBanjox
Chang'e
12
1 / 1 / 1
7,424
495
7,601
9,406
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
15
Kills
7
7
Deaths
15
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artio
Alxrod
Artio
2
2
1
1.25
W
Zhong Kui
DelusiveLuck
Zhong Kui
4
1
4
6
W
Heimdallr
LiquifiedGem
Heimdallr
4
1
4
6
W
Baron Samedi
Plagué
Baron Samedi
4
2
4
3
W
Ne Zha
3
2
5
2.75
L
King Arthur
SlNlXTER
King Arthur
1
4
0
0.25
L
Heimdallr
Vexaro
Heimdallr
1
6
2
0.33
W
Yu Huang
killerace324
Yu Huang
0
1
2
1
L
Arachne
ulloacc
Arachne
2
2
2
1.5
L
Chang'e
xLordBanjox
Chang'e
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,497
Damage
29,436
52,178
Taken
69,127
31,734
Mitigated
45,952
21,874
Healing
22,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Alxrod
Artio
5,682
1,845
1,170
5,844
19,662
18,380
0
4,666
14,996
21,567
0
W
Zhong Kui
DelusiveLuck
Zhong Kui
10,403
2,312
0
6,993
11,714
8,388
849
1,882
9,832
66,723
0
W
Heimdallr
LiquifiedGem
Heimdallr
13,350
7,552
0
3,420
9,360
3,951
1,232
2,701
6,659
0
57,418
W
Baron Samedi
Plagué
Baron Samedi
10,440
1,478
1,070
5,330
11,194
7,772
1,238
1,738
9,456
65,266
0
W
Ne Zha
9,314
3,410
545
3,307
15,148
9,696
28
4,715
10,433
0
34,680
L
King Arthur
SlNlXTER
King Arthur
4,388
513
0
2,250
12,130
9,999
0
6,217
5,913
0
53,389
L
Heimdallr
Vexaro
Heimdallr
7,224
3,697
0
1,766
12,039
4,610
0
2,952
9,087
0
40,668
W
Yu Huang
killerace324
Yu Huang
5,990
1,060
0
1,209
4,762
1,927
275
2,247
2,515
56,381
0
L
Arachne
ulloacc
Arachne
4,541
2,911
0
6,587
15,890
9,219
0
7,738
8,152
0
51,145
L
Chang'e
xLordBanjox
Chang'e
7,601
836
1,097
3,677
9,406
3,744
0
5,260
4,146
52,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,617
Gold Earned
35,020
487
Minions Killed
361
0
Camps Cleared
0
1,413,303
Distance Traveled
1,434,425
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,691
446
14
1
0
317,877
6
W
Zhong Kui
8,665
578
130
9
0
301,459
4
W
Heimdallr
7,816
521
96
6
0
255,871
4
W
Baron Samedi
8,950
597
117
8
0
250,585
2
W
Ne Zha
6,978
465
42
3
0
333,890
2
L
King Arthur
7,505
500
107
7
0
270,633
3
L
Heimdallr
6,174
412
60
4
0
251,298
0
W
Yu Huang
7,208
481
102
7
0
271,498
3
L
Arachne
7,226
482
91
6
0
314,244
5
L
Chang'e
7,424
495
89
6
0
280,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role