Player Matchup

Freya
Freya
ArgoCrusader
Freya
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 242L
1,424 Elo+
Party 2
Chaac
Chaac
GruntKing2nd
Chaac
Level 97
God Stats
9W - 9L
1,771 SR
Queue Stats
752W - 850L
1,367 Elo+
Party 2
Apollo
Apollo
JewelsUndJoules
Apollo
Level 69
God Stats
5W - 8L
1,483 SR
Queue Stats
396W - 420L
1,472 Elo+
Party 3
Baron Samedi
Baron Samedi
Madgariz
Baron Samedi
Level 65
God Stats
4W - 7L
1,886 SR
Queue Stats
210W - 242L
1,410 Elo+
Party 3
Awilix
Awilix
frordo
Awilix
Level 84
God Stats
32W - 41L
1,391 SR
Queue Stats
588W - 660L
1,427 Elo+
Party 2
Team Averages
Level 73
1,606 SR
1,420 Elo+

VS

Team Averages
Level 54
1,516 SR
1,455 Elo+
Geb
Geb
 
Geb
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
BrantCamo
Ra
Level 29
God Stats
3W - 1L
1,292 SR
Queue Stats
105W - 113L
1,439 Elo+
Party 1
Chiron
Chiron
GodlyYakk
Chiron
Level 86
God Stats
3W - 1L
1,751 SR
Queue Stats
4W - 4L
1,448 Elo+
Solo
Thanatos
Thanatos
Lobσ
Thanatos
Level 69
God Stats
1W - 1L
1,510 SR
Queue Stats
31W - 23L
1,401 Elo+
Solo
Amaterasu
Amaterasu
ToxicWraith44
Amaterasu
Level 63
God Stats
23W - 15L
1,542 SR
Queue Stats
272W - 271L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,060
392
7,426
15,464
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 0 / 4
8,440
469
10,039
20,060
21,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 0
7,932
441
3,211
10,208
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Madgariz
Baron Samedi
15
1 / 2 / 1
8,788
488
9,345
12,893
9,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Awilix
frordo
Awilix
12
2 / 7 / 1
7,636
424
9,755
15,952
6,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
1 / 1 / 7
8,291
461
5,385
10,711
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
 
Geb
12
1 / 1 / 7
8,291
461
5,385
10,711
8,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 2 / 6
9,935
552
11,820
9,000
4,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
GodlyYakk
Chiron
12
1 / 2 / 4
7,740
430
10,804
7,363
3,246
Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Lobσ
Thanatos
15
0 / 2 / 5
8,660
481
7,946
16,232
10,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
ToxicWraith44
Amaterasu
18
11 / 1 / 2
11,113
617
15,127
15,734
9,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
17
16
Deaths
9
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
1
7
4.5
W
Geb
 
Geb
1
1
7
4.5
L
1
4
2
0.5
W
3
2
6
3
W
Chiron
GodlyYakk
Chiron
1
2
4
1.5
L
1
0
4
3
L
3
3
0
1
W
Thanatos
Lobσ
Thanatos
0
2
5
1.25
L
Baron Samedi
Madgariz
Baron Samedi
1
2
1
0.75
W
Amaterasu
ToxicWraith44
Amaterasu
11
1
2
12
L
Awilix
frordo
Awilix
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,776
Damage
56,467
74,577
Taken
69,751
48,397
Mitigated
44,482
31,327
Healing
25,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,385
655
0
1,176
10,711
8,714
168
2,987
7,724
19,930
0
W
Geb
 
Geb
5,385
655
0
1,176
10,711
8,714
168
2,987
7,724
19,930
0
L
7,426
2,483
0
6,102
15,464
6,408
0
2,006
13,458
40,596
0
W
11,820
1,827
1,257
3,270
9,000
4,030
999
917
8,083
73,212
0
W
Chiron
GodlyYakk
Chiron
10,804
4,779
1,358
2,308
7,363
3,246
985
1,329
6,034
0
49,162
L
10,039
1,370
3,135
9,115
20,060
21,481
0
6,794
13,266
0
38,067
L
3,211
1,302
0
3,812
10,208
4,013
769
4,820
5,388
0
49,816
W
Thanatos
Lobσ
Thanatos
7,946
1,995
0
13,042
16,232
10,326
0
7,696
8,536
0
45,610
L
Baron Samedi
Madgariz
Baron Samedi
9,345
1,923
487
5,239
12,893
9,638
810
1,172
11,721
59,684
0
W
Amaterasu
ToxicWraith44
Amaterasu
15,127
8,267
0
2,340
15,734
9,452
132
3,842
11,892
0
110,885
L
Awilix
frordo
Awilix
9,755
3,553
0
3,437
15,952
6,857
0
2,413
13,539
0
45,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,856
Gold Earned
54,030
364
Minions Killed
511
0
Camps Cleared
0
1,460,389
Distance Traveled
2,090,554
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,291
461
27
2
0
335,521
4
W
Geb
8,291
461
27
2
0
335,521
4
L
Freya
7,060
392
60
3
0
305,310
1
W
Ra
9,935
552
124
7
0
341,988
2
W
Chiron
7,740
430
79
4
0
302,954
2
L
Chaac
8,440
469
41
2
0
328,439
0
L
Apollo
7,932
441
83
5
0
185,765
0
W
Thanatos
8,660
481
86
5
0
308,689
5
L
Baron Samedi
8,788
488
96
5
0
269,229
1
W
Amaterasu
11,113
617
168
9
0
465,881
3
L
Awilix
7,636
424
84
5
0
371,646
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role