Player Matchup

Anubis
Anubis
BellaDoesStuffYT
Anubis
Level 141
God Stats
26W - 40L
1,516 SR
Queue Stats
415W - 527L
1,447 Elo+
Party 2
Atlas
Atlas
Damocles PK
Atlas
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 81L
1,465 Elo+
Party 2
Artemis
Artemis
Mermaid9242
Artemis
Level 46
God Stats
5W - 7L
1,548 SR
Queue Stats
82W - 81L
1,473 Elo+
Party 2
Bakasura
Bakasura
StagierArrow798
Bakasura
Level 109
God Stats
2W - 5L
1,160 SR
Queue Stats
291W - 363L
1,471 Elo+
Party 2
Osiris
Osiris
Syco Si117
Osiris
Level 88
God Stats
4W - 4L
1,636 SR
Queue Stats
95W - 112L
1,438 Elo+
Party 2
Team Averages
Level 108
1,472 SR
1,459 Elo+

VS

Team Averages
Level 59
1,496 SR
1,477 Elo+
Cthulhu
Cthulhu
Boolalaa
Cthulhu
Level 82
God Stats
2W - 5L
1,500 SR
Queue Stats
20W - 29L
1,500 Elo+
Party 3
Rama
Rama
Private_Tickles
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Scylla
Scylla
i-ARxZyy
Scylla
Level 28
God Stats
2W - 7L
1,478 SR
Queue Stats
22W - 24L
1,427 Elo+
Party 1
Nemesis
Nemesis
i-ExZyy
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,474 Elo+
Party 1
Bacchus
Bacchus
i-Noxzyy
Bacchus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 2 / 5
11,824
622
21,012
15,946
10,058
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 4 / 12
10,107
532
6,814
19,429
19,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Mermaid9242
Artemis
13
1 / 3 / 6
9,108
479
5,866
11,966
5,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bakasura
18
5 / 0 / 5
11,419
601
10,347
18,635
9,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Syco Si117
Osiris
15
4 / 3 / 5
9,972
525
12,986
16,936
9,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Boolalaa
Cthulhu
12
1 / 6 / 7
8,327
438
9,228
20,628
17,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
2 / 4 / 4
7,832
412
8,964
11,024
3,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
i-ARxZyy
Scylla
12
3 / 7 / 2
8,405
442
8,872
14,237
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
i-ExZyy
Nemesis
14
2 / 6 / 2
8,250
434
5,840
17,030
6,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
i-Noxzyy
Bacchus
16
4 / 3 / 2
9,917
522
15,329
16,141
13,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
25
Kills
12
12
Deaths
26
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
13
2
5
7.75
L
Cthulhu
Boolalaa
Cthulhu
1
6
7
0.75
W
2
4
12
2
W
Artemis
Mermaid9242
Artemis
1
3
6
1.33
L
2
4
4
1
W
Bakasura
5
0
5
7.5
W
Osiris
Syco Si117
Osiris
4
3
5
2.17
L
Scylla
i-ARxZyy
Scylla
3
7
2
0.57
L
Nemesis
i-ExZyy
Nemesis
2
6
2
0.5
L
Bacchus
i-Noxzyy
Bacchus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,025
Damage
48,233
82,912
Taken
79,060
54,022
Mitigated
45,333
23,417
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,012
1,355
0
9,251
15,946
10,058
827
7,641
8,224
91,603
0
L
Cthulhu
Boolalaa
Cthulhu
9,228
1,268
240
2,724
20,628
17,176
0
9,785
10,443
34,648
0
W
6,814
2,364
205
2,804
19,429
19,868
262
7,996
11,359
35,703
0
W
Artemis
Mermaid9242
Artemis
5,866
2,574
0
3,980
11,966
5,261
5,520
3,006
8,960
0
52,988
L
8,964
6,653
0
1,981
11,024
3,856
0
3,436
7,527
0
54,806
W
Bakasura
10,347
5,931
0
3,927
18,635
9,608
0
5,571
12,895
0
98,707
W
Osiris
Syco Si117
Osiris
12,986
6,808
0
3,250
16,936
9,227
444
8,619
7,769
0
54,001
L
Scylla
i-ARxZyy
Scylla
8,872
1,688
0
847
14,237
4,438
540
6,142
8,095
51,601
0
L
Nemesis
i-ExZyy
Nemesis
5,840
2,355
109
4,715
17,030
6,646
0
5,074
11,785
0
55,189
L
Bacchus
i-Noxzyy
Bacchus
15,329
2,877
0
4,839
16,141
13,217
497
3,389
12,563
68,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
42,731
513
Minions Killed
411
0
Camps Cleared
0
1,903,389
Distance Traveled
1,806,383
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,824
622
138
7
0
345,599
2
L
Cthulhu
8,327
438
37
2
0
386,980
1
W
Atlas
10,107
532
30
2
0
370,988
1
W
Artemis
9,108
479
97
5
0
290,376
4
L
Rama
7,832
412
83
4
0
344,130
0
W
Bakasura
11,419
601
165
9
0
474,993
2
W
Osiris
9,972
525
83
4
0
421,433
2
L
Scylla
8,405
442
69
4
0
320,421
3
L
Nemesis
8,250
434
97
5
0
413,920
0
L
Bacchus
9,917
522
125
7
0
340,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role