Player Matchup

Chiron
Chiron
A TR0N
Chiron
Level 149
God Stats
4W - 5L
1,846 SR
Queue Stats
293W - 296L
1,524 Elo+
Party 2
Hercules
Hercules
Ewee
Hercules
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 23L
1,491 Elo+
Party 1
Hel
Hel
MoDeRn AsSaSsEn
Hel
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,447 Elo+
Party 2
Sun Wukong
Sun Wukong
Spiper
Sun Wukong
Level 108
God Stats
0W - 2L
1,264 SR
Queue Stats
18W - 25L
1,464 Elo+
Party 1
Scylla
Scylla
sqwrrel
Scylla
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
223W - 223L
1,547 Elo+
Party 2
Team Averages
Level 136
1,522 SR
1,495 Elo+

VS

Team Averages
Level 117
1,466 SR
1,470 Elo+
Cliodhna
Cliodhna
Diesal Butter
Cliodhna
Level 58
God Stats
1W - 2L
1,207 SR
Queue Stats
95W - 91L
1,492 Elo+
Party 3
Eset
Eset
ScannyS
Eset
Level 146
God Stats
2W - 1L
1,496 SR
Queue Stats
40W - 40L
1,504 Elo+
Party 3
Yemoja
Yemoja
SultanSunBear
Yemoja
Level 139
God Stats
1W - 1L
1,189 SR
Queue Stats
52W - 52L
1,411 Elo+
Solo
Ne Zha
Ne Zha
Tantalius
Ne Zha
Level 159
God Stats
10W - 6L
1,743 SR
Queue Stats
200W - 233L
1,437 Elo+
Solo
Jormungandr
Jormungandr
YaboyWalsh
Jormungandr
Level 84
God Stats
3W - 1L
1,696 SR
Queue Stats
106W - 108L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
A TR0N
Chiron
19
6 / 7 / 9
12,192
677
23,089
27,005
11,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Ewee
Hercules
20
7 / 6 / 10
11,691
650
11,732
28,999
24,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 7 / 13
10,488
583
8,449
20,454
8,814
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Spiper
Sun Wukong
18
3 / 8 / 10
11,018
612
17,079
30,813
27,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
sqwrrel
Scylla
19
3 / 9 / 11
11,425
635
16,017
24,541
9,821
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Diesal Butter
Cliodhna
20
10 / 5 / 18
13,777
765
18,491
20,516
10,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Eset
ScannyS
Eset
20
15 / 2 / 19
15,239
847
42,207
18,817
10,221
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
2 / 3 / 21
12,718
707
9,786
22,237
24,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
Tantalius
Ne Zha
19
6 / 9 / 15
12,849
714
24,635
23,824
14,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
YaboyWalsh
Jormungandr
20
4 / 3 / 26
13,395
744
22,564
23,935
27,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
136
21
Kills
37
37
Deaths
22
53
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Chiron
A TR0N
Chiron
6
7
9
1.5
W
Cliodhna
Diesal Butter
Cliodhna
10
5
18
3.8
L
Hercules
Ewee
Hercules
7
6
10
2
L
2
7
13
1.21
W
Eset
ScannyS
Eset
15
2
19
12.25
L
Sun Wukong
Spiper
Sun Wukong
3
8
10
1
W
2
3
21
4.17
W
Ne Zha
Tantalius
Ne Zha
6
9
15
1.5
W
Jormungandr
YaboyWalsh
Jormungandr
4
3
26
5.67
L
Scylla
sqwrrel
Scylla
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,366
Damage
117,683
131,812
Taken
109,329
82,197
Mitigated
87,312
51,760
Healing
48,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
A TR0N
Chiron
23,089
7,535
4,098
7,421
27,005
11,807
1,224
16,827
10,178
0
47,069
W
Cliodhna
Diesal Butter
Cliodhna
18,491
2,291
1,913
2,106
20,516
10,964
3,437
3,447
16,771
0
37,092
L
Hercules
Ewee
Hercules
11,732
4,732
846
8,485
28,999
24,299
358
13,362
15,637
0
17,631
L
8,449
1,708
9,405
7,196
20,454
8,814
375
13,332
7,122
15,251
0
W
Eset
ScannyS
Eset
42,207
2,819
3,951
4,294
18,817
10,221
397
2,514
15,790
66,271
0
L
Sun Wukong
Spiper
Sun Wukong
17,079
1,573
2,370
6,367
30,813
27,456
304
17,131
13,682
0
37,727
W
9,786
1,855
17,401
5,862
22,237
24,329
1,447
6,643
15,389
22,938
0
W
Ne Zha
Tantalius
Ne Zha
24,635
3,421
2,809
6,141
23,824
14,566
851
6,683
16,532
0
38,963
W
Jormungandr
YaboyWalsh
Jormungandr
22,564
4,747
1,034
2,718
23,935
27,232
1,036
5,179
18,095
51,636
0
L
Scylla
sqwrrel
Scylla
16,017
1,423
1,797
3,775
24,541
9,821
70
13,905
10,636
28,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,814
Gold Earned
67,978
161
Minions Killed
177
0
Camps Cleared
0
1,452,629
Distance Traveled
1,696,858
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,192
677
58
3
0
270,978
0
W
Cliodhna
13,777
765
22
1
0
345,145
1
L
Hercules
11,691
650
14
1
0
305,773
0
L
Hel
10,488
583
17
1
0
295,108
0
W
Eset
15,239
847
61
3
0
375,230
5
L
Sun Wukong
11,018
612
36
2
0
314,432
2
W
Yemoja
12,718
707
24
1
0
295,480
1
W
Ne Zha
12,849
714
17
1
0
327,030
3
W
Jormungandr
13,395
744
53
3
0
353,973
1
L
Scylla
11,425
635
36
2
0
266,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role