Player Matchup

Nox
Nox
Compergator
Nox
Level 27
God Stats
3W - 0L
1,886 SR
Queue Stats
101W - 34L
1,726 Elo+
Party 2
Xing Tian
Xing Tian
Compurgator
Xing Tian
Level 119
God Stats
22W - 11L
1,699 SR
Queue Stats
345W - 184L
1,783 Elo+
Party 2
Izanami
Izanami
SeriousryMike
Izanami
Level 125
God Stats
3W - 1L
1,528 SR
Queue Stats
41W - 32L
1,599 Elo+
Party 2
Team Averages
Level 90
1,704 SR
1,703 Elo+

VS

Team Averages
Level 35
1,500 SR
1,561 Elo+
Geb
Geb
Guette
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
Thejosec98
Baron Samedi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 1
Apollo
Apollo
xzKarnaxz
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
10,706
630
14,221
11,685
5,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Compurgator
Xing Tian
16
4 / 0 / 2
12,349
726
11,150
21,317
30,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
16
1 / 4 / 3
10,726
631
16,560
15,237
7,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Guette
Geb
15
1 / 1 / 4
11,047
650
11,605
23,509
33,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
Thejosec98
Baron Samedi
16
2 / 1 / 3
10,596
623
21,731
18,293
11,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
xzKarnaxz
Apollo
15
2 / 4 / 2
10,112
595
9,142
15,021
8,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
6
Kills
5
5
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
Xing Tian
Compurgator
Xing Tian
4
0
2
5
L
Geb
Guette
Geb
1
1
4
3
W
Izanami
1
4
3
0.63
L
Baron Samedi
Thejosec98
Baron Samedi
2
1
3
3.5
L
Apollo
xzKarnaxz
Apollo
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,931
Damage
42,478
48,239
Taken
56,823
43,772
Mitigated
54,064
11,233
Healing
23,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,221
865
0
2,415
11,685
5,681
374
8,686
2,999
52,343
0
W
Xing Tian
Compurgator
Xing Tian
11,150
1,095
0
5,829
21,317
30,741
41
13,291
8,026
18,223
0
L
Geb
Guette
Geb
11,605
1,322
525
4,996
23,509
33,454
27
9,773
13,736
21,565
0
W
Izanami
16,560
11,936
0
2,989
15,237
7,350
1,870
12,082
3,155
0
59,398
L
Baron Samedi
Thejosec98
Baron Samedi
21,731
1,694
6,253
9,458
18,293
11,784
482
8,568
9,725
67,135
0
L
Apollo
xzKarnaxz
Apollo
9,142
6,136
0
2,405
15,021
8,826
1,326
7,894
7,127
0
38,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
31,755
189
Minions Killed
173
5
Camps Cleared
8
900,925
Distance Traveled
876,738
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,706
630
85
5
4
285,260
1
W
Xing Tian
12,349
726
6
0
0
339,508
5
L
Geb
11,047
650
12
1
0
311,424
0
W
Izanami
10,726
631
98
6
1
276,157
1
L
Baron Samedi
10,596
623
101
6
5
290,245
4
L
Apollo
10,112
595
60
4
3
275,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role