Player Matchup

Thoth
Thoth
JealousHades
Thoth
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ravana
Ravana
LonathVkng
Ravana
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,302 Elo+
Party 3
Chaac
Chaac
MSPlay8664
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,239 Elo+
Solo
Yu Huang
Yu Huang
MyDadIsBroke
Yu Huang
Level 25
God Stats
3W - 3L
1,565 SR
Queue Stats
109W - 88L
1,592 Elo+
Party 2
Khepri
Khepri
TheFishDream
Khepri
Level 26
God Stats
5W - 3L
1,811 SR
Queue Stats
110W - 87L
1,602 Elo+
Party 2
Team Averages
Level 24
1,575 SR
1,447 Elo+

VS

Team Averages
Level 68
1,514 SR
1,477 Elo+
Cliodhna
Cliodhna
Andromache06
Cliodhna
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,488 Elo+
Solo
Awilix
Awilix
BERZERKHOLMES27
Awilix
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 122L
1,506 Elo+
Party 1
Bacchus
Bacchus
Bloodkeep
Bacchus
Level 154
God Stats
6W - 2L
1,571 SR
Queue Stats
216W - 214L
1,548 Elo+
Party 1
Agni
Agni
CuttinSchick
Agni
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 154L
1,510 Elo+
Solo
Xing Tian
Xing Tian
Parzival cmw
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 7 / 9
10,559
754
15,478
17,423
8,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
LonathVkng
Ravana
14
1 / 8 / 10
8,680
620
9,056
17,271
10,043
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
15
0 / 4 / 6
8,634
617
3,056
16,103
16,850
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
MyDadIsBroke
Yu Huang
19
10 / 3 / 6
11,261
804
28,212
14,184
8,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
19
4 / 2 / 13
10,744
767
11,144
16,053
27,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Andromache06
Cliodhna
17
4 / 3 / 10
10,082
720
12,126
18,195
10,046
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 8 / 10
9,473
677
7,333
16,133
7,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Bloodkeep
Bacchus
18
9 / 3 / 11
11,578
827
18,043
16,183
15,424
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
7 / 5 / 11
11,723
837
27,518
12,141
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Parzival cmw
Xing Tian
18
1 / 2 / 15
10,530
752
6,748
21,407
27,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
81
21
Kills
24
24
Deaths
21
44
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Andromache06
Cliodhna
4
3
10
3
W
3
8
10
1
W
Bacchus
Bloodkeep
Bacchus
9
3
11
4.83
W
7
5
11
2.5
L
6
7
9
1.5
L
Ravana
LonathVkng
Ravana
1
8
10
0.75
L
Chaac
0
4
6
0.75
L
Yu Huang
MyDadIsBroke
Yu Huang
10
3
6
4.33
W
Xing Tian
Parzival cmw
Xing Tian
1
2
15
4.25
L
Khepri
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,946
Damage
71,768
81,034
Taken
84,059
70,973
Mitigated
66,686
18,788
Healing
29,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Andromache06
Cliodhna
12,126
1,945
1,194
4,944
18,195
10,046
1,153
12,504
5,691
0
30,178
W
7,333
2,749
1,742
1,664
16,133
7,973
124
11,463
4,670
0
13,129
W
Bacchus
Bloodkeep
Bacchus
18,043
1,711
2,754
6,130
16,183
15,424
1,318
7,198
8,985
22,489
0
W
27,518
3,802
1,380
2,410
12,141
6,051
2,124
9,637
2,504
51,646
0
L
15,478
1,122
1,106
1,591
17,423
8,273
37
11,841
5,582
26,431
0
L
Ravana
LonathVkng
Ravana
9,056
1,626
0
2,518
17,271
10,043
50
11,665
5,606
0
15,186
L
Chaac
3,056
265
675
2,171
16,103
16,850
0
9,705
6,398
0
10,437
L
Yu Huang
MyDadIsBroke
Yu Huang
28,212
1,796
2,129
3,673
14,184
8,417
0
10,956
3,228
44,354
0
W
Xing Tian
Parzival cmw
Xing Tian
6,748
926
2,732
4,983
21,407
27,192
822
14,032
7,375
13,390
0
L
Khepri
11,144
551
1,746
3,179
16,053
27,390
0
8,142
7,911
27,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,878
Gold Earned
53,386
124
Minions Killed
135
0
Camps Cleared
0
1,294,314
Distance Traveled
1,355,413
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,082
720
43
3
0
282,806
0
W
Awilix
9,473
677
15
1
0
258,863
1
W
Bacchus
11,578
827
6
0
0
277,293
0
W
Agni
11,723
837
59
4
0
253,904
1
L
Thoth
10,559
754
29
2
0
219,663
0
L
Ravana
8,680
620
15
1
0
258,877
0
L
Chaac
8,634
617
25
2
0
267,574
5
L
Yu Huang
11,261
804
32
2
0
267,871
0
W
Xing Tian
10,530
752
12
1
0
282,547
5
L
Khepri
10,744
767
23
2
0
280,329
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role