Player Matchup

Baron Samedi
Baron Samedi
GN Skuba
Baron Samedi
Level 54
God Stats
3W - 3L
1,448 SR
Queue Stats
9W - 6L
1,575 Elo+
Party 2
Athena
Athena
ISHAM1111
Athena
Level 67
God Stats
3W - 2L
1,507 SR
Queue Stats
22W - 25L
1,442 Elo+
Party 2
Neith
Neith
SlyProphecy
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
rnoxzekedafr34k
Sun Wukong
Level 65
God Stats
3W - 3L
1,566 SR
Queue Stats
22W - 33L
1,459 Elo+
Party 2
Ne Zha
Ne Zha
zoup45
Ne Zha
Level 69
God Stats
1W - 0L
1,324 SR
Queue Stats
19W - 18L
1,441 Elo+
Party 2
Team Averages
Level 52
1,469 SR
1,483 Elo+

VS

Team Averages
Level 88
1,590 SR
1,472 Elo+
Bellona
Bellona
Frxsty-Yuri
Bellona
Level 46
God Stats
9W - 7L
1,492 SR
Queue Stats
97W - 112L
1,393 Elo+
Solo
Eset
Eset
SIR_HONEYDIPS
Eset
Level 122
God Stats
0W - 1L
1,515 SR
Queue Stats
119W - 96L
1,641 Elo+
Party 1
Fenrir
Fenrir
WildWolf93
Fenrir
Level 128
God Stats
1W - 2L
1,707 SR
Queue Stats
147W - 140L
1,423 Elo+
Solo
Ares
Ares
matty_g435
Ares
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,346 Elo+
Party 1
Anhur
Anhur
z089589
Anhur
Level 101
God Stats
1W - 2L
1,738 SR
Queue Stats
65W - 57L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GN Skuba
Baron Samedi
10
2 / 0 / 0
5,424
493
2,773
4,264
1,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
ISHAM1111
Athena
9
1 / 1 / 3
5,108
464
1,654
6,340
2,921
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
0 / 2 / 1
4,651
423
4,933
4,775
1,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
rnoxzekedafr34k
Sun Wukong
10
1 / 2 / 2
6,266
570
3,839
10,729
4,709
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
zoup45
Ne Zha
9
3 / 4 / 3
6,126
557
4,632
8,770
3,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Frxsty-Yuri
Bellona
10
4 / 2 / 0
6,263
569
4,359
9,463
6,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
2 / 1 / 0
5,488
499
1,776
4,902
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
WildWolf93
Fenrir
9
1 / 1 / 3
5,414
492
3,469
7,798
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 1
5,133
467
814
7,229
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
z089589
Anhur
8
1 / 2 / 3
5,005
455
2,649
7,168
2,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
7
Kills
9
9
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
Frxsty-Yuri
Bellona
4
2
0
2
W
Baron Samedi
GN Skuba
Baron Samedi
2
0
0
2
W
Athena
ISHAM1111
Athena
1
1
3
2.5
L
2
1
0
2
W
0
2
1
0.25
L
Fenrir
WildWolf93
Fenrir
1
1
3
2.5
L
1
1
1
1.5
W
Sun Wukong
rnoxzekedafr34k
Sun Wukong
1
2
2
1
L
Anhur
z089589
Anhur
1
2
3
1.25
W
Ne Zha
zoup45
Ne Zha
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,831
Damage
13,067
34,878
Taken
36,560
13,862
Mitigated
18,571
7,311
Healing
10,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Frxsty-Yuri
Bellona
4,359
1,868
0
3,766
9,463
6,594
70
1,115
8,348
0
36,021
W
Baron Samedi
GN Skuba
Baron Samedi
2,773
153
755
666
4,264
1,617
0
2,071
2,193
24,916
0
W
Athena
ISHAM1111
Athena
1,654
252
0
697
6,340
2,921
145
2,098
4,242
13,510
0
L
1,776
109
317
1,035
4,902
1,886
0
2,748
2,154
36,762
0
W
4,933
2,652
0
748
4,775
1,580
943
145
4,630
0
21,672
L
Fenrir
WildWolf93
Fenrir
3,469
1,256
0
1,228
7,798
2,909
0
1,504
6,294
0
29,691
L
814
0
0
1,758
7,229
4,802
24
2,730
4,499
13,720
0
W
Sun Wukong
rnoxzekedafr34k
Sun Wukong
3,839
914
0
3,610
10,729
4,709
0
1,700
9,029
0
36,325
L
Anhur
z089589
Anhur
2,649
1,188
0
2,579
7,168
2,380
0
1,884
5,284
0
28,922
W
Ne Zha
zoup45
Ne Zha
4,632
2,405
0
835
8,770
3,035
0
2,106
6,664
0
29,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
27,303
213
Minions Killed
250
0
Camps Cleared
0
1,061,356
Distance Traveled
1,037,641
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,263
569
57
5
0
197,162
3
W
Baron Samedi
5,424
493
29
3
0
203,057
0
W
Athena
5,108
464
17
2
0
226,254
0
L
Eset
5,488
499
66
6
0
206,358
4
W
Neith
4,651
423
26
2
0
199,222
0
L
Fenrir
5,414
492
67
6
0
233,606
3
L
Ares
5,133
467
19
2
0
215,123
2
W
Sun Wukong
6,266
570
84
8
0
202,798
3
L
Anhur
5,005
455
41
4
0
185,392
3
W
Ne Zha
6,126
557
57
5
0
230,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role