Player Matchup

Poseidon
Poseidon
ATinyIrishMan
Poseidon
Level 83
God Stats
1W - 1L
1,721 SR
Queue Stats
36W - 43L
1,322 Elo+
Party 3
Chiron
Chiron
Blcky275
Chiron
Level 105
God Stats
1W - 2L
1,822 SR
Queue Stats
125W - 137L
1,479 Elo+
Party 3
Izanami
Izanami
JaceTheFace3
Izanami
Level 136
God Stats
14W - 6L
1,661 SR
Queue Stats
15W - 9L
1,548 Elo+
Solo
Chang'e
Chang'e
Luygi Ivy
Chang'e
Level 126
God Stats
9W - 2L
1,600 SR
Queue Stats
99W - 87L
1,517 Elo+
Solo
Ymir
Ymir
SotoMojo16
Ymir
Level 101
God Stats
14W - 11L
1,713 SR
Queue Stats
52W - 48L
1,496 Elo+
Solo
Team Averages
Level 110
1,704 SR
1,472 Elo+

VS

Team Averages
Level 73
1,422 SR
1,480 Elo+
Ra
Ra
Nasty PartyBoat
Ra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,505 Elo+
Party 2
Ymir
Ymir
SpyShoot
Ymir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 118L
1,503 Elo+
Party 1
Awilix
Awilix
ThicUncleSam
Awilix
Level 118
God Stats
0W - 2L
1,261 SR
Queue Stats
113W - 103L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
dilltoro
Danzaburou
Level 42
God Stats
58W - 63L
1,352 SR
Queue Stats
59W - 64L
1,350 Elo+
Solo
Bacchus
Bacchus
lopif
Bacchus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 85L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ATinyIrishMan
Poseidon
17
5 / 4 / 11
11,475
1,043
17,031
7,543
3,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Blcky275
Chiron
18
6 / 3 / 8
12,173
1,107
14,747
16,554
8,113
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
JaceTheFace3
Izanami
18
9 / 2 / 11
12,666
1,151
17,410
12,092
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Luygi Ivy
Chang'e
18
3 / 0 / 14
11,610
1,055
15,197
8,153
3,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 1 / 16
12,196
1,109
4,598
11,929
17,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

275

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 3
10,758
978
7,322
8,458
3,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
16
0 / 4 / 6
10,644
968
5,673
18,021
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Awilix
17
8 / 4 / 2
13,170
1,197
15,802
14,884
6,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
dilltoro
Danzaburou
17
0 / 9 / 7
11,269
1,024
13,865
20,608
8,620
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
lopif
Bacchus
16
0 / 4 / 4
10,575
961
8,839
16,177
22,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
25
Kills
10
10
Deaths
25
60
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
ATinyIrishMan
Poseidon
5
4
11
2.63
W
Chiron
Blcky275
Chiron
6
3
8
3.33
W
Izanami
JaceTheFace3
Izanami
9
2
11
7.25
W
Chang'e
Luygi Ivy
Chang'e
3
0
14
10
L
2
4
3
0.88
W
2
1
16
10
L
Ymir
0
4
6
0.75
L
Awilix
8
4
2
2.25
L
Danzaburou
dilltoro
Danzaburou
0
9
7
0.39
L
Bacchus
lopif
Bacchus
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,983
Damage
51,501
56,271
Taken
78,148
38,066
Mitigated
59,532
14,220
Healing
6,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
ATinyIrishMan
Poseidon
17,031
1,728
0
245
7,543
3,088
0
2,715
4,750
31,077
0
W
Chiron
Blcky275
Chiron
14,747
6,987
393
3,494
16,554
8,113
0
6,371
10,005
0
35,838
W
Izanami
JaceTheFace3
Izanami
17,410
12,621
0
1,744
12,092
5,495
0
4,210
7,709
0
44,134
W
Chang'e
Luygi Ivy
Chang'e
15,197
581
3,620
3,652
8,153
3,864
0
3,256
4,835
33,821
0
L
7,322
140
1,110
108
8,458
3,592
0
3,946
4,512
27,482
0
W
4,598
193
0
1,072
11,929
17,506
0
4,497
6,915
17,593
0
L
Ymir
5,673
714
0
887
18,021
18,413
0
7,415
10,606
15,511
0
L
Awilix
15,802
5,628
394
368
14,884
6,195
0
6,881
8,003
0
38,429
L
Danzaburou
dilltoro
Danzaburou
13,865
5,203
365
2,617
20,608
8,620
0
9,361
11,247
0
32,850
L
Bacchus
lopif
Bacchus
8,839
1,737
0
926
16,177
22,712
0
9,223
6,954
16,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,120
Gold Earned
56,416
224
Minions Killed
170
8
Camps Cleared
10
1,008,748
Distance Traveled
969,586
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,475
1,043
29
3
1
202,134
0
W
Chiron
12,173
1,107
51
5
2
201,644
0
W
Izanami
12,666
1,151
68
6
3
192,874
0
W
Chang'e
11,610
1,055
52
5
2
212,013
1
L
Ra
10,758
978
50
5
1
212,911
0
W
Ymir
12,196
1,109
24
2
0
200,083
0
L
Ymir
10,644
968
21
2
0
173,974
1
L
Awilix
13,170
1,197
48
4
6
220,089
0
L
Danzaburou
11,269
1,024
35
3
2
167,941
0
L
Bacchus
10,575
961
16
1
1
194,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role