Player Matchup

Bakasura
Bakasura
JuicyLuv 999
Bakasura
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 67L
1,499 Elo+
Party 1
Apollo
Apollo
WreckYoSelf81
Apollo
Level 20
God Stats
3W - 3L
1,562 SR
Queue Stats
22W - 20L
1,376 Elo+
Party 3
Pele
Pele
Your mother1849
Pele
Level 35
God Stats
2W - 1L
1,808 SR
Queue Stats
49W - 69L
1,389 Elo+
Party 3
Janus
Janus
majerpain121
Janus
Level 99
God Stats
6W - 10L
1,349 SR
Queue Stats
157W - 173L
1,334 Elo+
Party 1
Ra
Ra
meepster22
Ra
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,464 Elo+
Party 1
Team Averages
Level 54
1,544 SR
1,412 Elo+

VS

Team Averages
Level 67
1,603 SR
1,506 Elo+
Mulan
Mulan
OldManKems
Mulan
Level 69
God Stats
26W - 13L
1,738 SR
Queue Stats
117W - 88L
1,575 Elo+
Party 2
Izanami
Izanami
Princessiann
Izanami
Level 76
God Stats
33W - 19L
1,633 SR
Queue Stats
159W - 132L
1,568 Elo+
Party 2
Arachne
Arachne
andypapi2390
Arachne
Level 87
God Stats
30W - 40L
1,368 SR
Queue Stats
384W - 481L
1,361 Elo+
Solo
Ra
Ra
chiefmeltz
Ra
Level 61
God Stats
7W - 1L
1,453 SR
Queue Stats
95W - 70L
1,515 Elo+
Party 2
Jormungandr
Jormungandr
wwinters
Jormungandr
Level 41
God Stats
1W - 0L
1,820 SR
Queue Stats
61W - 57L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JuicyLuv 999
Bakasura
15
2 / 6 / 0
9,983
399
10,667
22,395
10,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 7 / 1
8,481
339
4,920
18,247
7,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 4 / 0
12,024
481
15,658
27,462
23,345
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 5 / 3
10,096
404
16,524
13,082
5,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 7 / 3
9,191
368
9,111
26,166
21,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
12 / 0 / 8
14,287
571
28,336
22,587
20,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Princessiann
Izanami
20
7 / 0 / 5
15,029
601
14,838
17,103
8,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
andypapi2390
Arachne
20
4 / 3 / 11
13,519
541
12,426
27,117
12,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
1 / 2 / 10
12,206
488
11,799
16,564
8,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
wwinters
Jormungandr
18
4 / 2 / 19
12,816
513
18,178
21,794
22,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
81
7
Kills
28
29
Deaths
7
7
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Bakasura
JuicyLuv 999
Bakasura
2
6
0
0.33
W
Mulan
12
0
8
16
W
Izanami
Princessiann
Izanami
7
0
5
9.5
L
0
7
1
0.07
L
2
4
0
0.5
W
Arachne
andypapi2390
Arachne
4
3
11
3.17
W
1
2
10
3
L
3
5
3
0.9
L
0
7
3
0.21
W
Jormungandr
wwinters
Jormungandr
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,880
Damage
85,577
107,352
Taken
105,165
68,286
Mitigated
72,042
23,128
Healing
48,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
JuicyLuv 999
Bakasura
10,667
7,863
0
4,293
22,395
10,260
0
6,232
16,163
0
78,907
W
Mulan
28,336
2,490
0
14,073
22,587
20,091
292
3,870
18,039
0
108,339
W
Izanami
Princessiann
Izanami
14,838
11,828
0
9,873
17,103
8,140
12,424
3,259
13,427
0
175,007
L
4,920
2,630
13
1,689
18,247
7,558
0
4,042
14,205
0
49,559
L
15,658
2,781
0
11,091
27,462
23,345
0
5,777
21,685
0
115,934
W
Arachne
andypapi2390
Arachne
12,426
7,511
0
9,660
27,117
12,770
1,869
8,945
17,342
0
145,809
W
11,799
1,287
3,245
8,261
16,564
8,118
1,031
5,079
10,932
108,487
0
L
16,524
1,783
348
1,535
13,082
5,242
304
3,758
9,324
71,457
0
L
9,111
638
841
3,318
26,166
21,881
229
10,168
15,998
59,042
0
W
Jormungandr
wwinters
Jormungandr
18,178
2,406
530
2,866
21,794
22,923
436
6,176
14,829
59,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,775
Gold Earned
67,857
619
Minions Killed
810
0
Camps Cleared
0
2,131,821
Distance Traveled
2,426,773
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,983
399
142
6
0
449,477
4
W
Mulan
14,287
571
167
7
0
466,675
0
W
Izanami
15,029
601
250
10
0
466,980
4
L
Apollo
8,481
339
65
3
0
352,241
1
L
Pele
12,024
481
216
9
0
461,316
6
W
Arachne
13,519
541
170
7
0
557,835
0
W
Ra
12,206
488
143
6
0
499,011
10
L
Janus
10,096
404
131
5
0
431,008
0
L
Ra
9,191
368
65
3
0
437,779
3
W
Jormungandr
12,816
513
80
3
0
436,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role