Player Matchup

Set
Set
BarrelrollJones
Set
Level 144
God Stats
1W - 3L
1,365 SR
Queue Stats
343W - 313L
1,544 Elo+
Party 3
Eset
Eset
CcArkSky
Eset
Level 30
God Stats
1W - 1L
1,871 SR
Queue Stats
44W - 25L
1,731 Elo+
Party 2
Ares
Ares
CuttingSeal
Ares
Level 49
God Stats
6W - 4L
1,537 SR
Queue Stats
24W - 30L
1,397 Elo+
Party 3
Ravana
Ravana
NickPranker
Ravana
Level 69
God Stats
6W - 9L
1,473 SR
Queue Stats
101W - 106L
1,497 Elo+
Party 3
Izanami
Izanami
Truskeelz
Izanami
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 212L
1,432 Elo+
Party 2
Team Averages
Level 90
1,549 SR
1,520 Elo+

VS

Team Averages
Level 43
1,604 SR
1,579 Elo+
King Arthur
King Arthur
BigBoyasian13
King Arthur
Level 44
God Stats
19W - 21L
1,423 SR
Queue Stats
107W - 102L
1,506 Elo+
Party 1
Baron Samedi
Baron Samedi
Yellowjellomello
Baron Samedi
Level 24
God Stats
4W - 2L
1,768 SR
Queue Stats
145W - 116L
1,591 Elo+
Party 1
Gilgamesh
Gilgamesh
butolong
Gilgamesh
Level 68
God Stats
10W - 4L
1,627 SR
Queue Stats
346W - 285L
1,562 Elo+
Party 1
Horus
Horus
oscareimo8
Horus
Level 48
God Stats
3W - 0L
1,701 SR
Queue Stats
14W - 6L
1,670 Elo+
Solo
Chronos
Chronos
ulery
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 66L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 0
10,316
516
6,107
21,492
19,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Eset
17
8 / 6 / 1
10,979
549
16,935
15,679
5,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 7 / 5
8,876
444
4,608
20,711
19,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ravana
14
1 / 8 / 3
9,078
454
4,083
14,290
5,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Truskeelz
Izanami
12
0 / 5 / 2
8,494
425
4,907
11,823
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoyasian13
King Arthur
18
3 / 1 / 7
11,574
579
17,037
13,062
9,885
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Yellowjellomello
Baron Samedi
9
3 / 3 / 2
7,894
395
1,253
5,181
2,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
butolong
Gilgamesh
18
12 / 2 / 4
12,085
604
16,656
20,267
10,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
16
3 / 2 / 10
10,543
527
6,327
14,573
14,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
ulery
Chronos
17
7 / 2 / 4
11,149
557
16,078
18,907
7,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
10
Kills
28
29
Deaths
10
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
King Arthur
BigBoyasian13
King Arthur
3
1
7
6.5
L
Eset
8
6
1
1.42
L
0
7
5
0.36
L
Ravana
1
8
3
0.31
L
Izanami
Truskeelz
Izanami
0
5
2
0.2
W
Baron Samedi
Yellowjellomello
Baron Samedi
3
3
2
1.33
W
Gilgamesh
butolong
Gilgamesh
12
2
4
7
W
Horus
3
2
10
4
W
Chronos
ulery
Chronos
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,640
Damage
57,351
83,995
Taken
71,990
54,941
Mitigated
45,329
18,764
Healing
21,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,107
2,892
0
7,928
21,492
19,763
0
2,197
19,295
0
87,719
W
King Arthur
BigBoyasian13
King Arthur
17,037
2,657
0
2,130
13,062
9,885
298
2,675
10,387
0
91,038
L
Eset
16,935
933
428
2,800
15,679
5,588
834
1,984
13,695
93,884
0
L
4,608
346
1,757
2,828
20,711
19,289
547
5,940
13,874
30,728
0
L
Ravana
4,083
801
0
958
14,290
5,988
731
1,311
12,979
0
64,816
L
Izanami
Truskeelz
Izanami
4,907
2,174
0
2,065
11,823
4,313
732
5,899
5,924
0
58,408
W
Baron Samedi
Yellowjellomello
Baron Samedi
1,253
220
102
1,085
5,181
2,048
0
3,312
1,869
15,960
0
W
Gilgamesh
butolong
Gilgamesh
16,656
7,022
0
3,186
20,267
10,805
0
4,942
15,325
0
112,369
W
Horus
6,327
2,529
950
3,843
14,573
14,847
23
5,097
9,476
0
38,334
W
Chronos
ulery
Chronos
16,078
10,770
0
10,094
18,907
7,744
4,110
6,404
12,503
97,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,743
Gold Earned
53,245
562
Minions Killed
492
0
Camps Cleared
0
1,599,850
Distance Traveled
1,691,122
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
10,316
516
160
8
0
350,703
1
W
King Arthur
11,574
579
155
8
0
406,994
1
L
Eset
10,979
549
146
7
0
340,093
4
L
Ares
8,876
444
49
2
0
319,105
1
L
Ravana
9,078
454
97
5
0
334,529
0
L
Izanami
8,494
425
110
6
0
255,420
3
W
Baron Samedi
7,894
395
25
1
0
105,766
2
W
Gilgamesh
12,085
604
132
7
0
419,611
2
W
Horus
10,543
527
52
3
0
407,098
5
W
Chronos
11,149
557
128
6
0
351,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role