Player Matchup

Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Gatysuky_kun
Tsukuyomi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
ItsNot_Shout
Izanami
Level 53
God Stats
0W - 4L
1,122 SR
Queue Stats
45W - 64L
1,198 Elo+
Solo
Ra
Ra
Mammita929
Ra
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 191L
1,282 Elo+
Party 1
Nike
Nike
PrisonBrake87
Nike
Level 144
God Stats
19W - 9L
1,723 SR
Queue Stats
258W - 274L
1,294 Elo+
Party 1
Team Averages
Level 92
1,474 SR
1,379 Elo+

VS

Team Averages
Level 87
1,433 SR
1,300 Elo+
Tyr
Tyr
DAN KATOU
Tyr
Level 109
God Stats
10W - 14L
1,346 SR
Queue Stats
170W - 212L
1,228 Elo+
Party 2
Hades
Hades
Manolo2029
Hades
Level 44
God Stats
19W - 20L
1,435 SR
Queue Stats
83W - 127L
1,330 Elo+
Solo
Artemis
Artemis
ToniiPR
Artemis
Level 108
God Stats
7W - 9L
1,482 SR
Queue Stats
261W - 317L
1,306 Elo+
Party 2
Sylvanus
Sylvanus
TroPicGlitch128
Sylvanus
Level 65
God Stats
23W - 27L
1,404 SR
Queue Stats
516W - 578L
1,321 Elo+
Solo
Thor
Thor
YOLO021FMT
Thor
Level 108
God Stats
4W - 5L
1,494 SR
Queue Stats
264W - 295L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
4 / 6 / 1
9,279
442
14,880
18,587
22,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ymir
 
Ymir
14
4 / 6 / 1
9,279
442
14,880
18,587
22,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
Gatysuky_kun
Tsukuyomi
14
2 / 8 / 1
9,215
439
5,195
18,854
7,490
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
ItsNot_Shout
Izanami
2
0 / 1 / 0
5,683
271
246
977
102
Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

14
0 / 6 / 3
9,060
431
13,956
11,809
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 8 / 0
8,633
411
8,099
14,552
5,596
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 7
9,896
471
6,246
12,755
10,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
16
6 / 2 / 9
11,037
526
10,483
16,089
10,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ToniiPR
Artemis
16
5 / 4 / 16
11,095
528
9,347
14,936
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
16
4 / 1 / 15
10,433
497
4,918
15,290
15,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
9 / 0 / 5
11,760
560
8,382
14,524
6,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
14
Kills
29
35
Deaths
10
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
6
1
0.75
L
Ymir
 
Ymir
4
6
1
0.75
W
5
3
7
2.83
L
Tsukuyomi
Gatysuky_kun
Tsukuyomi
2
8
1
0.31
L
Izanami
ItsNot_Shout
Izanami
0
1
0
0
L
0
6
3
0.25
W
Hades
6
2
9
5.25
L
4
8
0
0.5
W
Artemis
ToniiPR
Artemis
5
4
16
3.25
W
Sylvanus
4
1
15
11.5
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,256
Damage
39,376
83,366
Taken
73,594
63,768
Mitigated
49,269
7,885
Healing
25,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
14,880
4,076
0
1,555
18,587
22,734
576
6,300
12,287
55,512
0
L
Ymir
 
Ymir
14,880
4,076
0
1,555
18,587
22,734
576
6,300
12,287
55,512
0
W
6,246
762
0
2,208
12,755
10,755
0
4,534
8,221
6,945
37,755
L
Tsukuyomi
Gatysuky_kun
Tsukuyomi
5,195
841
0
1,594
18,854
7,490
1,033
3,349
15,505
0
61,225
L
Izanami
ItsNot_Shout
Izanami
246
191
0
175
977
102
0
117
860
0
2,816
L
13,956
1,303
578
2,428
11,809
5,112
0
2,005
9,804
75,154
0
W
Hades
10,483
1,468
706
8,468
16,089
10,158
201
6,839
9,250
73,317
0
L
8,099
1,896
0
0
14,552
5,596
1,080
3,782
10,770
0
47,804
W
Artemis
ToniiPR
Artemis
9,347
5,951
392
5,402
14,936
6,111
5,822
6,273
8,663
0
59,993
W
Sylvanus
4,918
1,995
1,708
3,426
15,290
15,593
856
6,247
9,043
42,989
14,524
W
8,382
3,015
0
3,103
14,524
6,652
1,067
5,748
8,776
0
79,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,149
Gold Earned
54,221
398
Minions Killed
480
0
Camps Cleared
0
1,679,298
Distance Traveled
1,754,668
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,279
442
70
3
0
330,272
3
L
Ymir
9,279
442
70
3
0
330,272
3
W
Tyr
9,896
471
68
3
0
366,167
0
L
Tsukuyomi
9,215
439
81
4
0
389,285
2
L
Izanami
5,683
271
1
0
0
26,493
0
L
Ra
9,060
431
114
5
0
342,133
1
W
Hades
11,037
526
122
6
0
343,112
1
L
Nike
8,633
411
62
3
0
260,843
1
W
Artemis
11,095
528
80
4
0
308,046
1
W
Sylvanus
10,433
497
86
4
0
330,490
4
W
Thor
11,760
560
124
6
0
406,853
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role