Player Matchup

Cthulhu
Cthulhu
Fran_18KTM
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,459 Elo+
Party 1
Cernunnos
Cernunnos
VIIIMCMXCIII-
Cernunnos
Level 76
God Stats
314W - 305L
1,486 SR
Queue Stats
314W - 309L
1,402 Elo+
Solo
Danzaburou
Danzaburou
XX_TENTACION_SAD
Danzaburou
Level 27
God Stats
2W - 7L
1,266 SR
Queue Stats
75W - 135L
1,149 Elo+
Party 1
Loki
Loki
josemiejea005
Loki
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,203 Elo+
Party 1
Olorun
Olorun
r2d23p2
Olorun
Level 48
God Stats
12W - 6L
1,660 SR
Queue Stats
36W - 43L
1,292 Elo+
Party 1
Team Averages
Level 36
1,483 SR
1,301 Elo+

VS

Team Averages
Level 91
1,396 SR
1,356 Elo+
King Arthur
King Arthur
Polandinho22
King Arthur
Level 128
God Stats
1W - 2L
1,223 SR
Queue Stats
197W - 284L
1,330 Elo+
Party 2
Nemesis
Nemesis
TipoNAT
Nemesis
Level 127
God Stats
18W - 18L
1,288 SR
Queue Stats
199W - 293L
1,396 Elo+
Party 2
Cthulhu
Cthulhu
Wolf_Black997
Cthulhu
Level 10
God Stats
9W - 8L
1,728 SR
Queue Stats
18W - 21L
1,341 Elo+
Party 2
Apollo
Apollo
mikusdrop
Apollo
Level 68
God Stats
1W - 3L
1,252 SR
Queue Stats
173W - 168L
1,356 Elo+
Solo
Zeus
Zeus
papiflow007
Zeus
Level 121
God Stats
31W - 37L
1,489 SR
Queue Stats
157W - 223L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fran_18KTM
Cthulhu
7
0 / 3 / 2
6,144
341
2,451
10,617
5,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
VIIIMCMXCIII-
Cernunnos
11
1 / 7 / 0
7,285
405
8,264
15,716
5,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
XX_TENTACION_SAD
Danzaburou
11
1 / 4 / 1
7,027
390
5,078
10,206
4,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 7 / 1
8,284
460
3,281
14,477
5,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
r2d23p2
Olorun
13
1 / 8 / 0
7,730
429
5,178
16,543
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Polandinho22
King Arthur
16
4 / 0 / 6
10,511
584
8,695
18,154
20,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
TipoNAT
Nemesis
19
7 / 0 / 15
11,996
666
9,426
16,647
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
15
0 / 1 / 8
9,813
545
4,854
11,633
12,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
mikusdrop
Apollo
15
1 / 2 / 8
9,175
510
5,323
7,303
3,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
17 / 2 / 1
12,442
691
21,521
10,501
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
67
5
Kills
29
29
Deaths
5
4
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Fran_18KTM
Cthulhu
0
3
2
0.33
W
King Arthur
Polandinho22
King Arthur
4
0
6
7
W
Nemesis
TipoNAT
Nemesis
7
0
15
14.5
L
Cernunnos
VIIIMCMXCIII-
Cernunnos
1
7
0
0.14
W
Cthulhu
0
1
8
4
L
Danzaburou
XX_TENTACION_SAD
Danzaburou
1
4
1
0.38
L
2
7
1
0.36
W
Apollo
mikusdrop
Apollo
1
2
8
2.5
W
17
2
1
8.75
L
Olorun
r2d23p2
Olorun
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
49,819
67,559
Taken
64,238
28,585
Mitigated
51,520
12,301
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Fran_18KTM
Cthulhu
2,451
91
0
947
10,617
5,615
0
6,124
4,389
8,588
0
W
King Arthur
Polandinho22
King Arthur
8,695
800
0
4,649
18,154
20,940
192
1,754
16,400
0
63,592
W
Nemesis
TipoNAT
Nemesis
9,426
3,648
0
3,263
16,647
9,168
4,804
3,434
13,213
0
92,525
L
Cernunnos
VIIIMCMXCIII-
Cernunnos
8,264
4,208
0
3,450
15,716
5,778
0
4,031
11,545
0
39,592
W
Cthulhu
4,854
185
94
2,460
11,633
12,790
867
1,192
10,441
39,657
0
L
Danzaburou
XX_TENTACION_SAD
Danzaburou
5,078
1,231
0
1,597
10,206
4,354
0
5,500
4,618
0
37,546
L
3,281
1,085
0
2,866
14,477
5,824
814
3,934
10,312
0
50,085
W
Apollo
mikusdrop
Apollo
5,323
3,216
0
2,073
7,303
3,759
4,889
1,737
5,566
0
53,984
W
21,521
3,451
0
3,799
10,501
4,863
1,643
2,541
7,960
109,269
0
L
Olorun
r2d23p2
Olorun
5,178
3,222
86
3,355
16,543
7,014
1,370
6,163
10,008
58,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
53,937
308
Minions Killed
554
0
Camps Cleared
0
1,257,468
Distance Traveled
1,661,248
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,144
341
7
0
0
184,365
0
W
King Arthur
10,511
584
97
5
0
320,016
1
W
Nemesis
11,996
666
147
8
0
400,567
0
L
Cernunnos
7,285
405
61
3
0
213,840
0
W
Cthulhu
9,813
545
46
3
0
333,918
0
L
Danzaburou
7,027
390
56
3
0
288,676
2
L
Loki
8,284
460
103
6
0
292,006
0
W
Apollo
9,175
510
105
6
0
280,545
2
W
Zeus
12,442
691
159
9
0
326,202
1
L
Olorun
7,730
429
81
5
0
278,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role