Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 5
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 5
Thoth
Thoth
ITzlaurata-_
Thoth
Level 106
God Stats
8W - 8L
1,645 SR
Queue Stats
819W - 848L
1,464 Elo+
Party 3
Da Ji
Da Ji
LindinhaLoli
Da Ji
Level 129
God Stats
2W - 0L
1,528 SR
Queue Stats
10W - 9L
1,787 Elo+
Party 4
Medusa
Medusa
TCS-iTtzDavid_
Medusa
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
321W - 364L
1,363 Elo+
Party 3
King Arthur
King Arthur
hadesdeusubmundo
King Arthur
Level 48
God Stats
16W - 4L
1,646 SR
Queue Stats
82W - 58L
1,455 Elo+
Party 4
Team Averages
Level 96
1,553 SR
1,512 Elo+

VS

Team Averages
Level 93
1,518 SR
1,443 Elo+
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
IKKI-D-FENIX
Nike
Level 155
God Stats
506W - 523L
1,548 SR
Queue Stats
665W - 750L
1,299 Elo+
Solo
Chang'e
Chang'e
Star34
Chang'e
Level 88
God Stats
10W - 4L
1,576 SR
Queue Stats
157W - 148L
1,492 Elo+
Party 1
Yemoja
Yemoja
iiBellatrix
Yemoja
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
7
0 / 0 / 1
4,991
555
1,880
5,113
2,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
 
Baron Samedi
7
0 / 0 / 1
4,991
555
1,880
5,113
2,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
5,339
593
2,197
3,093
1,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
1 / 2 / 1
4,772
530
2,732
7,061
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 1
5,089
565
3,119
4,416
1,510
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
hadesdeusubmundo
King Arthur
10
1 / 0 / 0
5,994
666
3,085
3,086
2,636
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
7
0 / 2 / 0
4,259
473
3,610
5,353
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
 
Izanami
7
0 / 2 / 0
4,259
473
3,610
5,353
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
 
Bakasura
1
0 / 0 / 0
1,728
192
0
0
0
Bakasura
 
Bakasura
1
0 / 0 / 0
1,728
192
0
0
0
8
0 / 1 / 0
4,697
522
956
6,133
2,132
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Star34
Chang'e
9
2 / 1 / 0
5,064
563
2,629
5,461
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
7
0 / 0 / 0
4,257
473
1,346
4,486
2,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
2
2
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
W
Baron Samedi
 
Baron Samedi
0
0
1
0.5
L
Izanami
 
Izanami
0
2
0
0
L
Izanami
 
Izanami
0
2
0
0
L
Bakasura
 
Bakasura
0
0
0
0
L
Bakasura
 
Bakasura
0
0
0
0
L
0
1
0
0
W
1
0
0
1
W
1
2
1
0.75
L
Chang'e
Star34
Chang'e
2
1
0
2
W
1
0
1
1.5
W
King Arthur
hadesdeusubmundo
King Arthur
1
0
0
1
L
Yemoja
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,893
Damage
12,151
27,882
Taken
26,786
12,802
Mitigated
10,143
12,946
Healing
7,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
1,880
158
1,418
2,300
5,113
2,257
0
748
4,365
14,428
0
W
Baron Samedi
 
Baron Samedi
1,880
158
1,418
2,300
5,113
2,257
0
748
4,365
14,428
0
L
Izanami
 
Izanami
3,610
1,814
0
806
5,353
2,048
192
1,344
4,009
0
27,299
L
Izanami
 
Izanami
3,610
1,814
0
806
5,353
2,048
192
1,344
4,009
0
27,299
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
956
195
0
1,165
6,133
2,132
0
0
6,133
0
25,203
W
2,197
127
0
1,839
3,093
1,040
0
1,189
1,904
34,230
0
W
2,732
875
0
2,240
7,061
3,102
0
1,007
6,054
0
26,200
L
Chang'e
Star34
Chang'e
2,629
100
0
2,692
5,461
1,806
0
1,622
3,573
33,510
0
W
3,119
1,149
0
1,291
4,416
1,510
47
1,031
3,385
0
34,540
W
King Arthur
hadesdeusubmundo
King Arthur
3,085
621
0
140
3,086
2,636
0
0
3,086
0
38,281
L
Yemoja
1,346
250
858
828
4,486
2,109
0
817
3,641
11,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
25,992
272
Minions Killed
219
0
Camps Cleared
0
1,089,155
Distance Traveled
777,522
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
4,991
555
10
1
0
193,026
1
W
Baron Samedi
4,991
555
10
1
0
193,026
1
L
Izanami
4,259
473
42
5
0
137,204
1
L
Izanami
4,259
473
42
5
0
137,204
1
L
Bakasura
1,728
192
0
0
0
0
0
L
Bakasura
1,728
192
0
0
0
0
0
L
Nike
4,697
522
59
7
0
168,507
1
W
Thoth
5,339
593
54
6
0
173,045
1
W
Da Ji
4,772
530
50
6
0
187,649
4
L
Chang'e
5,064
563
56
6
0
187,573
2
W
Medusa
5,089
565
63
7
0
153,037
2
W
King Arthur
5,994
666
85
9
0
189,372
0
L
Yemoja
4,257
473
20
2
0
147,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role