Player Matchup

King Arthur
King Arthur
Blows Chunks
King Arthur
Level 114
God Stats
2W - 11L
912 SR
Queue Stats
252W - 309L
1,291 Elo+
Party 2
Merlin
Merlin
Taxman6494
Merlin
Level 79
God Stats
69W - 79L
1,444 SR
Queue Stats
182W - 220L
1,389 Elo+
Party 2
Charybdis
Charybdis
TheDerpenOne
Charybdis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 91L
1,330 Elo+
Party 2
Ymir
Ymir
dtectvetristman
Ymir
Level 66
God Stats
28W - 36L
1,423 SR
Queue Stats
177W - 234L
1,281 Elo+
Party 2
Danzaburou
Danzaburou
skippyisthebest
Danzaburou
Level 35
God Stats
3W - 6L
1,308 SR
Queue Stats
54W - 86L
1,297 Elo+
Party 2
Team Averages
Level 72
1,318 SR
1,318 Elo+

VS

Team Averages
Level 77
1,539 SR
1,433 Elo+
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
El_GusBus
Aphrodite
Level 55
God Stats
4W - 2L
1,517 SR
Queue Stats
269W - 296L
1,436 Elo+
Party 1
Nemesis
Nemesis
The_freakyone
Nemesis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
291W - 359L
1,399 Elo+
Party 1
Apollo
Apollo
Yessir_Alex
Apollo
Level 38
God Stats
7W - 2L
1,726 SR
Queue Stats
130W - 150L
1,373 Elo+
Party 1
Poseidon
Poseidon
stevenmunoz123
Poseidon
Level 57
God Stats
130W - 157L
1,493 SR
Queue Stats
167W - 206L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blows Chunks
King Arthur
9
0 / 4 / 1
5,219
401
6,714
13,124
6,606
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Taxman6494
Merlin
9
0 / 4 / 0
5,524
425
3,814
6,748
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
TheDerpenOne
Charybdis
10
2 / 0 / 1
6,310
485
7,562
7,171
2,330
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 2 / 2
6,330
487
3,205
11,091
8,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
skippyisthebest
Danzaburou
9
1 / 2 / 1
6,187
476
2,749
6,877
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
5 / 1 / 1
8,059
620
11,551
10,432
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
 
Neith
13
5 / 1 / 1
8,059
620
11,551
10,432
4,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
El_GusBus
Aphrodite
9
0 / 0 / 1
6,259
481
2,112
5,411
3,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
10
1 / 1 / 3
6,375
490
2,062
8,624
2,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
10
1 / 3 / 0
6,276
483
5,127
9,032
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
12
5 / 0 / 1
7,537
580
5,361
5,146
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
17
12
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
1
1
5.5
W
Neith
 
Neith
5
1
1
5.5
L
King Arthur
Blows Chunks
King Arthur
0
4
1
0.13
W
Aphrodite
El_GusBus
Aphrodite
0
0
1
0.5
L
Merlin
Taxman6494
Merlin
0
4
0
0
L
Charybdis
TheDerpenOne
Charybdis
2
0
1
2.5
W
Nemesis
1
1
3
2.5
W
Apollo
1
3
0
0.33
L
1
2
2
1
L
Danzaburou
skippyisthebest
Danzaburou
1
2
1
0.75
W
Poseidon
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,044
Damage
37,764
45,011
Taken
49,077
22,639
Mitigated
19,355
12,134
Healing
23,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,551
6,177
0
5,844
10,432
4,199
2,753
633
9,799
0
58,276
W
Neith
 
Neith
11,551
6,177
0
5,844
10,432
4,199
2,753
633
9,799
0
58,276
L
King Arthur
Blows Chunks
King Arthur
6,714
103
0
4,176
13,124
6,606
148
434
12,690
0
26,582
W
Aphrodite
El_GusBus
Aphrodite
2,112
608
1,228
2,881
5,411
3,022
242
1,172
4,239
19,026
0
L
Merlin
Taxman6494
Merlin
3,814
201
0
750
6,748
2,540
0
2,393
4,355
41,921
0
L
Charybdis
TheDerpenOne
Charybdis
7,562
4,277
0
2,909
7,171
2,330
0
737
6,434
0
45,160
W
Nemesis
2,062
597
0
3,452
8,624
2,960
211
1,004
7,620
0
34,020
W
Apollo
5,127
4,005
0
2,190
9,032
2,929
1,228
1,121
7,911
0
38,487
L
3,205
571
301
3,029
11,091
8,794
0
3,518
7,573
28,477
0
L
Danzaburou
skippyisthebest
Danzaburou
2,749
846
0
969
6,877
2,369
0
391
6,486
0
24,651
W
Poseidon
5,361
546
0
1,623
5,146
2,046
960
3,089
2,057
49,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,570
Gold Earned
42,565
245
Minions Killed
438
0
Camps Cleared
0
1,146,568
Distance Traveled
1,310,820
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,059
620
96
7
0
176,481
0
W
Neith
8,059
620
96
7
0
176,481
0
L
King Arthur
5,219
401
28
2
0
260,064
0
W
Aphrodite
6,259
481
29
2
0
238,215
4
L
Merlin
5,524
425
66
5
0
230,706
1
L
Charybdis
6,310
485
86
7
0
197,070
5
W
Nemesis
6,375
490
69
5
0
258,435
0
W
Apollo
6,276
483
72
6
0
198,764
0
L
Ymir
6,330
487
32
2
0
246,062
1
L
Danzaburou
6,187
476
33
3
0
212,666
1
W
Poseidon
7,537
580
76
6
0
262,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role