Player Matchup

Scylla
Scylla
Compergator
Scylla
Level 27
God Stats
5W - 0L
1,953 SR
Queue Stats
101W - 34L
1,738 Elo+
Party 1
Xing Tian
Xing Tian
Compurgator
Xing Tian
Level 119
God Stats
22W - 11L
1,710 SR
Queue Stats
345W - 184L
1,793 Elo+
Party 1
Susano
Susano
SeriousryMike
Susano
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 32L
1,630 Elo+
Party 1
Team Averages
Level 90
1,721 SR
1,720 Elo+

VS

Team Averages
Level 69
1,600 SR
1,463 Elo+
Thoth
Thoth
Im1up
Thoth
Level 67
God Stats
235W - 265L
1,508 SR
Queue Stats
767W - 867L
1,496 Elo+
Solo
Ymir
Ymir
Slantedeyez11
Ymir
Level 51
God Stats
3W - 2L
1,692 SR
Queue Stats
169W - 142L
1,392 Elo+
Party 2
Gilgamesh
Gilgamesh
Zenilla
Gilgamesh
Level 89
God Stats
4W - 6L
1,602 SR
Queue Stats
122W - 108L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 1 / 5
8,601
717
15,791
7,803
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
Compurgator
Xing Tian
13
2 / 0 / 8
9,002
750
8,215
15,281
17,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
5 / 1 / 4
8,692
724
11,879
11,750
5,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Im1up
Thoth
12
1 / 5 / 1
7,870
656
9,703
9,130
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 2
7,425
619
5,016
14,398
14,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Zenilla
Gilgamesh
11
1 / 3 / 0
7,290
608
12,056
16,936
10,951
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
3
1
5
5.5
W
Xing Tian
Compurgator
Xing Tian
2
0
8
6
L
Thoth
Im1up
Thoth
1
5
1
0.3
W
5
1
4
7
L
0
2
2
0.5
L
Gilgamesh
Zenilla
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,885
Damage
26,775
34,834
Taken
40,464
26,873
Mitigated
29,264
8,293
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
15,791
1,488
0
2,135
7,803
3,378
297
4,000
3,593
49,328
0
W
Xing Tian
Compurgator
Xing Tian
8,215
1,226
0
5,178
15,281
17,783
0
5,256
9,637
15,685
0
L
Thoth
Im1up
Thoth
9,703
426
0
100
9,130
3,942
0
5,526
3,338
32,491
0
W
11,879
2,002
0
980
11,750
5,712
0
4,920
6,508
0
24,762
L
5,016
1,006
0
880
14,398
14,371
0
7,869
6,182
13,595
0
L
Gilgamesh
Zenilla
Gilgamesh
12,056
4,528
0
2,658
16,936
10,951
0
9,900
6,691
0
23,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,295
Gold Earned
22,585
132
Minions Killed
110
7
Camps Cleared
3
684,441
Distance Traveled
651,820
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,601
717
76
6
5
218,110
0
W
Xing Tian
9,002
750
17
1
0
227,994
2
L
Thoth
7,870
656
66
6
1
204,521
4
W
Susano
8,692
724
39
3
2
238,337
1
L
Ymir
7,425
619
21
2
1
209,111
2
L
Gilgamesh
7,290
608
23
2
1
238,188
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role